Fixed doraemon save state problem (actually seta001.c save states weren't complete) (nw)

This commit is contained in:
Ivan Vangelista 2014-07-11 10:48:09 +00:00
parent 7f792594af
commit 9f5810aa7e

View File

@ -88,10 +88,22 @@ void seta001_device::device_start()
m_bankcallback = NULL;
save_item(NAME(m_spritectrl));
save_pointer(NAME(m_spriteylow), 0x300);
save_pointer(NAME(m_spritecodelow), 0x2000);
save_pointer(NAME(m_spritecodehigh), 0x2000);
save_item(NAME(m_bgflag));
save_item(NAME(m_fg_flipxoffs));
save_item(NAME(m_fg_noflipxoffs));
save_item(NAME(m_fg_flipyoffs));
save_item(NAME(m_fg_noflipyoffs));
save_item(NAME(m_bg_flipyoffs));
save_item(NAME(m_bg_noflipyoffs));
save_item(NAME(m_bg_flipxoffs));
save_item(NAME(m_bg_noflipxoffs));
save_item(NAME(m_transpen));
save_item(NAME(m_colorbase));
save_item(NAME(m_spritelimit));
}