diff --git a/src/mame/drivers/nbmj8891.cpp b/src/mame/drivers/nbmj8891.cpp index 9dce4a86cd6..13415b1ad8d 100644 --- a/src/mame/drivers/nbmj8891.cpp +++ b/src/mame/drivers/nbmj8891.cpp @@ -1242,8 +1242,9 @@ INPUT_PORTS_END static INPUT_PORTS_START( scandal ) + // do not have the manual PORT_START("DSWA") - PORT_DIPNAME( 0x07, 0x07, DEF_STR( Difficulty ) ) + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSWA:1,2,3") PORT_DIPSETTING( 0x07, "1 (Easy)" ) PORT_DIPSETTING( 0x06, "2" ) PORT_DIPSETTING( 0x05, "3" ) @@ -1252,45 +1253,45 @@ static INPUT_PORTS_START( scandal ) PORT_DIPSETTING( 0x02, "6" ) PORT_DIPSETTING( 0x01, "7" ) PORT_DIPSETTING( 0x00, "8 (Hard)" ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coinage ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSWA:4") PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x10, 0x10, "Character Display Test" ) PORT_DIPLOCATION("DSWA:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSWA:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSWA:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSWA:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_START("DSWB") - PORT_DIPNAME( 0x01, 0x01, "Character Display Test" ) + PORT_START("DSWB") // very likely not populated on PCB + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSWB:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSWB:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSWB:3") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSWB:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSWB:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSWB:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSWB:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSWB:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) diff --git a/src/mame/drivers/nbmj9195.cpp b/src/mame/drivers/nbmj9195.cpp index 2797a918661..b6e1371fda5 100644 --- a/src/mame/drivers/nbmj9195.cpp +++ b/src/mame/drivers/nbmj9195.cpp @@ -1161,54 +1161,53 @@ static INPUT_PORTS_START( gal10ren ) // I don't have manual for this game. PORT_START("DSWA") - PORT_DIPNAME( 0x01, 0x01, "DIPSW 1-1" ) - PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, "DIPSW 1-2" ) - PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x04, "DIPSW 1-3" ) - PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, "DIPSW 1-4" ) - PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x10, "DIPSW 1-5" ) - PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSWA:1,2,3") + PORT_DIPSETTING( 0x07, "1 (Easy)" ) + PORT_DIPSETTING( 0x06, "2" ) + PORT_DIPSETTING( 0x05, "3" ) + PORT_DIPSETTING( 0x04, "4" ) + PORT_DIPSETTING( 0x03, "5" ) + PORT_DIPSETTING( 0x02, "6" ) + PORT_DIPSETTING( 0x01, "7" ) + PORT_DIPSETTING( 0x00, "8 (Hard)" ) + PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSWA:4,5") + PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_3C ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSWA:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, "DIPSW 1-7" ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSWA:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSWA:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSWB") - PORT_DIPNAME( 0x01, 0x01, "DIPSW 2-1" ) + PORT_DIPNAME( 0x01, 0x01, "DIPSW 2-1" ) PORT_DIPLOCATION("DSWB:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, "DIPSW 2-2" ) + PORT_DIPNAME( 0x02, 0x02, "DIPSW 2-2" ) PORT_DIPLOCATION("DSWB:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x04, "DIPSW 2-3" ) + PORT_DIPNAME( 0x04, 0x04, "DIPSW 2-3" ) PORT_DIPLOCATION("DSWB:3") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, "DIPSW 2-4" ) + PORT_DIPNAME( 0x08, 0x08, "DIPSW 2-4" ) PORT_DIPLOCATION("DSWB:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x10, "DIPSW 2-5" ) + PORT_DIPNAME( 0x10, 0x10, "DIPSW 2-5" ) PORT_DIPLOCATION("DSWB:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x20, "DIPSW 2-6" ) + PORT_DIPNAME( 0x20, 0x20, "DIPSW 2-6" ) PORT_DIPLOCATION("DSWB:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, "Character Display Test" ) + PORT_DIPNAME( 0x40, 0x40, "Character Display Test" ) PORT_DIPLOCATION("DSWB:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, "Graphic ROM Test" ) + PORT_DIPNAME( 0x80, 0x80, "Graphic ROM Test" ) PORT_DIPLOCATION("DSWB:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) @@ -1230,54 +1229,53 @@ static INPUT_PORTS_START( renaiclb ) // I don't have manual for this game. PORT_START("DSWA") - PORT_DIPNAME( 0x01, 0x01, "DIPSW 1-1" ) - PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, "DIPSW 1-2" ) - PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x04, "DIPSW 1-3" ) - PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, "DIPSW 1-4" ) - PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x10, "DIPSW 1-5" ) - PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSWA:1,2,3") + PORT_DIPSETTING( 0x07, "1 (Easy)" ) + PORT_DIPSETTING( 0x06, "2" ) + PORT_DIPSETTING( 0x05, "3" ) + PORT_DIPSETTING( 0x04, "4" ) + PORT_DIPSETTING( 0x03, "5" ) + PORT_DIPSETTING( 0x02, "6" ) + PORT_DIPSETTING( 0x01, "7" ) + PORT_DIPSETTING( 0x00, "8 (Hard)" ) + PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSWA:4,5") + PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_3C ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSWA:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, "DIPSW 1-7" ) + PORT_DIPNAME( 0x40, 0x00, "Voices" ) PORT_DIPLOCATION("DSWA:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSWA:8") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("DSWB") - PORT_DIPNAME( 0x01, 0x01, "DIPSW 2-1" ) + PORT_DIPNAME( 0x01, 0x01, "DIPSW 2-1" ) PORT_DIPLOCATION("DSWB:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, "DIPSW 2-2" ) + PORT_DIPNAME( 0x02, 0x02, "DIPSW 2-2" ) PORT_DIPLOCATION("DSWB:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x04, "DIPSW 2-3" ) + PORT_DIPNAME( 0x04, 0x04, "DIPSW 2-3" ) PORT_DIPLOCATION("DSWB:3") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, "DIPSW 2-4" ) + PORT_DIPNAME( 0x08, 0x08, "DIPSW 2-4" ) PORT_DIPLOCATION("DSWB:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x10, "DIPSW 2-5" ) + PORT_DIPNAME( 0x10, 0x10, "DIPSW 2-5" ) PORT_DIPLOCATION("DSWB:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x20, "DIPSW 2-6" ) + PORT_DIPNAME( 0x20, 0x20, "DIPSW 2-6" ) PORT_DIPLOCATION("DSWB:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, "Character Display Test" ) + PORT_DIPNAME( 0x40, 0x40, "Character Display Test" ) PORT_DIPLOCATION("DSWB:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, "Graphic ROM Test" ) + PORT_DIPNAME( 0x80, 0x80, "Graphic ROM Test" ) PORT_DIPLOCATION("DSWB:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) diff --git a/src/mame/drivers/srmp6.cpp b/src/mame/drivers/srmp6.cpp index 2ca8ab298f2..e09dfd951fe 100644 --- a/src/mame/drivers/srmp6.cpp +++ b/src/mame/drivers/srmp6.cpp @@ -620,8 +620,8 @@ static INPUT_PORTS_START( srmp6 ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_BIT( 0x0180, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_START("DSW") /* 16-bit DSW1+DSW2 */ - PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) ) // DSW1 + PORT_START("DSW") /* 16-bit DSW1 (0x0000) +DSW2 (0x0700) */ + PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW1:1,2,3") PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) ) @@ -630,22 +630,22 @@ static INPUT_PORTS_START( srmp6 ) PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) - PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unused ) ) + PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW1:4") PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unused ) ) + PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW1:5") PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unused ) ) + PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW1:6") PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0040, 0x0000, "Re-Clothe" ) + PORT_DIPNAME( 0x0040, 0x0000, "Re-Clothe" ) PORT_DIPLOCATION("DSW1:7") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0040, DEF_STR( On ) ) - PORT_DIPNAME( 0x0080, 0x0080, "Nudity" ) + PORT_DIPNAME( 0x0080, 0x0080, "Nudity" ) PORT_DIPLOCATION("DSW1:8") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0080, DEF_STR( On ) ) - PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Difficulty ) ) // DSW2 + PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:1,2,3") PORT_DIPSETTING( 0x0000, "8" ) PORT_DIPSETTING( 0x0100, "7" ) PORT_DIPSETTING( 0x0200, "6" ) @@ -654,19 +654,19 @@ static INPUT_PORTS_START( srmp6 ) PORT_DIPSETTING( 0x0500, "2" ) PORT_DIPSETTING( 0x0600, "1" ) PORT_DIPSETTING( 0x0700, "4" ) - PORT_DIPNAME( 0x0800, 0x0000, "Kuitan" ) + PORT_DIPNAME( 0x0800, 0x0000, "Kuitan" ) PORT_DIPLOCATION("DSW2:4") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0800, DEF_STR( On ) ) - PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Continues ) ) + PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Continues ) ) PORT_DIPLOCATION("DSW2:5") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x1000, DEF_STR( On ) ) - PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Demo_Sounds ) ) + PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW2:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x2000, DEF_STR( On ) ) - PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW2:7") PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_SERVICE( 0x8000, IP_ACTIVE_LOW ) + PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "DSW2:8" ) PORT_DIPLOCATION("DSW2:8") INPUT_PORTS_END /***************************************************************************