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https://github.com/holub/mame
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Added more findings, technical and game notes, changed
some input names and changed the game description to match what the cab says.
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@ -8,9 +8,14 @@
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Games running on this hardware:
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* Jubilee Double-Up Poker, 198?, Jubilee.
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* Double-Up Poker (Jubilee), 198?, Jubilee.
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*****************************************************************************************
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You can find more about this game and the emulation evolution at
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http://www.robertofresca.com.ar/
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*****************************************************************************************
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Hardware Notes:
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@ -50,21 +55,56 @@
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The crystal seems ok and this clock makes it throught to pin 34 of the MPU.
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I was expecting that PHASE 03 - pin 22, should be clocking, but it simply sits at 5v.
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*****************************************************************************************
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*** Game Notes ***
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Just insert credits, and play. :)
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Just insert coins, and play. You can win up to 500 credits! :)
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A default NVRAM is provided. Without it, the game stucks at boot with a memory error
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screen. If this happens, press the key 9 (Attendant). The game will initialize the NVRAM
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and then boots OK.
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The RESET service button (key R) is just for payment purposes.
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The RESET service button (key R) is just for clean credits purposes.
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The Supervisor Key (Key 0), brings a menu for bookkeeping, and replay (still can't see
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the point). The key behaves like a real lock key, with off/on status.
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From the marquee: 'ALL CREDITS REDEEMABLE IN LIQUOR ONLY. NO CASH PAYMENTS'
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So we can assume that is *exclusive* for amusement.
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From the marquee: 'MINIMUM REDEMPTION: 30 CREDITS' (to redeem LESS THAN 30 CREDITS,
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Player must insert coins to bring total Credits to 30).
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Ok... you need to have 30 or more credits to redeem. Otherwise you oddly need to insert
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more coins to reach the minimum of 30 Credits.
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To redeem credits (30 or more!):
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1) Press the Hand Pay button (key 8). You'll get the 'Call Attendant' blinking message.
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2) Press the Attendant button (key 9). You'll get a new message at bottom-left of the
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screen about the amount of credits to pay.
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3) Turn ON/OFF the Supervisor key (key 0). It will clear the credits, with a new message
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at bottom-left of the screen about of value paid.
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Paytable: Play 1 to 5 coins....
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+----------------+--------+--------+--------+--------+--------+
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| Hand | 1 Coin | 2 Coin | 3 Coin | 4 Coin | 5 Coin |
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+----------------+--------+--------+--------+--------+--------+
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| Royal Flush | 100 | 200 | 300 | 400 | 500 |
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| Straight Flush | 70 | 140 | 210 | 280 | 350 |
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| 4 of a Kind | 40 | 80 | 120 | 160 | 200 |
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| Full House | 10 | 20 | 30 | 40 | 50 |
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| Flush | 7 | 14 | 21 | 28 | 35 |
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| Straight | 5 | 10 | 15 | 20 | 25 |
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| 3 of a Kind | 3 | 6 | 9 | 12 | 15 |
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| 2 Pair | 2 | 4 | 6 | 8 | 10 |
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| Pair Aces | 1 | 2 | 3 | 4 | 5 |
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+----------------+--------+--------+--------+--------+--------+
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*****************************************************************************************
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--------------------
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@ -251,7 +291,7 @@ INTERRUPT_GEN_MEMBER(jubilee_state::jubileep_interrupt)
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/*************************
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* Memory Map Information *
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*************************/
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//59a
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static ADDRESS_MAP_START( jubileep_map, AS_PROGRAM, 8, jubilee_state )
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ADDRESS_MAP_GLOBAL_MASK(0x3fff)
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AM_RANGE(0x0000, 0x2fff) AM_ROM
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@ -356,7 +396,7 @@ static INPUT_PORTS_START( jubileep )
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_GAMBLE_BET ) PORT_NAME("Bet / Gamble")
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4 / Half Gamble")
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_POKER_HOLD5 ) PORT_NAME("Hold 5 / Red")
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PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Attendant Hand Pay") PORT_CODE(KEYCODE_8)
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PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Hand Pay") PORT_CODE(KEYCODE_8)
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PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1 / Black")
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PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2")
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PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3")
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@ -373,7 +413,7 @@ static INPUT_PORTS_START( jubileep )
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PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
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PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
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PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_CODE(KEYCODE_9) PORT_NAME("Attendant (to pass the memory error and hand pay)")
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PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_CODE(KEYCODE_0) PORT_NAME("Bookkeeping") PORT_TOGGLE
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PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_CODE(KEYCODE_0) PORT_NAME("Supervisor Key (Bookkeeping)") PORT_TOGGLE
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PORT_START("IN2")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_CODE(KEYCODE_R) PORT_NAME("Reset")
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@ -496,5 +536,5 @@ ROM_END
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* Game Drivers *
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*************************/
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/* YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS */
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GAME( 198?, jubileep, 0, jubileep, jubileep, driver_device, 0, ROT0, "Jubilee", "Jubilee Double-Up Poker", GAME_NO_SOUND )
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/* YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS */
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GAME( 198?, jubileep, 0, jubileep, jubileep, driver_device, 0, ROT0, "Jubilee", "Double-Up Poker (Jubilee)", GAME_NO_SOUND )
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