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https://github.com/holub/mame
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New game addded
Kero Kero Keroppi no Issyoni Asobou [Team Japump!!!, Hau]
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@ -19,50 +19,51 @@ Custom : X1-001A X1-002A (SDIP64) Sprites
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X1-014 Sprites?
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-------------------------------------------------------------------------------
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Ordered by Board Year + Game Licensed To
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Ordered by Board Year + Game Licensed To
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-------------------------------------------------------------------------------
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P0-029-A (M6100287A) 88 Thundercade / Twin Formation (1) Taito
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? (M6100326A) 88 Twin Eagle Taito
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P0-045-A (M6100429A) 89 DownTown Taito / RomStar
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? (M6100430A) 89 U.S. Classic(2) Taito / RomStar
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? 88 Caliber 50 Taito / RomStar
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? 89 Arbalester Taito / RomStar
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P0-029-A (M6100287A) 88 Thundercade / Twin Formation (1) Taito
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? (M6100326A) 88 Twin Eagle Taito
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P0-045-A (M6100429A) 89 DownTown Taito / RomStar
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? (M6100430A) 89 U.S. Classic(2) Taito / RomStar
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? 88 Caliber 50 Taito / RomStar
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? 89 Arbalester Taito / RomStar
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P1-036-A + P0-045-A +
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P1-049-A 89 Meta Fox Taito / RomStar
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P0-053-1 89 Castle of Dragon/Dragon Unit Taito / RomStar / Athena
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P0-053-A 91 Strike Gunner S.T.G Athena / Tecmo
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P0-053-A 92 Quiz Kokology Tecmo
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P0-055-B 89 Wit's Athena
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P0-055-D 90 Thunder & Lightning Romstar / Visco
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Promat PCB 94 Wiggie Waggie(5) --
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P0-058-C 98 Internation Toote (6) Coinmaster
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P0-063-A 91 Rezon Allumer
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P0-068-B (M6100723A) 92 Block Carnival Visco
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P0-072-2 (prototype) 92 Blandia (prototype) Allumer
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P0-077-A (BP922) 92 Ultraman Club Banpresto
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PO-078-A 92 Blandia Allumer
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P0-079-A 92 Zing Zing Zip Allumer + Tecmo
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P0-079-A 94 Eight Forces Tecmo
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PO-080-A (BP923) 92 SD Gundam Neo Battling (3) Banpresto
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? 93 Athena no Hatena? Athena
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? 93 J.J.Squawkers Athena / Able
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? (93111A) 93 War Of Aero Yang Cheng
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P0-081-A 93 Mobile Suit Gundam Banpresto
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PO-083-A (BP931) 93 Ultra Toukon Densetsu Banpresto + Tsuburaya Prod.
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PO-092-A 93 Daioh Athena
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PO-096-A (BP934KA) 93 Kamen Rider Banpresto
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P0-097-A 93 Oishii Puzzle .. Sunsoft + Atlus
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bootleg 9? Triple Fun (4) bootleg (Comad?)
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P0-100-A 93 Quiz Kokology 2 Tecmo
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P0-101-1 94 Pro Mahjong Kiwame Athena
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PO-102-A 93 Mad Shark Allumer
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PO-107-A (prototype?) 94 Orbs (prototype?) American Sammy
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P0-114-A (SKB-001) 94 Krazy Bowl American Sammy
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P0-117-A (DH-01) 95 Extreme Downhill Sammy Japan
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P0-117-A? 95 Sokonuke Taisen Game Sammy Industries
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P0-120-A (BP954KA) 95 Gundhara Banpresto
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PO-122-A (SZR-001) 95 Zombie Raid American Sammy
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? 96 Crazy Fight Subsino
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P1-049-A 89 Meta Fox Taito / RomStar
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P0-053-1 89 Castle of Dragon/Dragon Unit Taito / RomStar / Athena
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P0-053-A 91 Strike Gunner S.T.G Athena / Tecmo
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P0-053-A 92 Quiz Kokology Tecmo
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P0-055-B 89 Wit's Athena
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P0-055-D 90 Thunder & Lightning Romstar / Visco
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Promat PCB 94 Wiggie Waggie(5) --
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P0-058-C 98 Internation Toote (6) Coinmaster
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P0-063-A 91 Rezon Allumer
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P0-068-B (M6100723A) 92 Block Carnival Visco
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P0-072-2 (prototype) 92 Blandia (prototype) Allumer
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P0-077-A (BP922) 92 Ultraman Club Banpresto
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PO-078-A 92 Blandia Allumer
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P0-079-A 92 Zing Zing Zip Allumer + Tecmo
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P0-079-A 94 Eight Forces Tecmo
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PO-080-A (BP923) 92 SD Gundam Neo Battling (3) Banpresto
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? 93 Athena no Hatena? Athena
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? 93 J.J.Squawkers Athena / Able
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? (93111A) 93 War Of Aero Yang Cheng
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P0-081-A 93 Mobile Suit Gundam Banpresto
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PO-083-A (BP931) 93 Ultra Toukon Densetsu Banpresto + Tsuburaya Prod.
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PO-092-A 93 Daioh Athena
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PO-096-A (BP934KA) 93 Kamen Rider Banpresto
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P0-097-A 93 Oishii Puzzle .. Sunsoft + Atlus
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bootleg 9? Triple Fun (4) bootleg (Comad?)
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P0-100-A 93 Quiz Kokology 2 Tecmo
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P0-101-1 94 Pro Mahjong Kiwame Athena
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PO-102-A 93 Mad Shark Allumer
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PO-107-A (prototype?) 94 Orbs (prototype?) American Sammy
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PO-107-A 93 Kero Kero Keroppi no Issyoni Asobou Sammy Industries [added Chack'n, Hau]
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P0-114-A (SKB-001) 94 Krazy Bowl American Sammy
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P0-117-A (DH-01) 95 Extreme Downhill Sammy Japan
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P0-117-A? 95 Sokonuke Taisen Game Sammy Industries
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P0-120-A (BP954KA) 95 Gundhara Banpresto
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PO-122-A (SZR-001) 95 Zombie Raid American Sammy
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? 96 Crazy Fight Subsino
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-------------------------------------------------------------------------------
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(1) YM2203 + YM3812 instead of X1-010
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(2) wrong colors
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@ -1982,6 +1983,94 @@ static ADDRESS_MAP_START( orbs_map, ADDRESS_SPACE_PROGRAM, 16 )
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/**/AM_RANGE(0xe00000, 0xe00607) AM_RAM AM_BASE(&spriteram16) // Sprites Y
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ADDRESS_MAP_END
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/***************************************************************************
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Kero Kero Keroppi no Issyoni Asobou
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***************************************************************************/
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static int keroppi_prize_hop;
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static int keroppi_protection_count;
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static const UINT16 keroppi_protection_word[] = {
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0x0000,
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0x0000, 0x0000, 0x0000,
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0x2000, 0x2000, 0x2000,
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0x2000, 0x2000, 0x2000,
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0x0400, 0x0400, 0x0400,
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0x0000, 0x0000, 0x0000
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};
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static READ16_HANDLER( keroppi_protection_r )
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{
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UINT16 result = keroppi_protection_word[keroppi_protection_count];
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keroppi_protection_count++;
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if (keroppi_protection_count > 15)
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keroppi_protection_count = 15;
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return result;
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}
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static READ16_HANDLER( keroppi_protection_init_r )
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{
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keroppi_protection_count = 0;
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return 0x00;
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}
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static READ16_HANDLER( keroppi_coin_r )
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{
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UINT16 result = input_port_read(space->machine, "COINS");
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if (keroppi_prize_hop == 2)
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{
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result &= ~0x0002; /* prize hopper */
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keroppi_prize_hop = 0;
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}
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return result;
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}
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static TIMER_CALLBACK( keroppi_prize_hop_callback )
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{
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keroppi_prize_hop = 2;
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}
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static WRITE16_HANDLER( keroppi_prize_w )
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{
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if ((data & 0x0010) && !keroppi_prize_hop)
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{
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keroppi_prize_hop = 1;
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timer_set(space->machine, ATTOTIME_IN_SEC(3), NULL, 0x20, keroppi_prize_hop_callback); /* 3 seconds */
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}
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}
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static ADDRESS_MAP_START( keroppi_map, ADDRESS_SPACE_PROGRAM, 16 )
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AM_RANGE(0x000000, 0x07ffff) AM_ROM // ROM
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AM_RANGE(0xf00000, 0xf0ffff) AM_RAM // RAM
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AM_RANGE(0x100000, 0x100001) AM_READ(keroppi_protection_r) //
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AM_RANGE(0x200000, 0x200001) AM_READ(keroppi_protection_init_r) //
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AM_RANGE(0x300000, 0x300003) AM_READ(seta_dsw_r) // DSW
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AM_RANGE(0x400000, 0x400001) AM_WRITENOP // ?
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AM_RANGE(0x500000, 0x500001) AM_READ_PORT("P1") // P1
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AM_RANGE(0x500002, 0x500003) AM_READ_PORT("P2") // P2
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AM_RANGE(0x500004, 0x500005) AM_READ(keroppi_coin_r) // Coins
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AM_RANGE(0x8000f0, 0x8000f1) AM_RAM // NVRAM
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AM_RANGE(0x800100, 0x8001ff) AM_RAM // NVRAM
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AM_RANGE(0x900000, 0x900001) AM_WRITENOP // ?
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AM_RANGE(0x900002, 0x900003) AM_WRITE(keroppi_prize_w) //
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AM_RANGE(0xa00000, 0xa03fff) AM_DEVREADWRITE("x1", seta_sound_word_r,seta_sound_word_w) // Sound
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AM_RANGE(0xb00000, 0xb003ff) AM_RAM AM_BASE(&paletteram16) AM_SIZE(&seta_paletteram_size) // Palette
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AM_RANGE(0xc00000, 0xc03fff) AM_RAM AM_BASE(&spriteram16_2) // Sprites Code + X + Attr
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/**/AM_RANGE(0xd00000, 0xd00001) AM_RAM // ? 0x4000
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/**/AM_RANGE(0xe00000, 0xe00607) AM_RAM AM_BASE(&spriteram16) // Sprites Y
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ADDRESS_MAP_END
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static MACHINE_START( keroppi )
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{
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keroppi_prize_hop = 0;
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keroppi_protection_count = 0;
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}
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/***************************************************************************
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Block Carnival
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***************************************************************************/
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@ -5807,6 +5896,91 @@ static INPUT_PORTS_START( orbs )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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INPUT_PORTS_END
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/***************************************************************************
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Kero Kero Keroppi no Issyoni Asobou
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***************************************************************************/
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static INPUT_PORTS_START( keroppi )
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PORT_START("P1")
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PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
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PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Prize Out") PORT_CODE(KEYCODE_W)
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PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("P2")
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PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_IMPULSE(5)
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PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("COINS") //Coins
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PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5)
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PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Prize Hopper") PORT_CODE(KEYCODE_Q)
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PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("DSW") //2 DSWs - $600001 & 3.b
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PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2,3")
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PORT_DIPSETTING( 0x0003, "1" )
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PORT_DIPSETTING( 0x0005, "2" )
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PORT_DIPSETTING( 0x0001, "3" )
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PORT_DIPSETTING( 0x0007, "4" )
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PORT_DIPSETTING( 0x0006, "5" )
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PORT_DIPSETTING( 0x0002, "6" )
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PORT_DIPSETTING( 0x0004, "7" )
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PORT_DIPSETTING( 0x0000, "8" )
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PORT_DIPNAME( 0x0038, 0x0038, "Game Select" ) PORT_DIPLOCATION("SW2:4,5,6")
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PORT_DIPSETTING( 0x0038, "No. 1,2,3" )
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PORT_DIPSETTING( 0x0030, "No. 1" )
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PORT_DIPSETTING( 0x0028, "No. 2,3" )
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PORT_DIPSETTING( 0x0020, "No. 3" )
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PORT_DIPSETTING( 0x0018, "No. 1,2" )
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PORT_DIPSETTING( 0x0010, "No. 2" )
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PORT_DIPSETTING( 0x0008, "No. 1,3" )
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PORT_DIPSETTING( 0x0000, "No. 1,2,3" )
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PORT_DIPNAME( 0x0040, 0x0040, "Unknown 2-7" ) PORT_DIPLOCATION("SW2:7")
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PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_DIPNAME( 0x0080, 0x0080, "Unknown 2-8" ) PORT_DIPLOCATION("SW2:8")
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PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
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PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) )
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PORT_DIPSETTING( 0x0400, DEF_STR( 4C_1C ) )
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PORT_DIPSETTING( 0x0200, DEF_STR( 3C_1C ) )
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PORT_DIPSETTING( 0x0600, DEF_STR( 2C_1C ) )
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PORT_DIPSETTING( 0x0700, DEF_STR( 1C_1C ) )
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PORT_DIPSETTING( 0x0300, DEF_STR( 1C_2C ) )
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PORT_DIPSETTING( 0x0500, DEF_STR( 1C_3C ) )
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PORT_DIPSETTING( 0x0100, DEF_STR( 1C_4C ) )
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PORT_DIPNAME( 0x0800, 0x0800, "Unknown 1-4" ) PORT_DIPLOCATION("SW1:4")
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PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_DIPNAME( 0x1000, 0x1000, "Unknown 1-5" ) PORT_DIPLOCATION("SW1:5")
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PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:6")
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PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7")
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PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW1:8" )
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INPUT_PORTS_END
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/***************************************************************************
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Crazy Fight
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***************************************************************************/
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@ -7319,6 +7493,43 @@ static MACHINE_DRIVER_START( orbs )
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MACHINE_DRIVER_END
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/***************************************************************************
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Kero Kero Keroppi no Issyoni Asobou
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***************************************************************************/
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static MACHINE_DRIVER_START( keroppi )
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/* basic machine hardware */
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MDRV_CPU_ADD("maincpu", M68000, 14318180/2) /* 7.143 MHz */
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MDRV_CPU_PROGRAM_MAP(keroppi_map)
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MDRV_CPU_VBLANK_INT_HACK(seta_interrupt_1_and_2,SETA_INTERRUPTS_NUM)
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MDRV_MACHINE_START(keroppi)
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/* video hardware */
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MDRV_SCREEN_ADD("screen", RASTER)
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MDRV_SCREEN_REFRESH_RATE(60)
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MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
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MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
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MDRV_SCREEN_SIZE(64*8, 32*8)
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MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1)
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MDRV_GFXDECODE(orbs)
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MDRV_PALETTE_LENGTH(512) /* sprites only */
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MDRV_VIDEO_START(seta_no_layers)
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MDRV_VIDEO_UPDATE(seta_no_layers) /* just draw the sprites */
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/* sound hardware */
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MDRV_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
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MDRV_SOUND_ADD("x1", X1_010, 14318180) /* 14.318180 MHz */
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MDRV_SOUND_CONFIG(seta_sound_intf)
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MDRV_SOUND_ROUTE(0, "lspeaker", 1.0)
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MDRV_SOUND_ROUTE(1, "rspeaker", 1.0)
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MACHINE_DRIVER_END
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/***************************************************************************
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Krazy Bowl
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***************************************************************************/
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@ -8944,6 +9155,22 @@ ROM_START( orbs ) /* All eproms are socketed and labelled (handwritten) "ORBS 10
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ROM_LOAD( "orbs.u16", 0x080000, 0x080000, CRC(aecd8373) SHA1(5620bcb281a9ea4920cfe81d163827013289c5bf) )
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ROM_END
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ROM_START( keroppi )
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ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
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ROM_LOAD16_BYTE( "ft-001-001.u10", 0x000000, 0x080000, CRC(37861e7d) SHA1(4bf75f119b0ef1420c96844224850867fa8e273f) )
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ROM_LOAD16_BYTE( "ft-001-002.u9", 0x000001, 0x080000, CRC(f531d4ef) SHA1(75a99695679de083765700c250bd1fdfd8be9981) )
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ROM_REGION( 0x200000, "gfx1", 0 ) /* Sprites */
|
||||
ROM_LOAD( "ft-001-003.u14", 0x000000, 0x080000, CRC(62fb22fb) SHA1(a67cb46152b73a47c2287c4058d0a22fb7064e7e) )
|
||||
ROM_LOAD( "ft-001-004.u13", 0x080000, 0x080000, CRC(69908c98) SHA1(1af069e9330a33cd2f0e1365e05c72eb23c3244e) )
|
||||
ROM_LOAD( "ft-001-005.u12", 0x100000, 0x080000, CRC(de6432a8) SHA1(afee9b29e0b3db4815fc29456044532aee03597e) )
|
||||
ROM_LOAD( "ft-001-006.u11", 0x180000, 0x080000, CRC(9c500eae) SHA1(3448adef04c9ad2e0b39a283e4eb9c9bac7d4967) )
|
||||
|
||||
ROM_REGION( 0x100000, "x1", 0 ) /* Samples */
|
||||
ROM_LOAD( "ft-001-007.u15", 0x000000, 0x080000, CRC(c98dacf0) SHA1(b508433e2383af1e8bd5fda253c9925c48443490) )
|
||||
ROM_LOAD( "ft-001-008.u16", 0x080000, 0x080000, CRC(b9c4b637) SHA1(82977d10de1048f71525bab5431b031cca510114) )
|
||||
ROM_END
|
||||
|
||||
ROM_START( extdwnhl )
|
||||
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
|
||||
ROM_LOAD16_BYTE( "fw001002.201", 0x000000, 0x080000, CRC(24d21924) SHA1(9914a68a578f884b06305ffcd9aeed7d83df1c7b) )
|
||||
@ -9570,6 +9797,7 @@ GAME( 1994, eightfrc, 0, eightfrc, eightfrc, eightfrc, ROT90, "Tecmo",
|
||||
GAME( 1994, kiwame, 0, kiwame, kiwame, kiwame, ROT0, "Athena", "Pro Mahjong Kiwame", 0 )
|
||||
GAME( 1994, krzybowl, 0, krzybowl, krzybowl, 0, ROT270, "American Sammy", "Krazy Bowl", 0 )
|
||||
GAME( 1994, orbs, 0, orbs, orbs, 0, ROT0, "American Sammy", "Orbs (10/7/94 prototype?)", 0 )
|
||||
GAME( 1993, keroppi, 0, keroppi, keroppi, 0, ROT0, "Sammy Industries", "Kero Kero Keroppi no Issyoni Asobou (Japan)", 0 )
|
||||
GAME( 1995, extdwnhl, 0, extdwnhl, extdwnhl, 0, ROT0, "Sammy Industries Japan", "Extreme Downhill (v1.5)", GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1995, gundhara, 0, gundhara, gundhara, 0, ROT270, "Banpresto", "Gundhara", 0 )
|
||||
GAME( 1995, sokonuke, 0, extdwnhl, sokonuke, 0, ROT0, "Sammy Industries", "Sokonuke Taisen Game (Japan)", GAME_IMPERFECT_SOUND )
|
||||
|
@ -7523,6 +7523,7 @@ BOMULEUL CHAJARA SEGA ST-V 1997/04/11
|
||||
DRIVER( kiwame ) /* (c) 1994 Athena */
|
||||
DRIVER( krzybowl ) /* (c) 1994 American Sammy */
|
||||
DRIVER( orbs ) /* (c) 1994 American Sammy */
|
||||
DRIVER( keroppi ) /* (c) 1993 Sammy */
|
||||
DRIVER( extdwnhl ) /* (c) 1995 Sammy Japan */
|
||||
DRIVER( gundhara ) /* (c) 1995 Banpresto */
|
||||
DRIVER( sokonuke ) /* (c) 1995 Sammy Industries */
|
||||
|
Loading…
Reference in New Issue
Block a user