New game addded

Kero Kero Keroppi no Issyoni Asobou [Team Japump!!!, Hau]
This commit is contained in:
Yasuhiro Ogawa 2009-09-06 12:37:37 +00:00
parent a2b2075dea
commit a081ace60b
2 changed files with 271 additions and 42 deletions

View File

@ -19,50 +19,51 @@ Custom : X1-001A X1-002A (SDIP64) Sprites
X1-014 Sprites?
-------------------------------------------------------------------------------
Ordered by Board Year + Game Licensed To
Ordered by Board Year + Game Licensed To
-------------------------------------------------------------------------------
P0-029-A (M6100287A) 88 Thundercade / Twin Formation (1) Taito
? (M6100326A) 88 Twin Eagle Taito
P0-045-A (M6100429A) 89 DownTown Taito / RomStar
? (M6100430A) 89 U.S. Classic(2) Taito / RomStar
? 88 Caliber 50 Taito / RomStar
? 89 Arbalester Taito / RomStar
P0-029-A (M6100287A) 88 Thundercade / Twin Formation (1) Taito
? (M6100326A) 88 Twin Eagle Taito
P0-045-A (M6100429A) 89 DownTown Taito / RomStar
? (M6100430A) 89 U.S. Classic(2) Taito / RomStar
? 88 Caliber 50 Taito / RomStar
? 89 Arbalester Taito / RomStar
P1-036-A + P0-045-A +
P1-049-A 89 Meta Fox Taito / RomStar
P0-053-1 89 Castle of Dragon/Dragon Unit Taito / RomStar / Athena
P0-053-A 91 Strike Gunner S.T.G Athena / Tecmo
P0-053-A 92 Quiz Kokology Tecmo
P0-055-B 89 Wit's Athena
P0-055-D 90 Thunder & Lightning Romstar / Visco
Promat PCB 94 Wiggie Waggie(5) --
P0-058-C 98 Internation Toote (6) Coinmaster
P0-063-A 91 Rezon Allumer
P0-068-B (M6100723A) 92 Block Carnival Visco
P0-072-2 (prototype) 92 Blandia (prototype) Allumer
P0-077-A (BP922) 92 Ultraman Club Banpresto
PO-078-A 92 Blandia Allumer
P0-079-A 92 Zing Zing Zip Allumer + Tecmo
P0-079-A 94 Eight Forces Tecmo
PO-080-A (BP923) 92 SD Gundam Neo Battling (3) Banpresto
? 93 Athena no Hatena? Athena
? 93 J.J.Squawkers Athena / Able
? (93111A) 93 War Of Aero Yang Cheng
P0-081-A 93 Mobile Suit Gundam Banpresto
PO-083-A (BP931) 93 Ultra Toukon Densetsu Banpresto + Tsuburaya Prod.
PO-092-A 93 Daioh Athena
PO-096-A (BP934KA) 93 Kamen Rider Banpresto
P0-097-A 93 Oishii Puzzle .. Sunsoft + Atlus
bootleg 9? Triple Fun (4) bootleg (Comad?)
P0-100-A 93 Quiz Kokology 2 Tecmo
P0-101-1 94 Pro Mahjong Kiwame Athena
PO-102-A 93 Mad Shark Allumer
PO-107-A (prototype?) 94 Orbs (prototype?) American Sammy
P0-114-A (SKB-001) 94 Krazy Bowl American Sammy
P0-117-A (DH-01) 95 Extreme Downhill Sammy Japan
P0-117-A? 95 Sokonuke Taisen Game Sammy Industries
P0-120-A (BP954KA) 95 Gundhara Banpresto
PO-122-A (SZR-001) 95 Zombie Raid American Sammy
? 96 Crazy Fight Subsino
P1-049-A 89 Meta Fox Taito / RomStar
P0-053-1 89 Castle of Dragon/Dragon Unit Taito / RomStar / Athena
P0-053-A 91 Strike Gunner S.T.G Athena / Tecmo
P0-053-A 92 Quiz Kokology Tecmo
P0-055-B 89 Wit's Athena
P0-055-D 90 Thunder & Lightning Romstar / Visco
Promat PCB 94 Wiggie Waggie(5) --
P0-058-C 98 Internation Toote (6) Coinmaster
P0-063-A 91 Rezon Allumer
P0-068-B (M6100723A) 92 Block Carnival Visco
P0-072-2 (prototype) 92 Blandia (prototype) Allumer
P0-077-A (BP922) 92 Ultraman Club Banpresto
PO-078-A 92 Blandia Allumer
P0-079-A 92 Zing Zing Zip Allumer + Tecmo
P0-079-A 94 Eight Forces Tecmo
PO-080-A (BP923) 92 SD Gundam Neo Battling (3) Banpresto
? 93 Athena no Hatena? Athena
? 93 J.J.Squawkers Athena / Able
? (93111A) 93 War Of Aero Yang Cheng
P0-081-A 93 Mobile Suit Gundam Banpresto
PO-083-A (BP931) 93 Ultra Toukon Densetsu Banpresto + Tsuburaya Prod.
PO-092-A 93 Daioh Athena
PO-096-A (BP934KA) 93 Kamen Rider Banpresto
P0-097-A 93 Oishii Puzzle .. Sunsoft + Atlus
bootleg 9? Triple Fun (4) bootleg (Comad?)
P0-100-A 93 Quiz Kokology 2 Tecmo
P0-101-1 94 Pro Mahjong Kiwame Athena
PO-102-A 93 Mad Shark Allumer
PO-107-A (prototype?) 94 Orbs (prototype?) American Sammy
PO-107-A 93 Kero Kero Keroppi no Issyoni Asobou Sammy Industries [added Chack'n, Hau]
P0-114-A (SKB-001) 94 Krazy Bowl American Sammy
P0-117-A (DH-01) 95 Extreme Downhill Sammy Japan
P0-117-A? 95 Sokonuke Taisen Game Sammy Industries
P0-120-A (BP954KA) 95 Gundhara Banpresto
PO-122-A (SZR-001) 95 Zombie Raid American Sammy
? 96 Crazy Fight Subsino
-------------------------------------------------------------------------------
(1) YM2203 + YM3812 instead of X1-010
(2) wrong colors
@ -1982,6 +1983,94 @@ static ADDRESS_MAP_START( orbs_map, ADDRESS_SPACE_PROGRAM, 16 )
/**/AM_RANGE(0xe00000, 0xe00607) AM_RAM AM_BASE(&spriteram16) // Sprites Y
ADDRESS_MAP_END
/***************************************************************************
Kero Kero Keroppi no Issyoni Asobou
***************************************************************************/
static int keroppi_prize_hop;
static int keroppi_protection_count;
static const UINT16 keroppi_protection_word[] = {
0x0000,
0x0000, 0x0000, 0x0000,
0x2000, 0x2000, 0x2000,
0x2000, 0x2000, 0x2000,
0x0400, 0x0400, 0x0400,
0x0000, 0x0000, 0x0000
};
static READ16_HANDLER( keroppi_protection_r )
{
UINT16 result = keroppi_protection_word[keroppi_protection_count];
keroppi_protection_count++;
if (keroppi_protection_count > 15)
keroppi_protection_count = 15;
return result;
}
static READ16_HANDLER( keroppi_protection_init_r )
{
keroppi_protection_count = 0;
return 0x00;
}
static READ16_HANDLER( keroppi_coin_r )
{
UINT16 result = input_port_read(space->machine, "COINS");
if (keroppi_prize_hop == 2)
{
result &= ~0x0002; /* prize hopper */
keroppi_prize_hop = 0;
}
return result;
}
static TIMER_CALLBACK( keroppi_prize_hop_callback )
{
keroppi_prize_hop = 2;
}
static WRITE16_HANDLER( keroppi_prize_w )
{
if ((data & 0x0010) && !keroppi_prize_hop)
{
keroppi_prize_hop = 1;
timer_set(space->machine, ATTOTIME_IN_SEC(3), NULL, 0x20, keroppi_prize_hop_callback); /* 3 seconds */
}
}
static ADDRESS_MAP_START( keroppi_map, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x07ffff) AM_ROM // ROM
AM_RANGE(0xf00000, 0xf0ffff) AM_RAM // RAM
AM_RANGE(0x100000, 0x100001) AM_READ(keroppi_protection_r) //
AM_RANGE(0x200000, 0x200001) AM_READ(keroppi_protection_init_r) //
AM_RANGE(0x300000, 0x300003) AM_READ(seta_dsw_r) // DSW
AM_RANGE(0x400000, 0x400001) AM_WRITENOP // ?
AM_RANGE(0x500000, 0x500001) AM_READ_PORT("P1") // P1
AM_RANGE(0x500002, 0x500003) AM_READ_PORT("P2") // P2
AM_RANGE(0x500004, 0x500005) AM_READ(keroppi_coin_r) // Coins
AM_RANGE(0x8000f0, 0x8000f1) AM_RAM // NVRAM
AM_RANGE(0x800100, 0x8001ff) AM_RAM // NVRAM
AM_RANGE(0x900000, 0x900001) AM_WRITENOP // ?
AM_RANGE(0x900002, 0x900003) AM_WRITE(keroppi_prize_w) //
AM_RANGE(0xa00000, 0xa03fff) AM_DEVREADWRITE("x1", seta_sound_word_r,seta_sound_word_w) // Sound
AM_RANGE(0xb00000, 0xb003ff) AM_RAM AM_BASE(&paletteram16) AM_SIZE(&seta_paletteram_size) // Palette
AM_RANGE(0xc00000, 0xc03fff) AM_RAM AM_BASE(&spriteram16_2) // Sprites Code + X + Attr
/**/AM_RANGE(0xd00000, 0xd00001) AM_RAM // ? 0x4000
/**/AM_RANGE(0xe00000, 0xe00607) AM_RAM AM_BASE(&spriteram16) // Sprites Y
ADDRESS_MAP_END
static MACHINE_START( keroppi )
{
keroppi_prize_hop = 0;
keroppi_protection_count = 0;
}
/***************************************************************************
Block Carnival
***************************************************************************/
@ -5807,6 +5896,91 @@ static INPUT_PORTS_START( orbs )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
INPUT_PORTS_END
/***************************************************************************
Kero Kero Keroppi no Issyoni Asobou
***************************************************************************/
static INPUT_PORTS_START( keroppi )
PORT_START("P1")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Prize Out") PORT_CODE(KEYCODE_W)
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_IMPULSE(5)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("COINS") //Coins
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Prize Hopper") PORT_CODE(KEYCODE_Q)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW") //2 DSWs - $600001 & 3.b
PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2,3")
PORT_DIPSETTING( 0x0003, "1" )
PORT_DIPSETTING( 0x0005, "2" )
PORT_DIPSETTING( 0x0001, "3" )
PORT_DIPSETTING( 0x0007, "4" )
PORT_DIPSETTING( 0x0006, "5" )
PORT_DIPSETTING( 0x0002, "6" )
PORT_DIPSETTING( 0x0004, "7" )
PORT_DIPSETTING( 0x0000, "8" )
PORT_DIPNAME( 0x0038, 0x0038, "Game Select" ) PORT_DIPLOCATION("SW2:4,5,6")
PORT_DIPSETTING( 0x0038, "No. 1,2,3" )
PORT_DIPSETTING( 0x0030, "No. 1" )
PORT_DIPSETTING( 0x0028, "No. 2,3" )
PORT_DIPSETTING( 0x0020, "No. 3" )
PORT_DIPSETTING( 0x0018, "No. 1,2" )
PORT_DIPSETTING( 0x0010, "No. 2" )
PORT_DIPSETTING( 0x0008, "No. 1,3" )
PORT_DIPSETTING( 0x0000, "No. 1,2,3" )
PORT_DIPNAME( 0x0040, 0x0040, "Unknown 2-7" ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0080, "Unknown 2-8" ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x0400, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0200, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0600, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0700, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0300, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0500, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0100, DEF_STR( 1C_4C ) )
PORT_DIPNAME( 0x0800, 0x0800, "Unknown 1-4" ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x1000, 0x1000, "Unknown 1-5" ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW1:8" )
INPUT_PORTS_END
/***************************************************************************
Crazy Fight
***************************************************************************/
@ -7319,6 +7493,43 @@ static MACHINE_DRIVER_START( orbs )
MACHINE_DRIVER_END
/***************************************************************************
Kero Kero Keroppi no Issyoni Asobou
***************************************************************************/
static MACHINE_DRIVER_START( keroppi )
/* basic machine hardware */
MDRV_CPU_ADD("maincpu", M68000, 14318180/2) /* 7.143 MHz */
MDRV_CPU_PROGRAM_MAP(keroppi_map)
MDRV_CPU_VBLANK_INT_HACK(seta_interrupt_1_and_2,SETA_INTERRUPTS_NUM)
MDRV_MACHINE_START(keroppi)
/* video hardware */
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(64*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1)
MDRV_GFXDECODE(orbs)
MDRV_PALETTE_LENGTH(512) /* sprites only */
MDRV_VIDEO_START(seta_no_layers)
MDRV_VIDEO_UPDATE(seta_no_layers) /* just draw the sprites */
/* sound hardware */
MDRV_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
MDRV_SOUND_ADD("x1", X1_010, 14318180) /* 14.318180 MHz */
MDRV_SOUND_CONFIG(seta_sound_intf)
MDRV_SOUND_ROUTE(0, "lspeaker", 1.0)
MDRV_SOUND_ROUTE(1, "rspeaker", 1.0)
MACHINE_DRIVER_END
/***************************************************************************
Krazy Bowl
***************************************************************************/
@ -8944,6 +9155,22 @@ ROM_START( orbs ) /* All eproms are socketed and labelled (handwritten) "ORBS 10
ROM_LOAD( "orbs.u16", 0x080000, 0x080000, CRC(aecd8373) SHA1(5620bcb281a9ea4920cfe81d163827013289c5bf) )
ROM_END
ROM_START( keroppi )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "ft-001-001.u10", 0x000000, 0x080000, CRC(37861e7d) SHA1(4bf75f119b0ef1420c96844224850867fa8e273f) )
ROM_LOAD16_BYTE( "ft-001-002.u9", 0x000001, 0x080000, CRC(f531d4ef) SHA1(75a99695679de083765700c250bd1fdfd8be9981) )
ROM_REGION( 0x200000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "ft-001-003.u14", 0x000000, 0x080000, CRC(62fb22fb) SHA1(a67cb46152b73a47c2287c4058d0a22fb7064e7e) )
ROM_LOAD( "ft-001-004.u13", 0x080000, 0x080000, CRC(69908c98) SHA1(1af069e9330a33cd2f0e1365e05c72eb23c3244e) )
ROM_LOAD( "ft-001-005.u12", 0x100000, 0x080000, CRC(de6432a8) SHA1(afee9b29e0b3db4815fc29456044532aee03597e) )
ROM_LOAD( "ft-001-006.u11", 0x180000, 0x080000, CRC(9c500eae) SHA1(3448adef04c9ad2e0b39a283e4eb9c9bac7d4967) )
ROM_REGION( 0x100000, "x1", 0 ) /* Samples */
ROM_LOAD( "ft-001-007.u15", 0x000000, 0x080000, CRC(c98dacf0) SHA1(b508433e2383af1e8bd5fda253c9925c48443490) )
ROM_LOAD( "ft-001-008.u16", 0x080000, 0x080000, CRC(b9c4b637) SHA1(82977d10de1048f71525bab5431b031cca510114) )
ROM_END
ROM_START( extdwnhl )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "fw001002.201", 0x000000, 0x080000, CRC(24d21924) SHA1(9914a68a578f884b06305ffcd9aeed7d83df1c7b) )
@ -9570,6 +9797,7 @@ GAME( 1994, eightfrc, 0, eightfrc, eightfrc, eightfrc, ROT90, "Tecmo",
GAME( 1994, kiwame, 0, kiwame, kiwame, kiwame, ROT0, "Athena", "Pro Mahjong Kiwame", 0 )
GAME( 1994, krzybowl, 0, krzybowl, krzybowl, 0, ROT270, "American Sammy", "Krazy Bowl", 0 )
GAME( 1994, orbs, 0, orbs, orbs, 0, ROT0, "American Sammy", "Orbs (10/7/94 prototype?)", 0 )
GAME( 1993, keroppi, 0, keroppi, keroppi, 0, ROT0, "Sammy Industries", "Kero Kero Keroppi no Issyoni Asobou (Japan)", 0 )
GAME( 1995, extdwnhl, 0, extdwnhl, extdwnhl, 0, ROT0, "Sammy Industries Japan", "Extreme Downhill (v1.5)", GAME_IMPERFECT_GRAPHICS )
GAME( 1995, gundhara, 0, gundhara, gundhara, 0, ROT270, "Banpresto", "Gundhara", 0 )
GAME( 1995, sokonuke, 0, extdwnhl, sokonuke, 0, ROT0, "Sammy Industries", "Sokonuke Taisen Game (Japan)", GAME_IMPERFECT_SOUND )

View File

@ -7523,6 +7523,7 @@ BOMULEUL CHAJARA SEGA ST-V 1997/04/11
DRIVER( kiwame ) /* (c) 1994 Athena */
DRIVER( krzybowl ) /* (c) 1994 American Sammy */
DRIVER( orbs ) /* (c) 1994 American Sammy */
DRIVER( keroppi ) /* (c) 1993 Sammy */
DRIVER( extdwnhl ) /* (c) 1995 Sammy Japan */
DRIVER( gundhara ) /* (c) 1995 Banpresto */
DRIVER( sokonuke ) /* (c) 1995 Sammy Industries */