Simpler low-cost implementation making modules and function pointers class members instead (nw)

This commit is contained in:
Brad Hughes 2016-11-21 08:04:47 -05:00
parent 39b6789c68
commit a10fcd31d3
4 changed files with 45 additions and 72 deletions

View File

@ -66,19 +66,6 @@ static const float POINTS_PER_DIP = (3.0f / 4.0f);
#define HR_RET0( CALL ) HR_RET(CALL, 0)
#define HR_RET1( CALL ) HR_RET(CALL, 1)
// Dynamic APIs
DYNAMIC_API_BEGIN(d2d1, "d2d1.dll")
DYNAMIC_API_FN(HRESULT, WINAPI, D2D1CreateFactory, D2D1_FACTORY_TYPE, REFIID, const D2D1_FACTORY_OPTIONS *, void **)
DYNAMIC_API_END(d2d1)
DYNAMIC_API_BEGIN(dwrite, "dwrite.dll")
DYNAMIC_API_FN(HRESULT, WINAPI, DWriteCreateFactory, DWRITE_FACTORY_TYPE, REFIID, IUnknown **)
DYNAMIC_API_END(dwrite)
DYNAMIC_API_BEGIN(locale, "kernel32.dll")
DYNAMIC_API_FN(int, WINAPI, GetUserDefaultLocaleName, LPWSTR, int)
DYNAMIC_API_END(locale)
// Debugging functions
#ifdef DWRITE_DEBUGGING
@ -93,12 +80,17 @@ HRESULT SaveBitmap(IWICBitmap* bitmap, GUID pixelFormat, const WCHAR *filename)
ComPtr<ID2D1Factory1> d2dfactory;
ComPtr<IDWriteFactory> dwriteFactory;
ComPtr<IWICImagingFactory> wicFactory;
DYNAMIC_API(dwrite, "dwrite.dll");
DYNAMIC_API(d2d1, "d2d1.dll");
DYNAMIC_API_FN(dwrite, HRESULT, WINAPI, DWriteCreateFactory, DWRITE_FACTORY_TYPE, REFIID, IUnknown **);
DYNAMIC_API_FN(d2d1, HRESULT, WINAPI, D2D1CreateFactory, D2D1_FACTORY_TYPE, REFIID, const D2D1_FACTORY_OPTIONS *, void **);
if (!DYNAMIC_API_TEST(d2d1, D2D1CreateFactory) || !DYNAMIC_API_TEST(dwrite, DWriteCreateFactory))
if (!DYNAMIC_API_TEST(D2D1CreateFactory) || !DYNAMIC_API_TEST(DWriteCreateFactory))
return ERROR_DLL_NOT_FOUND;
// Create a Direct2D factory
HR_RETHR(DYNAMIC_CALL(d2d1, D2D1CreateFactory,
HR_RETHR(DYNAMIC_CALL(D2D1CreateFactory,
D2D1_FACTORY_TYPE_SINGLE_THREADED,
__uuidof(ID2D1Factory1),
nullptr,
@ -108,7 +100,7 @@ HRESULT SaveBitmap(IWICBitmap* bitmap, GUID pixelFormat, const WCHAR *filename)
CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED);
// Create a DirectWrite factory.
HR_RETHR(DYNAMIC_CALL(dwrite, DWriteCreateFactory,
HR_RETHR(DYNAMIC_CALL(DWriteCreateFactory,
DWRITE_FACTORY_TYPE_SHARED,
__uuidof(IDWriteFactory),
reinterpret_cast<IUnknown **>(dwriteFactory.GetAddressOf())));
@ -655,6 +647,12 @@ private:
class font_dwrite : public osd_module, public font_module
{
private:
DYNAMIC_API(dwrite, "dwrite.dll");
DYNAMIC_API(d2d1, "d2d1.dll");
DYNAMIC_API(locale, "kernel32.dll");
DYNAMIC_API_FN(dwrite, HRESULT, WINAPI, DWriteCreateFactory, DWRITE_FACTORY_TYPE, REFIID, IUnknown **);
DYNAMIC_API_FN(d2d1, HRESULT, WINAPI, D2D1CreateFactory, D2D1_FACTORY_TYPE, REFIID, const D2D1_FACTORY_OPTIONS *, void **);
DYNAMIC_API_FN(locale, int, WINAPI, GetUserDefaultLocaleName, LPWSTR, int);
ComPtr<ID2D1Factory> m_d2dfactory;
ComPtr<IDWriteFactory> m_dwriteFactory;
ComPtr<IWICImagingFactory> m_wicFactory;
@ -672,7 +670,7 @@ public:
virtual bool probe() override
{
// This module is available if it can load the expected API Functions
if (!DYNAMIC_API_TEST(d2d1, D2D1CreateFactory) || !DYNAMIC_API_TEST(dwrite, DWriteCreateFactory))
if (!DYNAMIC_API_TEST(D2D1CreateFactory) || !DYNAMIC_API_TEST(DWriteCreateFactory))
return false;
return true;
@ -685,16 +683,16 @@ public:
osd_printf_verbose("FontProvider: Initializing DirectWrite\n");
// Make sure we can initialize our api functions
if (!DYNAMIC_API_TEST(d2d1, D2D1CreateFactory) || !DYNAMIC_API_TEST(dwrite, DWriteCreateFactory))
if (!DYNAMIC_API_TEST(D2D1CreateFactory) || !DYNAMIC_API_TEST(DWriteCreateFactory))
{
osd_printf_error("ERROR: FontProvider: Failed to load DirectWrite functions.\n");
return -1;
}
assert(DYNAMIC_API_TEST(locale, GetUserDefaultLocaleName));
assert(DYNAMIC_API_TEST(GetUserDefaultLocaleName));
// Create a Direct2D factory.
HR_RET1(DYNAMIC_CALL(d2d1, D2D1CreateFactory,
HR_RET1(DYNAMIC_CALL(D2D1CreateFactory,
D2D1_FACTORY_TYPE_SINGLE_THREADED,
__uuidof(ID2D1Factory),
nullptr,
@ -704,7 +702,7 @@ public:
CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED);
// Create a DirectWrite factory.
HR_RET1(DYNAMIC_CALL(dwrite, DWriteCreateFactory,
HR_RET1(DYNAMIC_CALL(DWriteCreateFactory,
DWRITE_FACTORY_TYPE_SHARED,
__uuidof(IDWriteFactory),
reinterpret_cast<IUnknown **>(m_dwriteFactory.GetAddressOf())));
@ -793,10 +791,10 @@ private:
// Get the default locale for this user if possible.
// GetUserDefaultLocaleName doesn't exist on XP, so don't assume.
if (DYNAMIC_API_TEST(locale, GetUserDefaultLocaleName))
if (DYNAMIC_API_TEST(GetUserDefaultLocaleName))
{
wchar_t name_buffer[LOCALE_NAME_MAX_LENGTH];
int len = DYNAMIC_CALL(locale, GetUserDefaultLocaleName, name_buffer, LOCALE_NAME_MAX_LENGTH);
int len = DYNAMIC_CALL(GetUserDefaultLocaleName, name_buffer, LOCALE_NAME_MAX_LENGTH);
if (len != 0)
locale_name = name_buffer;
}

View File

@ -99,48 +99,28 @@ protected:
} // namespace osd
//=========================================================================================================================
// Dynamic API helpers. Useful in creating a singleton object that can be called with DYNAMIC_CALL macro for an entire API
// Usage for defining an API is below
//=========================================================================================================
// Dynamic API helpers. Useful in creating a class members that expose dynamically bound API functions.
//
// DYNAMIC_API_BEGIN(dxgi, "dxgi.dll")
// DYNAMIC_API_FN(DWORD, WINAPI, CreateDXGIFactory1, REFIID, void**)
// DYNAMIC_API_END(dxgi)
// DYNAMIC_API(dxgi, "dxgi.dll")
// DYNAMIC_API_FN(dxgi, DWORD, WINAPI, CreateDXGIFactory1, REFIID, void**)
//
// Calling then looks like: DYNAMIC_CALL(dxgi, CreateDXGIFactory1, p1, p2, etc)
//=========================================================================================================================
// Calling then looks like: DYNAMIC_CALL(CreateDXGIFactory1, p1, p2, etc)
//=========================================================================================================
#if !defined(OSD_UWP)
#define DYNAMIC_API_BEGIN(apiname, ...) namespace osd { namespace dynamicapi { \
class apiname##_api { \
private: \
osd::dynamic_module::ptr m_module = osd::dynamic_module::open( { __VA_ARGS__ } ); \
static std::unique_ptr<apiname##_api> s_instance; \
static std::once_flag s_once; \
public: \
static apiname##_api &instance() { \
std::call_once( apiname##_api::s_once, [](std::unique_ptr<apiname##_api> &inst) { \
inst = std::make_unique<apiname##_api>(); }, std::ref(s_instance)); \
return *apiname##_api::s_instance.get(); }
#define DYNAMIC_API_FN(ret, conv, apifunc, ...) ret(conv *m_##apifunc##_pfn)( __VA_ARGS__ ) = m_module->bind<ret(conv *)( __VA_ARGS__ )>(#apifunc);
#define DYNAMIC_API_END(apiname) }; \
std::once_flag apiname##_api::s_once; \
std::unique_ptr<apiname##_api> apiname##_api::s_instance = nullptr; }}
#define DYNAMIC_CALL(apiname, fname, ...) (*osd::dynamicapi::apiname##_api::instance().m_##fname##_pfn) ( __VA_ARGS__ )
#define DYNAMIC_API_TEST(apiname, fname) (osd::dynamicapi::apiname##_api::instance().m_##fname##_pfn != nullptr)
#define DYNAMIC_API(apiname, ...) osd::dynamic_module::ptr m_##apiname##module = osd::dynamic_module::open( { __VA_ARGS__ } )
#define DYNAMIC_API_FN(apiname, ret, conv, fname, ...) ret(conv *m_##fname##_pfn)( __VA_ARGS__ ) = m_##apiname##module->bind<ret(conv *)( __VA_ARGS__ )>(#fname)
#define DYNAMIC_CALL(fname, ...) (*m_##fname##_pfn) ( __VA_ARGS__ )
#define DYNAMIC_API_TEST(fname) (m_##fname##_pfn != nullptr)
#else
#define DYNAMIC_API_BEGIN(apiname, ...)
#define DYNAMIC_API_FN(ret, conv, apifunc, ...)
#define DYNAMIC_API_END(apiname)
#define DYNAMIC_CALL(apiname, fname, ...) fname( __VA_ARGS__ )
#define DYNAMIC_API_TEST(apiname, fname) (true)
#define DYNAMIC_API(apiname, ...)
#define DYNAMIC_API_FN(apiname, ret, conv, fname, ...)
#define DYNAMIC_CALL(fname, ...) fname( __VA_ARGS__ )
#define DYNAMIC_API_TEST(fname) (true)
#endif

View File

@ -25,10 +25,6 @@
#include "window.h"
#include "windows/video.h"
DYNAMIC_API_BEGIN(dxgi, "dxgi.dll")
DYNAMIC_API_FN(DWORD, WINAPI, CreateDXGIFactory1, REFIID, void**)
DYNAMIC_API_END(dxgi)
using namespace Microsoft::WRL;
class dxgi_monitor_info : public osd_monitor_info
@ -61,6 +57,9 @@ public:
class dxgi_monitor_module : public monitor_module_base
{
private:
DYNAMIC_API(dxgi, "dxgi.dll");
DYNAMIC_API_FN(dxgi, DWORD, WINAPI, CreateDXGIFactory1, REFIID, void**);
public:
dxgi_monitor_module()
: monitor_module_base(OSD_MONITOR_PROVIDER, "dxgi")
@ -69,7 +68,7 @@ public:
bool probe() override
{
if(!DYNAMIC_API_TEST(dxgi, CreateDXGIFactory1))
if(!DYNAMIC_API_TEST(CreateDXGIFactory1))
return false;
return true;
@ -129,7 +128,7 @@ protected:
ComPtr<IDXGIFactory2> factory;
ComPtr<IDXGIAdapter> adapter;
result = DYNAMIC_CALL(dxgi, CreateDXGIFactory1, __uuidof(IDXGIFactory2), reinterpret_cast<void**>(factory.GetAddressOf())); // m_create_factory_fn();
result = DYNAMIC_CALL(CreateDXGIFactory1, __uuidof(IDXGIFactory2), reinterpret_cast<void**>(factory.GetAddressOf())); // m_create_factory_fn();
if (result != ERROR_SUCCESS)
{
osd_printf_error("CreateDXGIFactory1 failed with error 0x%x\n", static_cast<unsigned int>(result));

View File

@ -123,12 +123,6 @@ public:
typedef std::unique_ptr<IXAudio2MasteringVoice, xaudio2_custom_deleter> mastering_voice_ptr;
typedef std::unique_ptr<IXAudio2SourceVoice, xaudio2_custom_deleter> src_voice_ptr;
// XAudio2 API
//
DYNAMIC_API_BEGIN(xaudio2, "XAudio2_9.dll", "XAudio2_8.dll")
DYNAMIC_API_FN(HRESULT, WINAPI, XAudio2Create, IXAudio2 **, uint32_t, XAUDIO2_PROCESSOR)
DYNAMIC_API_END(xaudio2)
//============================================================
// Helper classes
//============================================================
@ -209,6 +203,8 @@ private:
uint32_t m_underflows;
BOOL m_in_underflow;
BOOL m_initialized;
DYNAMIC_API(xaudio2, "dwrite.dll");
DYNAMIC_API_FN(xaudio2, HRESULT, WINAPI, XAudio2Create, IXAudio2 **, uint32_t, XAUDIO2_PROCESSOR);
public:
sound_xaudio2() :
@ -268,7 +264,7 @@ private:
bool sound_xaudio2::probe()
{
return DYNAMIC_API_TEST(xaudio2, XAudio2Create);
return DYNAMIC_API_TEST(XAudio2Create);
}
//============================================================
@ -285,14 +281,14 @@ int sound_xaudio2::init(osd_options const &options)
CoInitializeEx(nullptr, COINIT_MULTITHREADED);
// Make sure our XAudio2Create entrypoint is bound
if (!DYNAMIC_API_TEST(xaudio2, XAudio2Create))
if (!DYNAMIC_API_TEST(XAudio2Create))
{
osd_printf_error("Could not find XAudio2. Please try to reinstall DirectX runtime package.\n");
return 1;
}
// Create the IXAudio2 object
HR_GOERR(DYNAMIC_CALL(xaudio2, XAudio2Create, m_xAudio2.GetAddressOf(), 0, XAUDIO2_DEFAULT_PROCESSOR));
HR_GOERR(DYNAMIC_CALL(XAudio2Create, m_xAudio2.GetAddressOf(), 0, XAUDIO2_DEFAULT_PROCESSOR));
// make a format description for what we want
format.wBitsPerSample = 16;