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alg.cpp: Fix company name, it's "Picmatic", not "Web Picmatic" (#8102)
* alg.cpp: Fix company name, it's "Picmatic", not "Web Picmatic" As shown on the games, cab and manuals. * Change company name from "Web Picmatic" to "Picmatic"
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@ -28,14 +28,14 @@
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Game System ROM dumped LD dumped
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--------------------- --------- ---------- ---------
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Marbella Vice PAL 50Hz YES NO
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Marbella Vice PAL 100Hz YES NO
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Marbella Vice PAL 50Hz YES YES (but not added yet)
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Marbella Vice PAL 100Hz YES YES (but not added yet)
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Marbella Vice NTSC 60Hz NO NO
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Tierras Salvajes PAL 50Hz NO NO
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Tierras Salvajes PAL 100Hz YES NO
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Zorton Brothers v1.00 PAL 50Hz YES NO
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Zorton Brothers v1.01 PAL 50Hz YES NO
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Zorton Brothers v1.01 PAL 100Hz NO NO
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Zorton Brothers v1.00 PAL 50Hz YES YES (but not added yet)
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Zorton Brothers v1.01 PAL 50Hz YES YES (but not added yet)
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Zorton Brothers v1.01 PAL 100Hz NO YES (but not added yet)
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**************************************************************************************/
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@ -953,9 +953,9 @@ GAME( 1995, fastdraw_130, fastdraw, alg_r2, alg_2p, alg_state, init_palr6,
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// NOVA games on ALG hardware with own address scramble
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GAME( 1995, aplatoon, alg_bios, alg_r2, alg, alg_state, init_aplatoon, ROT0, "Nova?", "Platoon V.3.1 US", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
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// Web Picmatic games NTSC or PAL (50 or 100Hz) TV standard, own ROM board
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GAME( 1993, zortonbr_100, zortonbr, picmatic, alg, alg_state, init_pal, ROT0, "Web Picmatic", "Zorton Brothers v1.00 (Los Justicieros)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
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GAME( 1994, zortonbr, alg_bios, picmatic, alg, alg_state, init_pal, ROT0, "Web Picmatic", "Zorton Brothers v1.01 (Los Justicieros)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
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GAME( 1994, marvice, alg_bios, picmatic, alg, alg_state, init_pal, ROT0, "Web Picmatic", "Marbella Vice", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
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GAME( 1994, marvice100hz, alg_bios, picmatic, alg, alg_state, init_pal, ROT0, "Web Picmatic", "Marbella Vice (100Hz display)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
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GAME( 1995, tierras100hz, alg_bios, picmatic, alg, alg_state, init_pal, ROT0, "Web Picmatic", "Tierras Salvajes (100Hz display)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
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// Picmatic games NTSC or PAL (50 or 100Hz) TV standard, own ROM board
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GAME( 1993, zortonbr_100, zortonbr, picmatic, alg, alg_state, init_pal, ROT0, "Picmatic", "Zorton Brothers v1.00 (Los Justicieros)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
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GAME( 1994, zortonbr, alg_bios, picmatic, alg, alg_state, init_pal, ROT0, "Picmatic", "Zorton Brothers v1.01 (Los Justicieros)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
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GAME( 1994, marvice, alg_bios, picmatic, alg, alg_state, init_pal, ROT0, "Picmatic", "Marbella Vice", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
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GAME( 1994, marvice100hz, alg_bios, picmatic, alg, alg_state, init_pal, ROT0, "Picmatic", "Marbella Vice (100Hz display)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
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GAME( 1995, tierras100hz, alg_bios, picmatic, alg, alg_state, init_pal, ROT0, "Picmatic", "Tierras Salvajes (100Hz display)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
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@ -1094,15 +1094,15 @@ maddog2_100 // (c) 1992
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maddog2_110 // (c) 1992
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maddog2_202 // (c) 1992
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maddoga // (c) 1990
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marvice // (c) 1994 Web Picmatic
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marvice100hz // (c) 1994 Web Picmatic
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marvice // (c) 1994 Picmatic
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marvice100hz // (c) 1994 Picmatic
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spacepir // (c) 1992
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spacepir_14 // (c) 1992
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tierras100hz // (c) 1995 Web Picmatic
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tierras100hz // (c) 1995 Picmatic
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wsjr // (c) 1991
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wsjr_15 // (c) 1991
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zortonbr // (c) 1994 Web Picmatic
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zortonbr_100 // (c) 1993 Web Picmatic
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zortonbr // (c) 1994 Picmatic
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zortonbr_100 // (c) 1993 Picmatic
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@source:alien.cpp
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alien // (c) 2005 Capcom
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