diff --git a/.gitattributes b/.gitattributes index 29ffba4ad96..9e8363a54a9 100644 --- a/.gitattributes +++ b/.gitattributes @@ -1330,7 +1330,6 @@ src/mame/drivers/champbwl.c svneol=native#text/plain src/mame/drivers/chanbara.c svneol=native#text/plain src/mame/drivers/changela.c svneol=native#text/plain src/mame/drivers/cheekyms.c svneol=native#text/plain -src/mame/drivers/cherrym.c svneol=native#text/plain src/mame/drivers/cherrym2.c svneol=native#text/plain src/mame/drivers/chinagat.c svneol=native#text/plain src/mame/drivers/chinsan.c svneol=native#text/plain diff --git a/src/mame/drivers/cherrym.c b/src/mame/drivers/cherrym.c deleted file mode 100644 index 3b13b8b536e..00000000000 --- a/src/mame/drivers/cherrym.c +++ /dev/null @@ -1,428 +0,0 @@ -/* - -Driver by Curt Coder - -*/ - -#include "driver.h" -#include "sound/ay8910.h" - -/*static UINT8 *nvram; -static size_t nvram_size;*/ - -/* video */ - -static tilemap *bg_tilemap; - -static PALETTE_INIT( cm ) -{ - int i; - - for ( i = 0; i < machine->config->total_colors; i++ ) - { - int bit0,bit1,bit2,bit3,r,g,b; - - // red component - bit0 = (color_prom[0] >> 3) & 0x01; - bit1 = (color_prom[0] >> 2) & 0x01; - bit2 = (color_prom[0] >> 1) & 0x01; - bit3 = (color_prom[0] >> 0) & 0x01; - r = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3; - - // green component - bit0 = (color_prom[machine->config->total_colors] >> 3) & 0x01; - bit1 = (color_prom[machine->config->total_colors] >> 2) & 0x01; - bit2 = (color_prom[machine->config->total_colors] >> 1) & 0x01; - bit3 = (color_prom[machine->config->total_colors] >> 0) & 0x01; - g = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3; - - // blue component - bit0 = (color_prom[2*machine->config->total_colors] >> 3) & 0x01; - bit1 = (color_prom[2*machine->config->total_colors] >> 2) & 0x01; - bit2 = (color_prom[2*machine->config->total_colors] >> 1) & 0x01; - bit3 = (color_prom[2*machine->config->total_colors] >> 0) & 0x01; - b = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3; - - palette_set_color(machine,i,MAKE_RGB(r,g,b)); - - color_prom++; - } -} - -static WRITE8_HANDLER( cm_videoram_w ) -{ - videoram[offset] = data; - tilemap_mark_tile_dirty(bg_tilemap, offset); -} - -static WRITE8_HANDLER( cm_colorram_w ) -{ - colorram[offset] = data; - tilemap_mark_tile_dirty(bg_tilemap, offset); -} - -static TILE_GET_INFO( get_bg_tile_info ) -{ - int attr = colorram[tile_index]; - int code = videoram[tile_index] + ((attr & 0x0f) << 8); - int color = (attr & 0xf0) >> 4; - - SET_TILE_INFO(0, code, color, 0); -} - -#if 0 -static void draw_sprites(running_machine *machine, bitmap_t *bitmap, const rectangle *cliprect) -{ - // THIS IS COMPLETELY WRONG AND ONLY A PLACEHOLDER, IT HAS BEEN DISABLED TO KEEP THE COMPILER HAPPY - int offs; - - for (offs = 0; offs < spriteram_size; offs += 4) - { - if (spriteram[offs + 3]) - { - int attr = spriteram[offs + 1]; - int code = spriteram[offs+0] + ((attr & 0x40) << 2); - int color = attr & 0x0f; - int sx = spriteram[offs + 2] - 2 * (attr & 0x80); - int sy = spriteram[offs + 3]; - int flipx = attr & 0x10; - int flipy = attr & 0x20; - - drawgfx(bitmap, machine->gfx[1], code, color, flipx, flipy, sx, sy, - cliprect, TRANSPARENCY_PEN, 0); - } - } -} -#endif - -static VIDEO_START(cm) -{ - bg_tilemap = tilemap_create(machine, get_bg_tile_info, tilemap_scan_rows, - 8, 8, 64, 32); -} - -static VIDEO_UPDATE(cm) -{ - tilemap_draw(bitmap, cliprect, bg_tilemap, 0, 0); -// draw_sprites(screen->machine, bitmap, cliprect); - return 0; -} - -#if 0// For when NVRAM is hooked up -static NVRAM_HANDLER( cm ) -{ - if (read_or_write) - { - mame_fwrite(file, nvram, nvram_size); - } - else - { - if (file) - { - mame_fread(file, nvram, nvram_size); - } - else - { - memset(nvram, 0xff, nvram_size); - } - } -} -#endif - -static ADDRESS_MAP_START( cm_map, ADDRESS_SPACE_PROGRAM, 8 ) - AM_RANGE(0x0000, 0xbfff) AM_ROM AM_WRITENOP - AM_RANGE(0xd000, 0xd7ff) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size)// is it here? - AM_RANGE(0xd800, 0xdfff) AM_RAM - AM_RANGE(0xe000, 0xe7ff) AM_RAM_WRITE(cm_videoram_w) AM_BASE(&videoram) - AM_RANGE(0xe800, 0xefff) AM_RAM_WRITE(cm_colorram_w) AM_BASE(&colorram) - AM_RANGE(0xf000, 0xffff) AM_RAM -ADDRESS_MAP_END - -static ADDRESS_MAP_START( cm_io_map, ADDRESS_SPACE_IO, 8 ) - ADDRESS_MAP_GLOBAL_MASK(0xff) - AM_RANGE(0x01, 0x01) AM_READ(ay8910_read_port_0_r) - AM_RANGE(0x02, 0x02) AM_WRITE(ay8910_write_port_0_w) - AM_RANGE(0x03, 0x03) AM_WRITE(ay8910_control_port_0_w) - AM_RANGE(0x04, 0x04) AM_READ_PORT("PLAYER") - AM_RANGE(0x05, 0x05) AM_READ_PORT("COIN") - AM_RANGE(0x06, 0x06) AM_READ_PORT("TEST") - AM_RANGE(0x07, 0x07) AM_WRITENOP - AM_RANGE(0x08, 0x08) AM_READ_PORT("DSW1") - AM_RANGE(0x09, 0x09) AM_READ_PORT("DSW2") - AM_RANGE(0x0a, 0x0a) AM_READ_PORT("DSW3") - AM_RANGE(0x0b, 0x0b) AM_WRITENOP - AM_RANGE(0x10, 0x10) AM_WRITENOP - AM_RANGE(0x11, 0x11) AM_WRITENOP - AM_RANGE(0x12, 0x12) AM_WRITENOP - AM_RANGE(0x13, 0x13) AM_WRITENOP -ADDRESS_MAP_END - -static INPUT_PORTS_START( cmv801 ) - PORT_START("PLAYER") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Bit 0") PORT_CODE(KEYCODE_Q) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Bit 1") PORT_CODE(KEYCODE_W) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Big") - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Double Up") - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Stop / Take Score") - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Bet") - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Small") - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) - - PORT_START("COIN") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Bit 0") PORT_CODE(KEYCODE_A) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Bit 1") PORT_CODE(KEYCODE_S) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Bit 3") PORT_CODE(KEYCODE_F) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) // PORT_NAME("Bit 4") PORT_CODE(KEYCODE_G) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN4 ) // PORT_NAME("Bit 5") PORT_CODE(KEYCODE_H) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 ) // Key-In - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) // 10 Credits - - PORT_START("TEST") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Bit 0") PORT_CODE(KEYCODE_Z) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Bit 1") PORT_CODE(KEYCODE_X) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Bit 2") PORT_CODE(KEYCODE_C) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Bit 3") PORT_CODE(KEYCODE_V) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_4) PORT_NAME("Payout") - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_NAME("Limit Over") - PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F2) PORT_NAME("Analyzer") - - PORT_START("DSW1") - PORT_DIPUNUSED_DIPLOC( 0x01, 0x00, "SW1:!1" ) /* Listed as "Unused" */ - PORT_DIPNAME( 0x02, 0x00, "Hopper Out Switch" ) PORT_DIPLOCATION("SW1:!2") - PORT_DIPSETTING( 0x02, "Active High" ) - PORT_DIPSETTING( 0x00, "Active Low" ) - PORT_DIPNAME( 0x04, 0x00, "Type Of Payout" ) PORT_DIPLOCATION("SW1:!3") - PORT_DIPSETTING( 0x04, "Automatic" ) - PORT_DIPSETTING( 0x00, "Payout SH" ) - PORT_DIPNAME( 0x08, 0x00, "@ IN DoubleUp" ) PORT_DIPLOCATION("SW1:!4") - PORT_DIPSETTING( 0x08, "Even" ) - PORT_DIPSETTING( 0x00, "LOST" ) - PORT_DIPNAME( 0x10, 0x00, "DoubleUp Pay-Rate" ) PORT_DIPLOCATION("SW1:!5") - PORT_DIPSETTING( 0x00, "80%" ) - PORT_DIPSETTING( 0x10, "90%" ) - PORT_DIPNAME( 0x20, 0x00, "DoubleUp" ) PORT_DIPLOCATION("SW1:!6") - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0xc0, 0x00, "Bet Max" ) PORT_DIPLOCATION("SW1:!7,!8") /* Manual says 8/16/32/64 */ - PORT_DIPSETTING( 0x00, "16 Bet" ) - PORT_DIPSETTING( 0x40, "32 Bet" ) - PORT_DIPSETTING( 0x80, "64 Bet" ) - PORT_DIPSETTING( 0xc0, "96 Bet" ) - - PORT_START("DSW2") - PORT_DIPNAME( 0x07, 0x07, "Main Game Pay-Rate" ) PORT_DIPLOCATION("SW2:!1,!2,!3") - PORT_DIPSETTING( 0x07, "55 30% 45" ) /* Displays 35% */ - PORT_DIPSETTING( 0x06, "60 38% 50" ) /* Displays 40% */ - PORT_DIPSETTING( 0x05, "65 46% 55" ) /* Displays 45% */ - PORT_DIPSETTING( 0x04, "70 54% 60" ) /* Displays 50% */ - PORT_DIPSETTING( 0x03, "75 62% 65" ) /* Displays 55% */ - PORT_DIPSETTING( 0x02, "80 70% 70" ) /* Displays 60% */ - PORT_DIPSETTING( 0x01, "85 78% 75" ) /* Displays 65% */ - PORT_DIPSETTING( 0x00, "90 86% 80" ) /* Displays 70% */ - PORT_DIPNAME( 0x18, 0x18, "Hopper Limit" ) PORT_DIPLOCATION("SW2:!4,!5") - PORT_DIPSETTING( 0x00, "300" ) - PORT_DIPSETTING( 0x08, "500" ) - PORT_DIPSETTING( 0x10, "1000" ) - PORT_DIPSETTING( 0x18, "Unlimited" ) - PORT_DIPNAME( 0x20, 0x20, "Sound On/Off Odds Over 100" ) PORT_DIPLOCATION("SW2:!6") - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, "Type Of Key In" ) PORT_DIPLOCATION("SW2:!7") /* Manual says C-Type/D-Type probably a typo */ - PORT_DIPSETTING( 0x40, "A-Type" ) - PORT_DIPSETTING( 0x00, "B-Type" ) - PORT_DIPNAME( 0x80, 0x80, "Bet Limit For Center Super 7" ) PORT_DIPLOCATION("SW2:!8") - PORT_DIPSETTING( 0x00, "Unlimited" ) - PORT_DIPSETTING( 0x80, "Limited" ) /* "Number is fixed by 4-6" */ - - PORT_START("DSW3") - PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("SW3:1,2") - PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40) // A-Type - PORT_DIPSETTING( 0x01, "1 Coin/20 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40) - PORT_DIPSETTING( 0x02, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40) - PORT_DIPSETTING( 0x03, "1 Coin/100 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40) - PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00) // B-Type - PORT_DIPSETTING( 0x01, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00) - PORT_DIPSETTING( 0x02, "1 Coin/25 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00) - PORT_DIPSETTING( 0x03, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00) - PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("SW3:3,4") - PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x08, DEF_STR( 1C_5C ) ) - PORT_DIPSETTING( 0x0c, "1 Coin/10 Credits" ) - PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("SW3:5,6") - PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00) // C-Type - PORT_DIPSETTING( 0x10, "1 Coin/10 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00) - PORT_DIPSETTING( 0x20, "1 Coin/25 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00) - PORT_DIPSETTING( 0x30, "1 Coin/50 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00) - PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10) // D-Type - PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10) - PORT_DIPSETTING( 0x20, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10) - PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10) - PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("SW3:7,8") - PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) ) - PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) - - PORT_START("DSW4") - PORT_DIPNAME( 0x07, 0x07, "Credit Limit" ) PORT_DIPLOCATION("SW4:1,2,3") - PORT_DIPSETTING( 0x07, "5,000" ) - PORT_DIPSETTING( 0x06, "10,000" ) - PORT_DIPSETTING( 0x05, "20,000" ) - PORT_DIPSETTING( 0x04, "30,000" ) - PORT_DIPSETTING( 0x03, "40,000" ) - PORT_DIPSETTING( 0x02, "50,000" ) - PORT_DIPSETTING( 0x01, "100,000" ) - PORT_DIPSETTING( 0x00, "Unlimited" ) - PORT_DIPNAME( 0x08, 0x08, "Display Of Payout Limit" ) PORT_DIPLOCATION("SW4:4") - PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" ) PORT_DIPLOCATION("SW4:5") - PORT_DIPSETTING( 0x10, "C-Type" ) - PORT_DIPSETTING( 0x00, "D-Type" ) - PORT_DIPNAME( 0x20, 0x20, "Min. Bet For Bonus Play" ) PORT_DIPLOCATION("SW4:6") - PORT_DIPSETTING( 0x20, "16 Bet" ) - PORT_DIPSETTING( 0x00, "8 Bet" ) - PORT_DIPNAME( 0x40, 0x40, "Reel Speed" ) PORT_DIPLOCATION("SW4:7") - PORT_DIPSETTING( 0x40, DEF_STR( High ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Low ) ) - PORT_DIPNAME( 0x80, 0x80, "Hopper Out By Coin A" ) PORT_DIPLOCATION("SW4:8") - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - - PORT_START("DSW5") - PORT_DIPNAME( 0x01, 0x01, "Display Of Doll On Demo" ) PORT_DIPLOCATION("SW5:1") - PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x06, 0x06, "Coin In Limit" ) PORT_DIPLOCATION("SW5:2,3") - PORT_DIPSETTING( 0x06, "1,000" ) - PORT_DIPSETTING( 0x04, "5,000" ) - PORT_DIPSETTING( 0x02, "10,000" ) - PORT_DIPSETTING( 0x00, "20,000" ) - PORT_DIPNAME( 0x18, 0x18, "Condition For 3 Kind Of Bonus" ) PORT_DIPLOCATION("SW5:4,5") - PORT_DIPSETTING( 0x18, "12-7-1" ) - PORT_DIPSETTING( 0x10, "9-5-1" ) - PORT_DIPSETTING( 0x08, "6-3-1" ) - PORT_DIPSETTING( 0x00, "3-2-1" ) - PORT_DIPNAME( 0x20, 0x20, "Display Of Doll At All Fr. Bonus" ) PORT_DIPLOCATION("SW5:6") - PORT_DIPSETTING( 0x20, DEF_STR( Low ) ) - PORT_DIPSETTING( 0x00, DEF_STR( High ) ) - PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW5:7" ) /* Listed as "Unused" */ - PORT_DIPNAME( 0x80, 0x80, "Test Mode For Disp. Of Doll" ) PORT_DIPLOCATION("SW5:8") - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) -INPUT_PORTS_END - -static const gfx_layout charlayout = -{ - 8, 8, - 4096, - 3, - { 0, 0x8000*8, 0x10000*8 }, - { 0, 1, 2, 3, 4, 5, 6, 7 }, - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, - 8*8 -}; - -static const UINT32 spritelayout_xoffset[80] = -{ - 0+0*32*8, 1+0*32*8, 2+0*32*8, 3+0*32*8, 4+0*32*8, 5+0*32*8, 6+0*32*8, 7+0*32*8, - 0+1*32*8, 1+1*32*8, 2+1*32*8, 3+1*32*8, 4+1*32*8, 5+1*32*8, 6+1*32*8, 7+1*32*8, - 0+2*32*8, 1+2*32*8, 2+2*32*8, 3+2*32*8, 4+2*32*8, 5+2*32*8, 6+2*32*8, 7+2*32*8, - 0+3*32*8, 1+3*32*8, 2+3*32*8, 3+3*32*8, 4+3*32*8, 5+3*32*8, 6+3*32*8, 7+3*32*8, - 0+4*32*8, 1+4*32*8, 2+4*32*8, 3+4*32*8, 4+4*32*8, 5+4*32*8, 6+4*32*8, 7+4*32*8, - 0+5*32*8, 1+5*32*8, 2+5*32*8, 3+5*32*8, 4+5*32*8, 5+5*32*8, 6+5*32*8, 7+5*32*8, - 0+6*32*8, 1+6*32*8, 2+6*32*8, 3+6*32*8, 4+6*32*8, 5+6*32*8, 6+6*32*8, 7+6*32*8, - 0+7*32*8, 1+7*32*8, 2+7*32*8, 3+7*32*8, 4+7*32*8, 5+7*32*8, 6+7*32*8, 7+7*32*8, - 0+8*32*8, 1+8*32*8, 2+8*32*8, 3+8*32*8, 4+8*32*8, 5+8*32*8, 6+8*32*8, 7+8*32*8, - 0+9*32*8, 1+9*32*8, 2+9*32*8, 3+9*32*8, 4+9*32*8, 5+9*32*8, 6+9*32*8, 7+9*32*8 -}; - -static const gfx_layout spritelayout = -{ - 80, 32, - 12, - 4, - { 0, 0x2000*8, 0x4000*8, 0x6000*8 }, - EXTENDED_XOFFS, - { - 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8, - 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8, 24*8, 25*8, 26*8, 27*8, 28*8, 29*8, 30*8, 31*8 - }, - 10*32*8, - spritelayout_xoffset, - NULL -}; - -static GFXDECODE_START( cherrym ) - GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout, 0, 16 ) - GFXDECODE_ENTRY( "gfx2", 0x0020, spritelayout, 0, 16 ) -GFXDECODE_END - -static const ay8910_interface ay8910_config = -{ - AY8910_LEGACY_OUTPUT, - AY8910_DEFAULT_LOADS, - input_port_6_r, // - input_port_7_r, // - NULL, - NULL -}; - -static MACHINE_DRIVER_START( cmv801 ) - // basic machine hardware - MDRV_CPU_ADD("main", Z80, 8000000/2) // ??? - MDRV_CPU_PROGRAM_MAP(cm_map, 0) - MDRV_CPU_IO_MAP(cm_io_map, 0) - MDRV_CPU_VBLANK_INT("main", irq0_line_hold) - - //MDRV_NVRAM_HANDLER(cmv801) - - // video hardware - - MDRV_SCREEN_ADD("main", RASTER) - MDRV_SCREEN_REFRESH_RATE(60) - MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) - MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) - MDRV_SCREEN_SIZE(64*8, 32*8) - MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1) - - MDRV_GFXDECODE(cherrym) - MDRV_PALETTE_LENGTH(256) - - MDRV_PALETTE_INIT(cm) - MDRV_VIDEO_START(cm) - MDRV_VIDEO_UPDATE(cm) - - // sound hardware - MDRV_SPEAKER_STANDARD_MONO("mono") - MDRV_SOUND_ADD("ay", AY8910,18432000/12) - MDRV_SOUND_CONFIG(ay8910_config) - MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) - -MACHINE_DRIVER_END - -ROM_START( cmv801 ) - ROM_REGION( 0x10000, "main", 0 ) - ROM_LOAD( "prg512", 0x0000, 0x10000, CRC(2f6e3fe9) SHA1(c5ffa51478a0dc2d8ff6a0f286cfb461011bb55d) ) - - ROM_REGION( 0x18000, "gfx1", ROMREGION_DISPOSE ) - ROM_LOAD( "m5.256", 0x00000, 0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) ) - ROM_LOAD( "m6.256", 0x08000, 0x8000, CRC(63b3df4e) SHA1(9bacd23da598805ec18ec5ad15cab95d71eb9262) ) - ROM_LOAD( "m7.256", 0x10000, 0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) ) - - ROM_REGION( 0x8000, "gfx2", ROMREGION_DISPOSE ) - ROM_LOAD( "m1.64", 0x0000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) ) - ROM_LOAD( "m2.64", 0x2000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) ) - ROM_LOAD( "m3.64", 0x4000, 0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) ) - ROM_LOAD( "m4.64", 0x6000, 0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) ) - - ROM_REGION( 0x300, "proms", 0 ) - ROM_LOAD( "prom1.287", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) ) - ROM_LOAD( "prom2.287", 0x0100, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) ) - ROM_LOAD( "prom3.287", 0x0200, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) ) -ROM_END - -GAME( 198?, cmv801, 0, cmv801, cmv801, 0, ROT0, "Corsica", "Cherry Master (v8.01)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_NOT_WORKING ) diff --git a/src/mame/mame.mak b/src/mame/mame.mak index af68461ed4e..eec8022507d 100644 --- a/src/mame/mame.mak +++ b/src/mame/mame.mak @@ -1556,7 +1556,6 @@ $(MAMEOBJ)/misc.a: \ $(DRIVERS)/calomega.o $(VIDEO)/calomega.o \ $(DRIVERS)/carrera.o \ $(DRIVERS)/cave.o $(VIDEO)/cave.o \ - $(DRIVERS)/cherrym.o \ $(DRIVERS)/cidelsa.o $(VIDEO)/cidelsa.o \ $(DRIVERS)/coinmstr.o \ $(DRIVERS)/comebaby.o \