diff --git a/src/mame/drivers/gamecstl.c b/src/mame/drivers/gamecstl.c index 84d9f4c1b10..400651633b5 100644 --- a/src/mame/drivers/gamecstl.c +++ b/src/mame/drivers/gamecstl.c @@ -70,7 +70,7 @@ static VIDEO_START(gamecstl) palette_set_color(machine, i, cga_palette[i]); } -static void draw_char(running_machine *machine, bitmap_t *bitmap, const rectangle *cliprect, const gfx_element *gfx, int ch, int att, int x, int y) +static void draw_char(bitmap_t *bitmap, const rectangle *cliprect, const gfx_element *gfx, int ch, int att, int x, int y) { int i,j; UINT8 *dp; @@ -85,9 +85,9 @@ static void draw_char(running_machine *machine, bitmap_t *bitmap, const rectangl { UINT8 pen = dp[index++]; if (pen) - p[i] = machine->pens[gfx->color_base + (att & 0xf)]; + p[i] = gfx->color_base + (att & 0xf); else - p[i] = machine->pens[gfx->color_base + ((att >> 4) & 0x7)]; + p[i] = gfx->color_base + ((att >> 4) & 0x7); } } } @@ -110,8 +110,8 @@ static VIDEO_UPDATE(gamecstl) int att1 = (cga[index] >> 24) & 0xff; int ch1 = (cga[index] >> 16) & 0xff; - draw_char(screen->machine, bitmap, cliprect, gfx, ch0, att0, i*8, j*8); - draw_char(screen->machine, bitmap, cliprect, gfx, ch1, att1, (i*8)+8, j*8); + draw_char(bitmap, cliprect, gfx, ch0, att0, i*8, j*8); + draw_char(bitmap, cliprect, gfx, ch1, att1, (i*8)+8, j*8); index++; } } @@ -456,7 +456,7 @@ static MACHINE_DRIVER_START(gamecstl) MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) - MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB15) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(640, 480) MDRV_SCREEN_VISIBLE_AREA(0, 639, 0, 199)