Da: David Haywood [mailto:neohaze@nildram.co.uk]

Inviato: domenica 28 giugno 2009 23.58
A: Angelo Salese
Oggetto: Konami GX

the following kludges are needed to get racin force / open golf past the initial check screens with the TMS emulation enabled.

However, it appears that the adc (same as the one used on konami573) has stopped working at some point?  
(or at least none of the inputs will work on Racin' Force, which makes fixing the graphics somewhat harder)

Maybe Olivier could take a look at what's happened, just incase it's related to some of his changes?
This commit is contained in:
Aaron Giles 2009-07-02 04:39:13 +00:00
parent 48a389410f
commit a24ae3ef5d

View File

@ -806,7 +806,22 @@ static READ32_HANDLER( sound020_r )
case 10: // Vs. Net Soccer ver. JAB
if (cpu_get_pc(space->cpu) == 0x24c5f0) rv = 0xc0c0c0c0;
break;
}
case 11: // Racin' Force
if (reg == 0)
{
if (cpu_get_pc(space->cpu) == 0x0202190)
rv |= 0x4000;
}
break;
case 12: // Open Golf / Golfing Greats 2
if (reg == 0)
{
if ((cpu_get_pc(space->cpu) == 0x0245e80) || (cpu_get_pc(space->cpu) == 0x02459d6) || (cpu_get_pc(space->cpu) == 0x0245e40) )
rv |= 0x4000;
}
break;
}
return(rv);
}
@ -3379,9 +3394,11 @@ typedef struct
static const GXGameInfoT gameDefs[] =
{
{ "racinfrc", 11, 0, 0, BPP4 },
{ "racinfru", 11, 0, 0, BPP4 },
{ "opengolf", 11, 0, 0, BPP4 },
{ "racinfrc", 11, 11, 0, BPP4 },
{ "racinfru", 11, 11, 0, BPP4 },
{ "opengolf", 11, 12, 0, BPP4 },
{ "opengol2", 11, 12, 0, BPP4 },
{ "ggreats2", 11, 12, 0, BPP4 },
{ "le2", 13, 1, 1, BPP4 },
{ "le2u", 13, 1, 1, BPP4 },
{ "gokuparo", 7, 0, 0, BPP5 },