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Fix compile
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@ -430,12 +430,10 @@ static MACHINE_RESET(skns)
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hit_t &hit = state->m_hit;
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if (state->region != 'A')
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{
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hit.disconnect= 1;
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} else
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{
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else
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hit.disconnect= 0;
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}
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memory_set_bankptr(machine, "bank1",machine.region("user1")->base());
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}
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@ -61,6 +61,8 @@ public:
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int m_alt_enable_sprites;
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tilemap_t *m_tilemap_A;
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tilemap_t *m_tilemap_B;
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UINT8 region;
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};
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