This one was good even for non-US versions, hooked them up instead of the other one.

Pending various notes, nw
This commit is contained in:
angelosa 2015-11-29 17:47:58 +01:00
parent c96d5f1517
commit a385558c1c

View File

@ -432,7 +432,8 @@ ROM_START( rungun )
/* '936 tiles */
ROM_REGION( 0x400000, "gfx1", 0)
ROM_LOAD( "247-a13", 0x000000, 0x200000, BAD_DUMP CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
//ROM_LOAD( "247-a13", 0x000000, 0x200000, BAD_DUMP CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
ROM_LOAD( "247a13", 0x000000, 0x200000, CRC(c5a8ef29) SHA1(23938b8093bc0b9eef91f6d38127ca7acbdc06a6) )
/* sprites */
ROM_REGION( 0x800000, "gfx2", 0)
@ -473,7 +474,8 @@ ROM_START( runguna )
/* '936 tiles */
ROM_REGION( 0x400000, "gfx1", 0)
ROM_LOAD( "247-a13", 0x000000, 0x200000, BAD_DUMP CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
//ROM_LOAD( "247-a13", 0x000000, 0x200000, BAD_DUMP CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
ROM_LOAD( "247a13", 0x000000, 0x200000, CRC(c5a8ef29) SHA1(23938b8093bc0b9eef91f6d38127ca7acbdc06a6) )
/* sprites */
ROM_REGION( 0x800000, "gfx2", 0)
@ -519,7 +521,8 @@ ROM_START( rungunb )
/* '936 tiles */
ROM_REGION( 0x400000, "gfx1", 0)
ROM_LOAD( "247-a13", 0x000000, 0x200000, BAD_DUMP CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
//ROM_LOAD( "247-a13", 0x000000, 0x200000, BAD_DUMP CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
ROM_LOAD( "247a13", 0x000000, 0x200000, CRC(c5a8ef29) SHA1(23938b8093bc0b9eef91f6d38127ca7acbdc06a6) )
/* sprites */
ROM_REGION( 0x800000, "gfx2", 0)
@ -640,7 +643,8 @@ ROM_START( slmdunkj )
/* '936 tiles */
ROM_REGION( 0x400000, "gfx1", 0)
ROM_LOAD( "247-a13", 0x000000, 0x200000, BAD_DUMP CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
//ROM_LOAD( "247-a13", 0x000000, 0x200000, BAD_DUMP CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
ROM_LOAD( "247a13", 0x000000, 0x200000, CRC(c5a8ef29) SHA1(23938b8093bc0b9eef91f6d38127ca7acbdc06a6) )
/* sprites */
ROM_REGION( 0x800000, "gfx2", 0)