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froggeram: Game has sound now
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@ -12129,7 +12129,7 @@ GAME( 1981, frogf, frogger, frogf, frogger, galaxian_state, frogg
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GAME( 1981, frogg, frogger, galaxian, frogg, galaxian_state, frogg, ROT90, "bootleg", "Frog (Galaxian hardware)", MACHINE_SUPPORTS_SAVE )
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GAME( 1981, frogg, frogger, galaxian, frogg, galaxian_state, frogg, ROT90, "bootleg", "Frog (Galaxian hardware)", MACHINE_SUPPORTS_SAVE )
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GAME( 1981, froggrs, frogger, froggers, frogger, galaxian_state, froggrs, ROT90, "bootleg (Coin Music)", "Frogger (Scramble hardware)", MACHINE_SUPPORTS_SAVE )
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GAME( 1981, froggrs, frogger, froggers, frogger, galaxian_state, froggrs, ROT90, "bootleg (Coin Music)", "Frogger (Scramble hardware)", MACHINE_SUPPORTS_SAVE )
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GAME( 1981, quaak, frogger, quaak, frogger, galaxian_state, quaak, ROT90, "bootleg", "Quaak (bootleg of Frogger)", MACHINE_SUPPORTS_SAVE ) // closest to Super Cobra hardware, presumably a bootleg from Germany (Quaak is the German frog sound)
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GAME( 1981, quaak, frogger, quaak, frogger, galaxian_state, quaak, ROT90, "bootleg", "Quaak (bootleg of Frogger)", MACHINE_SUPPORTS_SAVE ) // closest to Super Cobra hardware, presumably a bootleg from Germany (Quaak is the German frog sound)
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GAME( 1981, froggeram, frogger, froggeram, froggeram, galaxian_state, quaak, ROT90, "bootleg", "Frogger (bootleg on Amigo? hardware)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // meant to be Amigo hardware, but maybe a different bootleg than the one we have?
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GAME( 1981, froggeram, frogger, froggeram, froggeram, galaxian_state, quaak, ROT90, "bootleg", "Frogger (bootleg on Amigo? hardware)", MACHINE_SUPPORTS_SAVE ) // meant to be Amigo hardware, but maybe a different bootleg than the one we have?
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/*
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/*
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