PC-98 update notes (nw)

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angelosa 2017-01-11 10:42:55 +01:00
parent 1fd9e57af2
commit a3e46c8c4e

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@ -38,12 +38,13 @@
TODO: (PC-9821AP) TODO: (PC-9821AP)
- No way to exit the initial loop. Code looks broken/bad dump? - No way to exit the initial loop. Code looks broken/bad dump?
floppy issues TODO (certain fail) floppy issues TODO (* denotes actually fixed)
- Unsupported disk types: *.nfd, *.fdd, *.nhd - Unsupported disk types: *.nfd, *.fdd, *.nhd
- 46 Okunen Monogatari - The Shinkaron - 46 Okunen Monogatari - The Shinkaron
- AD&D Champions of Krynn - AD&D Champions of Krynn
- AI Shougi (asserts upon loading, 3'5 image?) - AI Shougi (asserts upon loading, 3'5 image?)
- Aki no Tsukasa no Fushigi no Kabe (works in PC-9801RS only) - Aki no Tsukasa no Fushigi no Kabe (works in PC-9801RS only)
- alice
- Aoki Ookami no Shiroki Mejika - Gengis Khan - Aoki Ookami no Shiroki Mejika - Gengis Khan
- Arcshu - Arcshu
- Arcus 2 - Arcus 2
@ -59,56 +60,52 @@
- Bible Master 2 (at new game loading) - Bible Master 2 (at new game loading)
- Birdy World - Birdy World
- Bokosuka Wars * Bokosuka Wars
- Jangou 2: floppy fails to load after the title screen; - Jangou 2: floppy fails to load after the title screen;
- runners (size assert)
- Sorcerian (2dd image)
- Twilight Zone 3 (2dd image)
List of per-game TODO: List of per-game TODO:
- 38 Man Kilo no Kokuu: doesn't seem possible to skip the intro? - 4dboxing: inputs are unresponsive;
- 4D Boxing: inputs are unresponsive - 4dboxing: crashes after user disk creation (regression);
- A Ressha de Ikou 2: missing text (PC-9801RS only); - agumixsl: non-interlace mode doesn't resize graphics, has rectangle selection bugs (note: needs GDC = 5 MHz to boot);
- agenesis: fails loading, attempting to read IDE RAM switch port;
- alice: doesn't set bitmap interlace properly, can't do disk swaps via the File Manager;
- applecl1: can't pass hands apparently;
- arctic, fsmoon: Doesn't detect sound board (tied to 0x00ec ports);
- atragon: HDD install disk swap doesn't work?
- asokokof: black screen with BGM, executes invalid opcode (previous note "waits at 0x225f6");
- arquelph: beeps out at initial sound check, no voice samples, extra sound board tested;
- bandkun: can't install to HDD, has unemulated sound boards in settings (Roland MT-32 & D-10/D-110, Kawai MSB-98, Korg M1, MIDI);
- bishohzx: Soft House logo uses pseudo-ROZ effect (?), no title screen graphics?
- bishotsu: beeps out before game (missing sound board?), doesn't draw some text?
- deflektr: no sound, moans about a DIP-SW setting during loading, has timing issues (keyboard being too fast on PC-9801RS);
- edge: has gfx glitch when intro scrolls to top-left;
- edge: user disk creation is offset?
- idolsaga: Moans with a "(program) ended. remove the floppy disk and turn off the power."
- karateka: no sound;
- lovelyho: Doesn't show kanjis in PC-9801F version (tries to read them thru the 0xa9 port);
- madoum1, madoum2, madoum3: doesn't display bitmap gfxs during gameplay;
- quarth: sound cuts off at title screen, doesn't work on 9801rs (bogus "corrupt .exe" detected);
- prinmak2, tim: cursor stays stuck when using mouse (works with keyboard);
- puyopuyo: beeps out when it's supposed to play samples, Not supposed to use ADPCM, is it a PIT issue?
- runners: wrong double height on the title screen;
- rusty: black stripes when scrolling;
- rusty: voice pitches are too slow (tested with -26 and -86);
- win211: EGC drawing issue (byte wide writes?)
- win31: doesn't boot at
per-game TODO (Dounjishi SW):
- Absolutely Mahjong: Transitions are too fast. - Absolutely Mahjong: Transitions are too fast.
- Agumix Selects!: needs GDC = 5 MHz, interlace doesn't work properly;
- Alice no Yakata: doesn't set bitmap interlace properly, can't do disk swaps via the File Manager;
- Anniversary - Memories of Summer: thinks that a button is pressed;
- Another Genesis: fails loading;
- Apple Club 1: how to pass an hand?
- Arctic: keyboard doesn't work?
- Arcus 3: moans with a JP message "not enough memory (needs 640kb to start)";
- Armored Flagship Atragon: needs HDD install
- Arquephos: needs extra sound board(s)?
- Asoko no Koufuku: black screen with BGM, waits at 0x225f6;
- Band-Kun: (how to run this without installing?)
- Battle Chess: wants some dip-switches to be on in DSW4, too slow during IA thinking?
- Bishoujo Audition: Moans with a "(program) ended. remove the floppy disk and turn off the poewr."
- Bishoujo Hunter ZX: Doesn't color cycle at intro (seems stuck?), doesn't clear text selection at new game screen;
- Bishoujo Shanshinkan: has white rectangles all over the place;
- Bishoujo Tsuushin: hangs with a beep while writing some intro text;
- Bomber Quest: beeps when speech is supposed to be played (0->1 to i/o port 0xfe8e?)
- Deflektor: no sound, moans about a DIP-sw during loading, very slow on non-pc9801rs machines;
- Dragon Buster: slight issue with window masking;
- Far Side Moon: doesn't detect sound board (tied to 0x00ec ports)
- Jan Borg Suzume: gets stuck at a pic8259 read;
- Karateka: no sound?
- Lovely Horror: Doesn't show kanji, tries to read it thru the 0xa9 port;
- Madou Monogatari 1/2/3: doesn't display bitmap gfxs during gameplay;
- Quarth: title screen is broken after first attract play;
- Princess Maker 2: mouse is buggy;
- Princess Maker 2: screen transitions are very ugly (btanb?)
- Puyo Puyo: beeps out when it's supposed to play samples, Not supposed to use ADPCM, is it a PIT issue?
- Puzznic: trips illegal irq 0x41 (?), prints an error on screen. (PC-9801RS only, writes an 1 to 0x69d2f for whatever reason, almost surely a btanb)
- Runner's High: wrong double height on the title screen;
- Sokoban Perfect: hangs at title screen, after loading the menu;
- Sorcerian, Twilight Zone 3: Fails initial booting, issue with 2dd irq?
- The Incredible Machine: hangs at main menu (YM mis-fires irq?)
- Uchiyama Aki no Chou Bangai: keyboard irq is fussy (sometimes it doesn't register a key press);
- Windows 2: EGC drawing issue (byte wide writes?)
per-game TODO (PC-9821): per-game TODO (PC-9821):
- Battle Skin Panic: gfx bugs at the Gainax logo, it crashes after it; - Battle Skin Panic: gfx bugs at the Gainax logo, it crashes after it;
- Policenauts: EMS error at boot; - Policenauts: CD-ROM drive not found;
Notes: Notes:
- annivers: ALT key cycles through different color schemes (normal, b&w, legacy);
- Animahjong V3 makes advantage of the possibility of installing 2 sound boards, where SFX and BGMs are played on separate chips. - Animahjong V3 makes advantage of the possibility of installing 2 sound boards, where SFX and BGMs are played on separate chips.
- Apple Club 1/2 needs data disks to load properly; - Apple Club 1/2 needs data disks to load properly;
- Beast Lord: needs a titan.fnt, in MS-DOS - Beast Lord: needs a titan.fnt, in MS-DOS