mirror of
https://github.com/holub/mame
synced 2025-05-07 14:54:35 +03:00
Some cleanup of some observed #include redundancy from source files which use emu.h (nw)
This commit is contained in:
parent
157d4c6bd3
commit
a4098e8a3a
@ -39,7 +39,6 @@
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#include "emu.h"
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#include "emu.h"
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#include "emuopts.h"
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#include "emuopts.h"
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#include "hash.h"
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#include "audit.h"
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#include "audit.h"
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#include "harddisk.h"
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#include "harddisk.h"
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#include "sound/samples.h"
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#include "sound/samples.h"
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@ -105,7 +105,6 @@
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#include "emuopts.h"
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#include "emuopts.h"
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#include "xmlfile.h"
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#include "xmlfile.h"
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#include "ui.h"
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#include "ui.h"
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#include "uimenu.h"
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#include "cheat.h"
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#include "cheat.h"
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#include "debug/debugcpu.h"
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#include "debug/debugcpu.h"
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@ -39,7 +39,6 @@
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#include "emu.h"
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#include "emu.h"
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#include "emuopts.h"
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#include "emuopts.h"
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#include "hash.h"
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#include "jedparse.h"
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#include "jedparse.h"
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#include "audit.h"
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#include "audit.h"
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#include "info.h"
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#include "info.h"
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@ -11,7 +11,6 @@
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#include "emu.h"
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#include "emu.h"
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#include "debugger.h"
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#include "debugger.h"
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#include "profiler.h"
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#include "mips3.h"
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#include "mips3.h"
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#include "mips3com.h"
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#include "mips3com.h"
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@ -54,7 +54,6 @@
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#include "emu.h"
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#include "emu.h"
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#include "debugger.h"
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#include "debugger.h"
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#include "profiler.h"
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#include "mips3com.h"
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#include "mips3com.h"
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#include "mips3fe.h"
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#include "mips3fe.h"
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#include "cpu/drcfe.h"
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#include "cpu/drcfe.h"
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@ -18,7 +18,6 @@
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#include "emu.h"
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#include "emu.h"
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#include "debugger.h"
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#include "debugger.h"
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#include "profiler.h"
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#include "ppccom.h"
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#include "ppccom.h"
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#include "ppcfe.h"
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#include "ppcfe.h"
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#include "cpu/drcfe.h"
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#include "cpu/drcfe.h"
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@ -20,7 +20,6 @@
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#include "emu.h"
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#include "emu.h"
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#include "debugger.h"
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#include "debugger.h"
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#include "profiler.h"
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#include "rsp.h"
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#include "rsp.h"
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#include "rspdiv.h"
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#include "rspdiv.h"
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#include "rspfe.h"
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#include "rspfe.h"
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@ -19,7 +19,6 @@
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#include "debugger.h"
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#include "debugger.h"
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#include "sh2.h"
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#include "sh2.h"
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#include "sh2comn.h"
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#include "sh2comn.h"
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#include "profiler.h"
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CPU_DISASSEMBLE( sh2 );
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CPU_DISASSEMBLE( sh2 );
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extern unsigned DasmSH2(char *buffer, unsigned pc, UINT16 opcode);
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extern unsigned DasmSH2(char *buffer, unsigned pc, UINT16 opcode);
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@ -12,9 +12,7 @@
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#include "emu.h"
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#include "emu.h"
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#include "ui.h"
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#include "ui.h"
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#include "rendfont.h"
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#include "rendfont.h"
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#include "uimenu.h"
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#include "uiinput.h"
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#include "uiinput.h"
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#include "video.h"
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#include "osdepend.h"
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#include "osdepend.h"
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#include "debug/debugvw.h"
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#include "debug/debugvw.h"
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@ -38,7 +38,6 @@
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***************************************************************************/
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***************************************************************************/
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#include "emu.h"
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#include "emu.h"
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#include "profiler.h"
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#include "debugger.h"
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#include "debugger.h"
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@ -40,7 +40,6 @@
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#include "emu.h"
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#include "emu.h"
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#include "ui.h"
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#include "ui.h"
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#include "zippath.h"
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#include "zippath.h"
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#include "uimenu.h"
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#include "uiimage.h"
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#include "uiimage.h"
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#include "uiswlist.h"
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#include "uiswlist.h"
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@ -39,7 +39,6 @@
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#include "emu.h"
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#include "emu.h"
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#include "render.h"
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#include "render.h"
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#include "uimenu.h"
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#include "uimain.h"
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#include "uimain.h"
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@ -38,7 +38,6 @@
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***************************************************************************/
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***************************************************************************/
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#include "emu.h"
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#include "emu.h"
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#include "hash.h"
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#include "unzip.h"
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#include "unzip.h"
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#include "fileio.h"
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#include "fileio.h"
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@ -43,7 +43,6 @@
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#include "sound/samples.h"
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#include "sound/samples.h"
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#include "info.h"
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#include "info.h"
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#include "xmlfile.h"
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#include "xmlfile.h"
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#include "hash.h"
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#include "config.h"
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#include "config.h"
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#include <ctype.h>
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#include <ctype.h>
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@ -48,7 +48,6 @@
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#include "emu.h"
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#include "emu.h"
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#include "emuopts.h"
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#include "emuopts.h"
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#include "profiler.h"
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@ -95,7 +95,6 @@
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#include "emuopts.h"
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#include "emuopts.h"
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#include "config.h"
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#include "config.h"
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#include "xmlfile.h"
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#include "xmlfile.h"
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#include "profiler.h"
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#include "ui.h"
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#include "ui.h"
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#include "uiinput.h"
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#include "uiinput.h"
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#include "debug/debugcon.h"
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#include "debug/debugcon.h"
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@ -105,12 +105,8 @@
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#include "osdepend.h"
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#include "osdepend.h"
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#include "config.h"
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#include "config.h"
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#include "debugger.h"
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#include "debugger.h"
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#include "image.h"
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#include "profiler.h"
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#include "render.h"
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#include "render.h"
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#include "cheat.h"
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#include "cheat.h"
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#include "ui.h"
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#include "uimenu.h"
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#include "uimain.h"
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#include "uimain.h"
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#include "uiinput.h"
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#include "uiinput.h"
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#include "crsshair.h"
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#include "crsshair.h"
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@ -77,12 +77,9 @@
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#include "osdepend.h"
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#include "osdepend.h"
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#include "config.h"
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#include "config.h"
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#include "debugger.h"
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#include "debugger.h"
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#include "image.h"
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#include "profiler.h"
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#include "render.h"
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#include "render.h"
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#include "cheat.h"
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#include "cheat.h"
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#include "ui.h"
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#include "ui.h"
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#include "uimenu.h"
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#include "uiinput.h"
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#include "uiinput.h"
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#include "crsshair.h"
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#include "crsshair.h"
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#include "validity.h"
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#include "validity.h"
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@ -204,7 +204,6 @@
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#include <map>
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#include <map>
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#include "emu.h"
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#include "emu.h"
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#include "profiler.h"
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#include "debug/debugcpu.h"
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#include "debug/debugcpu.h"
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@ -81,7 +81,6 @@
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#include "rendfont.h"
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#include "rendfont.h"
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#include "rendlay.h"
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#include "rendlay.h"
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#include "rendutil.h"
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#include "rendutil.h"
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#include "output.h"
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#include "xmlfile.h"
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#include "xmlfile.h"
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#include "png.h"
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#include "png.h"
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@ -11,7 +11,6 @@
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#include "emu.h"
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#include "emu.h"
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#include "emuopts.h"
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#include "emuopts.h"
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#include "hash.h"
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#include "png.h"
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#include "png.h"
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#include "harddisk.h"
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#include "harddisk.h"
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#include "config.h"
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#include "config.h"
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***************************************************************************/
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***************************************************************************/
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#include "emu.h"
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#include "emu.h"
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#include "profiler.h"
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#include "debugger.h"
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#include "debugger.h"
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@ -10,7 +10,6 @@
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#include "emu.h"
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#include "emu.h"
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#include "pool.h"
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#include "pool.h"
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#include "emuopts.h"
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#include "emuopts.h"
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#include "hash.h"
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#include "softlist.h"
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#include "softlist.h"
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#include "clifront.h"
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#include "clifront.h"
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#include "emuopts.h"
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#include "emuopts.h"
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#include "osdepend.h"
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#include "osdepend.h"
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#include "config.h"
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#include "config.h"
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#include "profiler.h"
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#include "sound/wavwrite.h"
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#include "sound/wavwrite.h"
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#include "emuopts.h"
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#include "emuopts.h"
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#include "osdepend.h"
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#include "osdepend.h"
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#include "config.h"
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#include "config.h"
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#include "profiler.h"
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#include "sound/wavwrite.h"
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#include "sound/wavwrite.h"
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***************************************************************************/
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***************************************************************************/
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#include "emu.h"
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#include "emu.h"
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#include "profiler.h"
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//**************************************************************************
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//**************************************************************************
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***************************************************************************/
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***************************************************************************/
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#include "emu.h"
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#include "emu.h"
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#include "profiler.h"
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/***************************************************************************
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/***************************************************************************
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#include "emuopts.h"
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#include "emuopts.h"
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#include "video/vector.h"
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#include "video/vector.h"
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#include "machine/laserdsc.h"
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#include "machine/laserdsc.h"
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#include "profiler.h"
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#include "render.h"
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#include "render.h"
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#include "cheat.h"
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#include "cheat.h"
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#include "rendfont.h"
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#include "rendfont.h"
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#include "ui.h"
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#include "ui.h"
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#include "uiinput.h"
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#include "uiinput.h"
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#include "uimenu.h"
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#include "uimain.h"
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#include "uimain.h"
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#include "uigfx.h"
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#include "uigfx.h"
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#include <ctype.h>
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#include <ctype.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include "emu.h"
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#include "emu.h"
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#include "image.h"
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#include "ui.h"
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#include "ui.h"
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#include "uimenu.h"
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#include "uiswlist.h"
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#include "uiswlist.h"
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#include "uiimage.h"
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#include "uiimage.h"
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#include "zippath.h"
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#include "zippath.h"
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#include "unicode.h"
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#include "imagedev/floppy.h"
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#include "imagedev/floppy.h"
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#include "imagedev/cassette.h"
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#include "imagedev/cassette.h"
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#include "imagedev/bitbngr.h"
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#include "imagedev/bitbngr.h"
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#include "emu.h"
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#include "emu.h"
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#include "uiinput.h"
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#include "uiinput.h"
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#include "profiler.h"
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#include "render.h"
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#include "render.h"
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#include "cheat.h"
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#include "cheat.h"
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#include "uiimage.h"
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#include "uiimage.h"
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#include "uiinput.h"
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#include "uiinput.h"
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#include "uimenu.h"
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#include "uimain.h"
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#include "uimain.h"
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#include "audit.h"
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#include "audit.h"
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#include "crsshair.h"
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#include "crsshair.h"
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#include "emu.h"
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#include "emu.h"
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#include "ui.h"
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#include "ui.h"
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#include "uimenu.h"
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#include "uiswlist.h"
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#include "uiswlist.h"
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#include "softlist.h"
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/***************************************************************************
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/***************************************************************************
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***************************************************************************/
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***************************************************************************/
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#include "emu.h"
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#include "emu.h"
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#include "hash.h"
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#include "validity.h"
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#include "validity.h"
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#include "emuopts.h"
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#include "emuopts.h"
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#include "softlist.h"
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#include <ctype.h>
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#include <ctype.h>
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@ -174,7 +174,6 @@ bits(7:4) and bit(24)), X, and Y:
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#define EXPAND_RASTERIZERS
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#define EXPAND_RASTERIZERS
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#include "emu.h"
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#include "emu.h"
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#include "profiler.h"
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#include "video/poly.h"
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#include "video/poly.h"
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#include "video/rgbutil.h"
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#include "video/rgbutil.h"
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#include "voodoo.h"
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#include "voodoo.h"
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#include "emu.h"
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#include "emu.h"
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#include "emuopts.h"
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#include "emuopts.h"
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#include "uimenu.h"
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#include "cpu/mcs48/mcs48.h"
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#include "cpu/mcs48/mcs48.h"
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#include "machine/ldpr8210.h"
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#include "machine/ldpr8210.h"
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#include "machine/ldv1000.h"
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#include "machine/ldv1000.h"
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@ -102,7 +102,6 @@ Notes:
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#include "sound/okim6295.h"
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#include "sound/okim6295.h"
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#include "sound/2413intf.h"
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#include "sound/2413intf.h"
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#include "machine/msm6242.h"
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#include "machine/msm6242.h"
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#include "profiler.h"
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#include "includes/dynax.h"
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#include "includes/dynax.h"
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@ -33,7 +33,6 @@ Dumped by Chackn
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#include "emu.h"
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#include "emu.h"
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#include "cpu/z180/z180.h"
|
#include "cpu/z180/z180.h"
|
||||||
#include "sound/okim6295.h"
|
#include "sound/okim6295.h"
|
||||||
#include "video/generic.h"
|
|
||||||
|
|
||||||
|
|
||||||
class pinkiri8_state : public driver_device
|
class pinkiri8_state : public driver_device
|
||||||
|
@ -5,7 +5,6 @@
|
|||||||
***************************************************************************/
|
***************************************************************************/
|
||||||
|
|
||||||
#include "emu.h"
|
#include "emu.h"
|
||||||
#include "profiler.h"
|
|
||||||
#include "cpu/m6809/m6809.h"
|
#include "cpu/m6809/m6809.h"
|
||||||
#include "includes/irobot.h"
|
#include "includes/irobot.h"
|
||||||
|
|
||||||
|
@ -5,7 +5,6 @@
|
|||||||
#include "cpu/mips/mips3.h"
|
#include "cpu/mips/mips3.h"
|
||||||
#include "cpu/mips/mips3com.h"
|
#include "cpu/mips/mips3com.h"
|
||||||
#include "includes/n64.h"
|
#include "includes/n64.h"
|
||||||
#include "profiler.h"
|
|
||||||
|
|
||||||
UINT32 *rdram;
|
UINT32 *rdram;
|
||||||
UINT32 *rsp_imem;
|
UINT32 *rsp_imem;
|
||||||
|
@ -3,7 +3,6 @@
|
|||||||
#include "machine/6522via.h"
|
#include "machine/6522via.h"
|
||||||
#include "cpu/m6809/m6809.h"
|
#include "cpu/m6809/m6809.h"
|
||||||
#include "sound/ay8910.h"
|
#include "sound/ay8910.h"
|
||||||
#include "image.h"
|
|
||||||
|
|
||||||
#include "includes/vectrex.h"
|
#include "includes/vectrex.h"
|
||||||
|
|
||||||
|
@ -5,7 +5,6 @@
|
|||||||
***************************************************************************/
|
***************************************************************************/
|
||||||
|
|
||||||
#include "emu.h"
|
#include "emu.h"
|
||||||
#include "profiler.h"
|
|
||||||
#include "cpu/tms34010/tms34010.h"
|
#include "cpu/tms34010/tms34010.h"
|
||||||
#include "video/tlc34076.h"
|
#include "video/tlc34076.h"
|
||||||
#include "includes/artmagic.h"
|
#include "includes/artmagic.h"
|
||||||
|
@ -1,5 +1,4 @@
|
|||||||
#include "emu.h"
|
#include "emu.h"
|
||||||
#include "profiler.h"
|
|
||||||
#include "includes/buggychl.h"
|
#include "includes/buggychl.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -8,7 +8,6 @@
|
|||||||
#include "cpu/sh4/sh4.h"
|
#include "cpu/sh4/sh4.h"
|
||||||
#include "render.h"
|
#include "render.h"
|
||||||
#include "rendutil.h"
|
#include "rendutil.h"
|
||||||
#include "profiler.h"
|
|
||||||
#include "video/rgbutil.h"
|
#include "video/rgbutil.h"
|
||||||
|
|
||||||
#define DEBUG_FIFO_POLY (0)
|
#define DEBUG_FIFO_POLY (0)
|
||||||
|
@ -6,7 +6,6 @@
|
|||||||
***************************************************************************/
|
***************************************************************************/
|
||||||
|
|
||||||
#include "emu.h"
|
#include "emu.h"
|
||||||
#include "profiler.h"
|
|
||||||
#include "cpu/m68000/m68000.h"
|
#include "cpu/m68000/m68000.h"
|
||||||
#include "includes/itech32.h"
|
#include "includes/itech32.h"
|
||||||
|
|
||||||
|
@ -136,7 +136,6 @@
|
|||||||
|
|
||||||
#include "emu.h"
|
#include "emu.h"
|
||||||
#include "memconv.h"
|
#include "memconv.h"
|
||||||
#include "profiler.h"
|
|
||||||
#include "machine/atarigen.h"
|
#include "machine/atarigen.h"
|
||||||
#include "cpu/mips/r3000.h"
|
#include "cpu/mips/r3000.h"
|
||||||
#include "cpu/m68000/m68000.h"
|
#include "cpu/m68000/m68000.h"
|
||||||
|
@ -11,7 +11,6 @@ ToDo: Fix Sprites & Rowscroll/Select for Cocktail
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "emu.h"
|
#include "emu.h"
|
||||||
#include "profiler.h"
|
|
||||||
#include "includes/mcatadv.h"
|
#include "includes/mcatadv.h"
|
||||||
|
|
||||||
static TILE_GET_INFO( get_mcatadv_tile_info1 )
|
static TILE_GET_INFO( get_mcatadv_tile_info1 )
|
||||||
|
@ -5,7 +5,6 @@
|
|||||||
**************************************************************************/
|
**************************************************************************/
|
||||||
|
|
||||||
#include "emu.h"
|
#include "emu.h"
|
||||||
#include "profiler.h"
|
|
||||||
#include "cpu/tms34010/tms34010.h"
|
#include "cpu/tms34010/tms34010.h"
|
||||||
#include "includes/midtunit.h"
|
#include "includes/midtunit.h"
|
||||||
|
|
||||||
|
@ -5,7 +5,6 @@
|
|||||||
**************************************************************************/
|
**************************************************************************/
|
||||||
|
|
||||||
#include "emu.h"
|
#include "emu.h"
|
||||||
#include "profiler.h"
|
|
||||||
#include "cpu/tms34010/tms34010.h"
|
#include "cpu/tms34010/tms34010.h"
|
||||||
#include "includes/midyunit.h"
|
#include "includes/midyunit.h"
|
||||||
|
|
||||||
|
@ -25,7 +25,6 @@
|
|||||||
|
|
||||||
#define ADDRESS_MAP_MODERN
|
#define ADDRESS_MAP_MODERN
|
||||||
#include "emu.h"
|
#include "emu.h"
|
||||||
#include "profiler.h"
|
|
||||||
#include "video/ppu2c0x.h"
|
#include "video/ppu2c0x.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -63,7 +63,6 @@ The only viable way to do this is to have one tilemap per bank (0x0a-0x20), and
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "emu.h"
|
#include "emu.h"
|
||||||
#include "profiler.h"
|
|
||||||
#include "drawgfxm.h"
|
#include "drawgfxm.h"
|
||||||
#include "includes/psikyosh.h"
|
#include "includes/psikyosh.h"
|
||||||
#include "ui.h"
|
#include "ui.h"
|
||||||
|
@ -142,7 +142,6 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "emu.h"
|
#include "emu.h"
|
||||||
#include "profiler.h"
|
|
||||||
#include "includes/segas32.h"
|
#include "includes/segas32.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -59,7 +59,6 @@ Word | Bit(s) | Use
|
|||||||
***************************************************************************/
|
***************************************************************************/
|
||||||
|
|
||||||
#include "emu.h"
|
#include "emu.h"
|
||||||
#include "profiler.h"
|
|
||||||
#include "includes/shangha3.h"
|
#include "includes/shangha3.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -71,7 +71,6 @@
|
|||||||
***************************************************************************/
|
***************************************************************************/
|
||||||
|
|
||||||
#include "emu.h"
|
#include "emu.h"
|
||||||
#include "profiler.h"
|
|
||||||
#include "includes/snes.h"
|
#include "includes/snes.h"
|
||||||
|
|
||||||
#define SNES_MAINSCREEN 0
|
#define SNES_MAINSCREEN 0
|
||||||
|
@ -102,7 +102,6 @@ In other words,the first three types uses the offset and not the color allocated
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "emu.h"
|
#include "emu.h"
|
||||||
#include "profiler.h"
|
|
||||||
#include "includes/stv.h"
|
#include "includes/stv.h"
|
||||||
#include "drawgfxm.h"
|
#include "drawgfxm.h"
|
||||||
|
|
||||||
|
@ -1,5 +1,4 @@
|
|||||||
#include "emu.h"
|
#include "emu.h"
|
||||||
#include "profiler.h"
|
|
||||||
#include "video/hd63484.h"
|
#include "video/hd63484.h"
|
||||||
#include "video/taitoic.h"
|
#include "video/taitoic.h"
|
||||||
#include "includes/taito_b.h"
|
#include "includes/taito_b.h"
|
||||||
|
@ -44,7 +44,6 @@
|
|||||||
*************************************************************************/
|
*************************************************************************/
|
||||||
|
|
||||||
#include "emu.h"
|
#include "emu.h"
|
||||||
#include "profiler.h"
|
|
||||||
#include "video/vector.h"
|
#include "video/vector.h"
|
||||||
#include "includes/vertigo.h"
|
#include "includes/vertigo.h"
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user