Some cleanup of some observed #include redundancy from source files which use emu.h (nw)

This commit is contained in:
Scott Stone 2012-02-06 01:30:22 +00:00
parent 157d4c6bd3
commit a4098e8a3a
56 changed files with 0 additions and 67 deletions

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@ -39,7 +39,6 @@
#include "emu.h"
#include "emuopts.h"
#include "hash.h"
#include "audit.h"
#include "harddisk.h"
#include "sound/samples.h"

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@ -105,7 +105,6 @@
#include "emuopts.h"
#include "xmlfile.h"
#include "ui.h"
#include "uimenu.h"
#include "cheat.h"
#include "debug/debugcpu.h"

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@ -39,7 +39,6 @@
#include "emu.h"
#include "emuopts.h"
#include "hash.h"
#include "jedparse.h"
#include "audit.h"
#include "info.h"

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@ -11,7 +11,6 @@
#include "emu.h"
#include "debugger.h"
#include "profiler.h"
#include "mips3.h"
#include "mips3com.h"

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@ -54,7 +54,6 @@
#include "emu.h"
#include "debugger.h"
#include "profiler.h"
#include "mips3com.h"
#include "mips3fe.h"
#include "cpu/drcfe.h"

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@ -18,7 +18,6 @@
#include "emu.h"
#include "debugger.h"
#include "profiler.h"
#include "ppccom.h"
#include "ppcfe.h"
#include "cpu/drcfe.h"

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@ -20,7 +20,6 @@
#include "emu.h"
#include "debugger.h"
#include "profiler.h"
#include "rsp.h"
#include "rspdiv.h"
#include "rspfe.h"

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@ -19,7 +19,6 @@
#include "debugger.h"
#include "sh2.h"
#include "sh2comn.h"
#include "profiler.h"
CPU_DISASSEMBLE( sh2 );
extern unsigned DasmSH2(char *buffer, unsigned pc, UINT16 opcode);

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@ -12,9 +12,7 @@
#include "emu.h"
#include "ui.h"
#include "rendfont.h"
#include "uimenu.h"
#include "uiinput.h"
#include "video.h"
#include "osdepend.h"
#include "debug/debugvw.h"

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@ -38,7 +38,6 @@
***************************************************************************/
#include "emu.h"
#include "profiler.h"
#include "debugger.h"

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@ -40,7 +40,6 @@
#include "emu.h"
#include "ui.h"
#include "zippath.h"
#include "uimenu.h"
#include "uiimage.h"
#include "uiswlist.h"

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@ -39,7 +39,6 @@
#include "emu.h"
#include "render.h"
#include "uimenu.h"
#include "uimain.h"

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@ -38,7 +38,6 @@
***************************************************************************/
#include "emu.h"
#include "hash.h"
#include "unzip.h"
#include "fileio.h"

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@ -43,7 +43,6 @@
#include "sound/samples.h"
#include "info.h"
#include "xmlfile.h"
#include "hash.h"
#include "config.h"
#include <ctype.h>

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@ -48,7 +48,6 @@
#include "emu.h"
#include "emuopts.h"
#include "profiler.h"

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@ -95,7 +95,6 @@
#include "emuopts.h"
#include "config.h"
#include "xmlfile.h"
#include "profiler.h"
#include "ui.h"
#include "uiinput.h"
#include "debug/debugcon.h"

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@ -105,12 +105,8 @@
#include "osdepend.h"
#include "config.h"
#include "debugger.h"
#include "image.h"
#include "profiler.h"
#include "render.h"
#include "cheat.h"
#include "ui.h"
#include "uimenu.h"
#include "uimain.h"
#include "uiinput.h"
#include "crsshair.h"

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@ -77,12 +77,9 @@
#include "osdepend.h"
#include "config.h"
#include "debugger.h"
#include "image.h"
#include "profiler.h"
#include "render.h"
#include "cheat.h"
#include "ui.h"
#include "uimenu.h"
#include "uiinput.h"
#include "crsshair.h"
#include "validity.h"

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@ -204,7 +204,6 @@
#include <map>
#include "emu.h"
#include "profiler.h"
#include "debug/debugcpu.h"

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@ -81,7 +81,6 @@
#include "rendfont.h"
#include "rendlay.h"
#include "rendutil.h"
#include "output.h"
#include "xmlfile.h"
#include "png.h"

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@ -11,7 +11,6 @@
#include "emu.h"
#include "emuopts.h"
#include "hash.h"
#include "png.h"
#include "harddisk.h"
#include "config.h"

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@ -38,7 +38,6 @@
***************************************************************************/
#include "emu.h"
#include "profiler.h"
#include "debugger.h"

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@ -10,7 +10,6 @@
#include "emu.h"
#include "pool.h"
#include "emuopts.h"
#include "hash.h"
#include "softlist.h"
#include "clifront.h"

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@ -41,7 +41,6 @@
#include "emuopts.h"
#include "osdepend.h"
#include "config.h"
#include "profiler.h"
#include "sound/wavwrite.h"

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@ -41,7 +41,6 @@
#include "emuopts.h"
#include "osdepend.h"
#include "config.h"
#include "profiler.h"
#include "sound/wavwrite.h"

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@ -38,7 +38,6 @@
***************************************************************************/
#include "emu.h"
#include "profiler.h"
//**************************************************************************

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@ -38,7 +38,6 @@
***************************************************************************/
#include "emu.h"
#include "profiler.h"
/***************************************************************************

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@ -13,13 +13,11 @@
#include "emuopts.h"
#include "video/vector.h"
#include "machine/laserdsc.h"
#include "profiler.h"
#include "render.h"
#include "cheat.h"
#include "rendfont.h"
#include "ui.h"
#include "uiinput.h"
#include "uimenu.h"
#include "uimain.h"
#include "uigfx.h"
#include <ctype.h>

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@ -18,13 +18,10 @@
#include <stdlib.h>
#include "emu.h"
#include "image.h"
#include "ui.h"
#include "uimenu.h"
#include "uiswlist.h"
#include "uiimage.h"
#include "zippath.h"
#include "unicode.h"
#include "imagedev/floppy.h"
#include "imagedev/cassette.h"
#include "imagedev/bitbngr.h"

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@ -11,7 +11,6 @@
#include "emu.h"
#include "uiinput.h"
#include "profiler.h"
#include "render.h"

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@ -17,7 +17,6 @@
#include "cheat.h"
#include "uiimage.h"
#include "uiinput.h"
#include "uimenu.h"
#include "uimain.h"
#include "audit.h"
#include "crsshair.h"

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@ -11,9 +11,7 @@
#include "emu.h"
#include "ui.h"
#include "uimenu.h"
#include "uiswlist.h"
#include "softlist.h"
/***************************************************************************

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@ -38,10 +38,8 @@
***************************************************************************/
#include "emu.h"
#include "hash.h"
#include "validity.h"
#include "emuopts.h"
#include "softlist.h"
#include <ctype.h>

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@ -174,7 +174,6 @@ bits(7:4) and bit(24)), X, and Y:
#define EXPAND_RASTERIZERS
#include "emu.h"
#include "profiler.h"
#include "video/poly.h"
#include "video/rgbutil.h"
#include "voodoo.h"

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@ -11,7 +11,6 @@
#include "emu.h"
#include "emuopts.h"
#include "uimenu.h"
#include "cpu/mcs48/mcs48.h"
#include "machine/ldpr8210.h"
#include "machine/ldv1000.h"

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@ -102,7 +102,6 @@ Notes:
#include "sound/okim6295.h"
#include "sound/2413intf.h"
#include "machine/msm6242.h"
#include "profiler.h"
#include "includes/dynax.h"

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@ -33,7 +33,6 @@ Dumped by Chackn
#include "emu.h"
#include "cpu/z180/z180.h"
#include "sound/okim6295.h"
#include "video/generic.h"
class pinkiri8_state : public driver_device

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@ -5,7 +5,6 @@
***************************************************************************/
#include "emu.h"
#include "profiler.h"
#include "cpu/m6809/m6809.h"
#include "includes/irobot.h"

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@ -5,7 +5,6 @@
#include "cpu/mips/mips3.h"
#include "cpu/mips/mips3com.h"
#include "includes/n64.h"
#include "profiler.h"
UINT32 *rdram;
UINT32 *rsp_imem;

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@ -3,7 +3,6 @@
#include "machine/6522via.h"
#include "cpu/m6809/m6809.h"
#include "sound/ay8910.h"
#include "image.h"
#include "includes/vectrex.h"

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@ -5,7 +5,6 @@
***************************************************************************/
#include "emu.h"
#include "profiler.h"
#include "cpu/tms34010/tms34010.h"
#include "video/tlc34076.h"
#include "includes/artmagic.h"

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@ -1,5 +1,4 @@
#include "emu.h"
#include "profiler.h"
#include "includes/buggychl.h"

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@ -8,7 +8,6 @@
#include "cpu/sh4/sh4.h"
#include "render.h"
#include "rendutil.h"
#include "profiler.h"
#include "video/rgbutil.h"
#define DEBUG_FIFO_POLY (0)

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@ -6,7 +6,6 @@
***************************************************************************/
#include "emu.h"
#include "profiler.h"
#include "cpu/m68000/m68000.h"
#include "includes/itech32.h"

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@ -136,7 +136,6 @@
#include "emu.h"
#include "memconv.h"
#include "profiler.h"
#include "machine/atarigen.h"
#include "cpu/mips/r3000.h"
#include "cpu/m68000/m68000.h"

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@ -11,7 +11,6 @@ ToDo: Fix Sprites & Rowscroll/Select for Cocktail
*/
#include "emu.h"
#include "profiler.h"
#include "includes/mcatadv.h"
static TILE_GET_INFO( get_mcatadv_tile_info1 )

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@ -5,7 +5,6 @@
**************************************************************************/
#include "emu.h"
#include "profiler.h"
#include "cpu/tms34010/tms34010.h"
#include "includes/midtunit.h"

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@ -5,7 +5,6 @@
**************************************************************************/
#include "emu.h"
#include "profiler.h"
#include "cpu/tms34010/tms34010.h"
#include "includes/midyunit.h"

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@ -25,7 +25,6 @@
#define ADDRESS_MAP_MODERN
#include "emu.h"
#include "profiler.h"
#include "video/ppu2c0x.h"

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@ -63,7 +63,6 @@ The only viable way to do this is to have one tilemap per bank (0x0a-0x20), and
*/
#include "emu.h"
#include "profiler.h"
#include "drawgfxm.h"
#include "includes/psikyosh.h"
#include "ui.h"

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@ -142,7 +142,6 @@
*/
#include "emu.h"
#include "profiler.h"
#include "includes/segas32.h"

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@ -59,7 +59,6 @@ Word | Bit(s) | Use
***************************************************************************/
#include "emu.h"
#include "profiler.h"
#include "includes/shangha3.h"

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@ -71,7 +71,6 @@
***************************************************************************/
#include "emu.h"
#include "profiler.h"
#include "includes/snes.h"
#define SNES_MAINSCREEN 0

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@ -102,7 +102,6 @@ In other words,the first three types uses the offset and not the color allocated
*/
#include "emu.h"
#include "profiler.h"
#include "includes/stv.h"
#include "drawgfxm.h"

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@ -1,5 +1,4 @@
#include "emu.h"
#include "profiler.h"
#include "video/hd63484.h"
#include "video/taitoic.h"
#include "includes/taito_b.h"

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@ -44,7 +44,6 @@
*************************************************************************/
#include "emu.h"
#include "profiler.h"
#include "video/vector.h"
#include "includes/vertigo.h"