From a44441748416d1f9decd2f29de91af30426251e3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C3=ABl=20Banaan=20Ananas?= Date: Fri, 12 Aug 2011 23:15:23 +0000 Subject: [PATCH] (typos+tab alignment) --- src/mame/drivers/fuukifg3.c | 44 ++++++++++++++++++------------------- 1 file changed, 22 insertions(+), 22 deletions(-) diff --git a/src/mame/drivers/fuukifg3.c b/src/mame/drivers/fuukifg3.c index 3d4335240ed..8066a6f1431 100644 --- a/src/mame/drivers/fuukifg3.c +++ b/src/mame/drivers/fuukifg3.c @@ -27,7 +27,7 @@ Notes so far: - Dips are correct for game play. Asura Buster's service mode does show the effects of dipswitches and dipswitch state. For the "Round" listing, the 2 and 3 are shown in reverse of actual game play. Any reference below to "Service Mode" means Asura - Blaster's service mode. + Buster's service mode. - Raster Effects are imperfect, bad frames when lots of new sprites. @@ -350,23 +350,23 @@ static INPUT_PORTS_START( asurabld ) PORT_START("DSW1") PORT_SERVICE_DIPLOC( 0x0001, IP_ACTIVE_LOW, "SW1:1" ) - PORT_DIPNAME( 0x0002, 0x0002, "Blood Color" ) PORT_DIPLOCATION("SW1:2") // Any other censorship? (Tested in 3 locations) + PORT_DIPNAME( 0x0002, 0x0002, "Blood Color" ) PORT_DIPLOCATION("SW1:2") // Any other censorship? (Tested in 3 locations) PORT_DIPSETTING( 0x0002, "Red" ) PORT_DIPSETTING( 0x0000, "Green" ) PORT_DIPNAME( 0x000c, 0x000c, "Demo Sounds & Music" ) PORT_DIPLOCATION("SW1:3,4") // Tested @ 0917AC PORT_DIPSETTING( 0x000c, "Both On" ) PORT_DIPSETTING( 0x0008, "Music Off" ) PORT_DIPSETTING( 0x0004, "Both Off" ) - PORT_DIPSETTING( 0x0000, "Both Off" ) /* Duplicate setting */ - PORT_DIPNAME( 0x0030, 0x0030, "Timer" ) PORT_DIPLOCATION("SW1:5,6") + PORT_DIPSETTING( 0x0000, "Both Off" ) /* Duplicate setting */ + PORT_DIPNAME( 0x0030, 0x0030, "Timer" ) PORT_DIPLOCATION("SW1:5,6") PORT_DIPSETTING( 0x0000, "Slow" ) PORT_DIPSETTING( 0x0030, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x0010, "Fast" ) PORT_DIPSETTING( 0x0020, "Very Fast" ) - PORT_DIPNAME( 0x00c0, 0x0000, "Coinage Mode" ) PORT_DIPLOCATION("SW1:7,8") + PORT_DIPNAME( 0x00c0, 0x0000, "Coinage Mode" ) PORT_DIPLOCATION("SW1:7,8") PORT_DIPSETTING( 0x00c0, "Split" ) PORT_DIPSETTING( 0x0000, "Joint" ) - PORT_DIPUNUSED_DIPLOC( 0x0100, 0x0100, "SW2:1" ) /* DSW2 bank, not used for either game */ + PORT_DIPUNUSED_DIPLOC( 0x0100, 0x0100, "SW2:1" ) /* DSW2 bank, not used for either game */ PORT_DIPUNUSED_DIPLOC( 0x0200, 0x0200, "SW2:2" ) PORT_DIPUNUSED_DIPLOC( 0x0400, 0x0400, "SW2:3" ) PORT_DIPUNUSED_DIPLOC( 0x0800, 0x0800, "SW2:4" ) @@ -381,24 +381,24 @@ static INPUT_PORTS_START( asurabld ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x000e, 0x000e, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW3:2,3,4") // AKA Computer Level, see @ 0917CC PORT_DIPSETTING( 0x0000, DEF_STR( Easiest ) ) // Level 1 - PORT_DIPSETTING( 0x0008, DEF_STR( Very_Easy ) ) // Level 2 + PORT_DIPSETTING( 0x0008, DEF_STR( Very_Easy ) ) // Level 2 PORT_DIPSETTING( 0x0004, DEF_STR( Easier ) ) // Level 3 PORT_DIPSETTING( 0x000c, DEF_STR( Easy ) ) // Level 4 PORT_DIPSETTING( 0x000e, DEF_STR( Normal ) ) // Level 5 PORT_DIPSETTING( 0x0002, DEF_STR( Hard ) ) // Level 6 - PORT_DIPSETTING( 0x000a, DEF_STR( Very_Hard ) ) // Level 7 + PORT_DIPSETTING( 0x000a, DEF_STR( Very_Hard ) ) // Level 7 PORT_DIPSETTING( 0x0006, DEF_STR( Hardest ) ) // Level 8 - PORT_DIPNAME( 0x0030, 0x0030, "Damage" ) PORT_DIPLOCATION("SW3:5,6") + PORT_DIPNAME( 0x0030, 0x0030, "Damage" ) PORT_DIPLOCATION("SW3:5,6") PORT_DIPSETTING( 0x0020, "75%" ) PORT_DIPSETTING( 0x0030, "100%" ) PORT_DIPSETTING( 0x0010, "125%" ) PORT_DIPSETTING( 0x0000, "150%" ) - PORT_DIPNAME( 0x00c0, 0x0040, "Max Rounds" ) PORT_DIPLOCATION("SW3:7,8") /* Service Mode shows rounds needed to win the match */ - PORT_DIPSETTING( 0x0000, "1" ) /* Service Mode Shows 1 */ - PORT_DIPSETTING( 0x00c0, "3" ) /* Service Mode Shows 3, Service Mode has 2 & 3 reversed comparied to game play */ - PORT_DIPSETTING( 0x0080, "5" ) /* Service Mode Shows 2, Service Mode has 2 & 3 reversed comparied to game play */ -// PORT_DIPSETTING( 0x0040, "Error!!" ) /* Service Mode Shows "Error" */ - PORT_DIPNAME( 0xf000, 0xf000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW4:1,2,3,4") /* Service Mode Shows Player 2 */ + PORT_DIPNAME( 0x00c0, 0x0040, "Max Rounds" ) PORT_DIPLOCATION("SW3:7,8") /* Service Mode shows rounds needed to win the match */ + PORT_DIPSETTING( 0x0000, "1" ) /* Service Mode Shows 1 */ + PORT_DIPSETTING( 0x00c0, "3" ) /* Service Mode Shows 3, Service Mode has 2 & 3 reversed comparied to game play */ + PORT_DIPSETTING( 0x0080, "5" ) /* Service Mode Shows 2, Service Mode has 2 & 3 reversed comparied to game play */ +// PORT_DIPSETTING( 0x0040, "Error!!" ) /* Service Mode Shows "Error" */ + PORT_DIPNAME( 0xf000, 0xf000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW4:1,2,3,4") /* Service Mode Shows Player 2 */ PORT_DIPSETTING( 0x8000, DEF_STR( 8C_1C ) ) PORT_DIPSETTING( 0x9000, DEF_STR( 7C_1C ) ) PORT_DIPSETTING( 0xa000, DEF_STR( 6C_1C ) ) @@ -412,10 +412,10 @@ static INPUT_PORTS_START( asurabld ) PORT_DIPSETTING( 0x4000, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x3000, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x2000, "2C Start / 1C Continue" ) -// PORT_DIPSETTING( 0x7000, "Error!!" ) // Cuases graphics issues - Service Mode shows "Error" -// PORT_DIPSETTING( 0x1000, DEF_STR( 2C_1C ) ) // Dulicate 2C_1C - PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) // Set both for Free Play - PORT_DIPNAME( 0x0f00, 0x0f00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW4:5,6,7,8") /* Service Mode Shows Player 1 */ +// PORT_DIPSETTING( 0x7000, "Error!!" ) // Causes graphics issues - Service Mode shows "Error" +// PORT_DIPSETTING( 0x1000, DEF_STR( 2C_1C ) ) // Duplicate 2C_1C + PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) // Set both for Free Play + PORT_DIPNAME( 0x0f00, 0x0f00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW4:5,6,7,8") /* Service Mode Shows Player 1 */ PORT_DIPSETTING( 0x0800, DEF_STR( 8C_1C ) ) PORT_DIPSETTING( 0x0900, DEF_STR( 7C_1C ) ) PORT_DIPSETTING( 0x0a00, DEF_STR( 6C_1C ) ) @@ -429,9 +429,9 @@ static INPUT_PORTS_START( asurabld ) PORT_DIPSETTING( 0x0400, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0300, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0200, "2C Start / 1C Continue" ) -// PORT_DIPSETTING( 0x0700, "Error!!" ) // Cuases graphics issues - Service Mode shows "Error" -// PORT_DIPSETTING( 0x0100, DEF_STR( 2C_1C ) ) // Dulicate 2C_1C - PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) // Set both for Free Play +// PORT_DIPSETTING( 0x0700, "Error!!" ) // Causes graphics issues - Service Mode shows "Error" +// PORT_DIPSETTING( 0x0100, DEF_STR( 2C_1C ) ) // Duplicate 2C_1C + PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) // Set both for Free Play INPUT_PORTS_END static INPUT_PORTS_START( asurabus )