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(MESS) apple3: Fixed colors in color hires mode. [R. Belmont]
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@ -72,7 +72,7 @@ static MACHINE_CONFIG_START( apple3, apple3_state )
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MCFG_SCREEN_VISIBLE_AREA(0, (280*2)-1,0,192-1)
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MCFG_SCREEN_UPDATE_DRIVER(apple3_state, screen_update_apple3)
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MCFG_PALETTE_LENGTH(16)
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MCFG_PALETTE_LENGTH(32)
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MCFG_PALETTE_INIT_OVERRIDE(apple3_state, apple3 )
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MCFG_VIDEO_START_OVERRIDE(apple3_state, apple3 )
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@ -19,7 +19,7 @@
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#define DKGRAY 5
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#define BLUE 6
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#define LTBLUE 7
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#define BROWN 8
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#define BROWN 8
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#define ORANGE 9
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#define GRAY 10
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#define PINK 11
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@ -31,6 +31,7 @@
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// derived from the IIgs palette then adjusted to match Sara
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static const unsigned char apple3_palette[] =
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{
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// text colors, which don't match the Apple II palette
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0x0, 0x0, 0x0, /* Black $0 */
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0x5, 0x0, 0x5, /* Magenta $1 */
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0x0, 0x0, 0x9, /* Dark Blue $2 */
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@ -46,7 +47,25 @@ static const unsigned char apple3_palette[] =
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0x1, 0xD, 0x0, /* Light Green $C */
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0xe, 0xe, 0x0, /* Yellow $D */
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0x4, 0xe, 0xd, /* Cyan $E */
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0xF, 0xF, 0xF, /* White $F */
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// graphics colors, which *are* Apple II order
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0x0, 0x0, 0x0, /* Black $0 */
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0xD, 0x0, 0x3, /* Deep Red $1 */
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0x0, 0x0, 0x9, /* Dark Blue $2 */
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0xD, 0x2, 0xD, /* Purple $3 */
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0x0, 0x7, 0x2, /* Dark Green $4 */
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0x5, 0x5, 0x5, /* Dark Gray $5 */
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0x2, 0x2, 0xF, /* Medium Blue $6 */
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0x6, 0xA, 0xF, /* Light Blue $7 */
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0x8, 0x5, 0x0, /* Brown $8 */
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0xF, 0x6, 0x0, /* Orange $9 */
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0xA, 0xA, 0xA, /* Light Gray $A */
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0xF, 0x9, 0x8, /* Pink $B */
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0x1, 0xD, 0x0, /* Light Green $C */
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0xF, 0xF, 0x0, /* Yellow $D */
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0x4, 0xF, 0x9, /* Aquamarine $E */
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0xF, 0xF, 0xF /* White $F */
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};
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static const UINT32 text_map[] =
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@ -61,7 +80,7 @@ PALETTE_INIT_MEMBER(apple3_state, apple3)
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{
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int i;
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for (i = 0; i < 16; i++)
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for (i = 0; i < 32; i++)
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{
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palette_set_color_rgb(machine(), i,
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apple3_palette[(3*i)]*17,
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@ -257,18 +276,6 @@ void apple3_state::apple3_video_graphics_hgr(bitmap_ind16 &bitmap)
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}
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}
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UINT8 apple3_state::swap_bits(UINT8 b)
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{
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return (b & 0x08 ? 0x01 : 0x00)
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| (b & 0x04 ? 0x02 : 0x00)
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| (b & 0x02 ? 0x04 : 0x00)
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| (b & 0x01 ? 0x08 : 0x00);
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}
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void apple3_state::apple3_video_graphics_chgr(bitmap_ind16 &bitmap)
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{
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/* color hi-res mode: 280x192x16 */
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@ -296,8 +303,8 @@ void apple3_state::apple3_video_graphics_chgr(bitmap_ind16 &bitmap)
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for (i = 0; i < 40; i++)
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{
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bgcolor = swap_bits((*col_info >> 0) & 0x0F);
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fgcolor = swap_bits((*col_info >> 4) & 0x0F);
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bgcolor = ((*col_info >> 0) & 0x0F) + 16;
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fgcolor = ((*col_info >> 4) & 0x0F) + 16;
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b = *pix_info;
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