From a480715bda615adb0a77efb092d76993d1200698 Mon Sep 17 00:00:00 2001 From: Vas Crabb Date: Mon, 30 Nov 2020 12:49:36 +1100 Subject: [PATCH] luaengine_debug.cpp: Fix unused lambda capture. --- src/frontend/mame/luaengine_debug.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/frontend/mame/luaengine_debug.cpp b/src/frontend/mame/luaengine_debug.cpp index 8fa89e23754..4cbff8d799f 100644 --- a/src/frontend/mame/luaengine_debug.cpp +++ b/src/frontend/mame/luaengine_debug.cpp @@ -171,7 +171,7 @@ void lua_engine::initialize_debug() }; device_debug_type["go"] = &device_debug::go; device_debug_type["bpset"] = - [this] (device_debug &dev, offs_t address, char const *cond, char const *act) + [] (device_debug &dev, offs_t address, char const *cond, char const *act) { int result(dev.breakpoint_set(address, cond, act)); dev.device().machine().debug_view().update_all(DVT_DISASSEMBLY);