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(nw) dec8.cpp: revert The Real Ghostbusters (US 3 Players, revision 2) set to nonworking
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@ -3616,7 +3616,7 @@ GAME( 1987, garyoret, 0, garyoret, garyoret, dec8_state, init_dec8,
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GAME( 1987, ghostb, 0, ghostb, ghostb, dec8_state, init_dec8, ROT0, "Data East USA", "The Real Ghostbusters (US 2 Players, revision 2)", MACHINE_SUPPORTS_SAVE )
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GAME( 1987, ghostb2a, ghostb, ghostb, ghostb2a, dec8_state, init_dec8, ROT0, "Data East USA", "The Real Ghostbusters (US 2 Players)", MACHINE_SUPPORTS_SAVE )
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GAME( 1987, ghostb3, ghostb, ghostb, ghostb3, dec8_state, init_dec8, ROT0, "Data East USA", "The Real Ghostbusters (US 3 Players, revision 3B?)", MACHINE_SUPPORTS_SAVE )
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GAME( 1987, ghostb3a, ghostb, ghostb, ghostb3, dec8_state, init_dec8, ROT0, "Data East USA", "The Real Ghostbusters (US 3 Players, revision 2)", MACHINE_SUPPORTS_SAVE )
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GAME( 1987, ghostb3a, ghostb, ghostb, ghostb3, dec8_state, init_dec8, ROT0, "Data East USA", "The Real Ghostbusters (US 3 Players, revision 2)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // ROMs confirmed working on PCB - stalls in demo mode
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GAME( 1987, meikyuh, ghostb, meikyuh, meikyuh, dec8_state, init_dec8, ROT0, "Data East Corporation", "Meikyuu Hunter G (Japan, set 1)", MACHINE_SUPPORTS_SAVE )
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GAME( 1987, meikyuha, ghostb, meikyuh, meikyuh, dec8_state, init_dec8, ROT0, "Data East Corporation", "Meikyuu Hunter G (Japan, set 2)", MACHINE_SUPPORTS_SAVE )
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GAME( 1987, csilver, 0, csilver, csilver, dec8_state, init_csilver, ROT0, "Data East Corporation", "Captain Silver (World)", MACHINE_SUPPORTS_SAVE )
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