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https://github.com/holub/mame
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Added a preliminary Softlist support for Sega Megatech, that allows multi-cart support [David Haywood]
- SoftList is incompelte, I hate working with the XML, if somebody wants to add the remaining titles, be my guest - SMS games have issues, the CPU isn't being properly reset (or something) when moving between games, so stick to only a single SMS game for now or the z80 will crash. It used to work, but the code has been out of use for a while. - syntax is MAME megatech -cart1 mt_beast -cart2 mt_soni2 -cart8 mt_shar2
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@ -4,6 +4,7 @@ docs/license.txt svneol=native#text/plain
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docs/mame.txt svneol=native#text/plain
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docs/newvideo.txt svneol=native#text/plain
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docs/windows.txt svneol=native#text/plain
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hash/megatech.xml svneol=native#text/plain
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/makefile svneol=native#text/plain
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src/build/build.mak svneol=native#text/plain
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src/build/file2str.c svneol=native#text/plain
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114
hash/megatech.xml
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114
hash/megatech.xml
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@ -0,0 +1,114 @@
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<?xml version="1.0"?>
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<!DOCTYPE softwarelist SYSTEM "softwarelist.dtd">
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<!--
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This list should be kept up to date with any changes made
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to drivers/megatech.c
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This is considered an alternate way of launching the titles, in order to support mult-cart mode.
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It is not intended to replace the primary MAME launch system!
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-->
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<softwarelist name="megatech" description="Sega MegaTech cartridges">
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<!-- Game 01 : Altered Beast -->
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<software name="mt_beast">
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<description>Altered Beast</description>
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<year>199?</year>
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<publisher>Sega</publisher>
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<part name="cart" interface="megatech_cart">
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<feature name="pcb_type" value="genesis" />
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<dataarea name="rom" size="0x400000">
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<rom name="mp12538.ic1" size="0x080000" crc="3bea3dce" sha1="ec72e4fde191dedeb3f148f132603ed3c23f0f86" offset="0x000000" />
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<rom name="epr-12368-01.ic2" size="0x008000" crc="40cb0088" sha1="e1711532c29f395a35a1cb34d789015881b5a1ed" offset="0x300000" loadflag="load16_byte" />
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</dataarea>
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</part>
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</software>
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<!-- Game 02 : Space Harrier 2 -->
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<software name="mt_shar2">
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<description>Space Harrier 2</description>
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<year>199?</year>
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<publisher>Sega</publisher>
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<part name="cart" interface="megatech_cart">
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<feature name="pcb_type" value="genesis" />
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<dataarea name="rom" size="0x400000">
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<rom name="mp11934.ic1" size="0x080000" crc="932daa09" sha1="a2d7a76f3604c6227d43229908bfbd02b0ef5fd9" offset="0x000000" />
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<rom name="epr-12368-02.ic2" size="0x008000" crc="c129c66c" sha1="e7c0c97db9df9eb04e2f9ff561b64305219b8f1f" offset="0x300000" loadflag="load16_byte" />
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</dataarea>
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</part>
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</software>
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<!-- Game 03 : Super Thunder Blade-->
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<software name="mt_stbld">
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<description>Super Thunder Blade</description>
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<year>199?</year>
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<publisher>Sega</publisher>
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<part name="cart" interface="megatech_cart">
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<feature name="pcb_type" value="genesis" />
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<dataarea name="rom" size="0x400000">
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<rom name="mp11996f.ic1" size="0x080000" crc="9355c34e" sha1="26ff91c2921408673c644b0b1c8931d98524bf63" offset="0x000000" />
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<rom name="epr-12368-03.ic2" size="0x008000" crc="1ba4ac5d" sha1="9bde57d70189d159ebdc537a9026001abfd0deae" offset="0x300000" loadflag="load16_byte" />
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</dataarea>
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</part>
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</software>
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<!-- Game 04 : Great Golf -->
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<software name="mt_ggolf">
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<description>Great Golf</description>
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<year>199?</year>
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<publisher>Sega</publisher>
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<part name="cart" interface="megatech_cart">
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<feature name="pcb_type" value="sms" />
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<dataarea name="rom" size="0x400000">
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<rom name="mp11129f.ic1" size="0x020000" crc="c6611c84" sha1="eab0eed872dd26b13bcf0b2dd74fcbbc078812c9" offset="0x000000" />
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<rom name="epr-12368-04.ic2" size="0x008000" crc="62e5579b" sha1="e1f531be5c40a1216d4192baeda9352384444410" offset="0x300000" loadflag="load16_byte" />
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</dataarea>
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</part>
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</software>
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<!-- Game 06 : Outrun -->
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<software name="mt_orun">
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<description>Out Run</description>
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<year>199?</year>
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<publisher>Sega</publisher>
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<part name="cart" interface="megatech_cart">
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<feature name="pcb_type" value="sms" />
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<dataarea name="rom" size="0x400000">
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<rom name="mpr-11078.ic1" size="0x040000" crc="5589d8d2" sha1="4f9b61b24f0d9fee0448cdbbe8fc05411dbb1102" offset="0x000000" />
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<rom name="epr-12368-06.ic2" size="0x008000" crc="c7c74429" sha1="22ee261a653e10d66e0d6703c988bb7f236a7571" offset="0x300000" loadflag="load16_byte" />
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</dataarea>
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</part>
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</software>
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<!-- Game 25 : Golden Axe -->
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<software name="mt_gaxe">
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<description>Golden Axe</description>
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<year>199?</year>
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<publisher>Sega</publisher>
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<part name="cart" interface="megatech_cart">
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<feature name="pcb_type" value="genesis" />
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<dataarea name="rom" size="0x400000">
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<rom name="12806.ic1" size="0x080000" crc="43456820" sha1="2f7f1fcd979969ac99426f11ab99999a5494a121" offset="0x000000" />
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<rom name="epr-12368-25.ic2" size="0x008000" crc="1f07ed28" sha1="9d54192f4c6c1f8a51c38a835c1dd1e4e3e8279e" offset="0x300000" loadflag="load16_byte" />
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</dataarea>
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</part>
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</software>
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<!-- Game 62 : Sonic the Hedgehog 2 -->
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<software name="mt_soni2">
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<description>Sonic the Hedgehog 2</description>
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<year>199?</year>
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<publisher>Sega</publisher>
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<part name="cart" interface="megatech_cart">
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<feature name="pcb_type" value="genesis" />
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<dataarea name="rom" size="0x400000">
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<rom name="mp15000a-f.ic1" size="0x100000" crc="679ebb49" sha1="557482064677702454562f753460993067ef9e16" offset="0x000000" />
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<rom name="epr-12368-62.ic2" size="0x008000" crc="14a8566f" sha1="d1d14162144bf068ddd19e9736477ff98fb43f9e" offset="0x300000" loadflag="load16_byte" />
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</dataarea>
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</part>
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</software>
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</softwarelist>
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File diff suppressed because it is too large
Load Diff
@ -112,8 +112,6 @@ struct _mtech_bios /* once all the regs are saved in this structure, it would be
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UINT32 bios_ctrl_inputs;
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UINT8 bios_ctrl[6];
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int mt_bank_bank_pos;
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int mt_bank_partial;
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int mt_bank_addr;
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};
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@ -413,36 +413,6 @@ static struct
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static void segacd_mark_tiles_dirty(running_machine* machine, int offset);
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#ifdef UNUSED_FUNCTION
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/* taken from segaic16.c */
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/* doesn't seem to meet my needs, not used */
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static UINT16 read_next_instruction(address_space *space)
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{
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static UINT8 recurse = 0;
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UINT16 result;
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/* Unmapped memory returns the last word on the data bus, which is almost always the opcode */
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/* of the next instruction due to prefetch; however, since we may be encrypted, we actually */
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/* need to return the encrypted opcode, not the last decrypted data. */
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/* Believe it or not, this is actually important for Cotton, which has the following evil */
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/* code: btst #0,$7038f7, which tests the low bit of an unmapped address, which thus should */
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/* return the prefetched value. */
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/* prevent recursion */
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if (recurse)
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return 0xffff;
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/* read original encrypted memory at that address */
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recurse = 1;
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result = space->read_word(cpu_get_pc(space->cpu));
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recurse = 0;
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return result;
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}
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#endif
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static struct genesis_z80_vars
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{
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int z80_is_reset;
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