diff --git a/src/mame/drivers/taito_b.c b/src/mame/drivers/taito_b.c index 4178c2020cd..df61b833959 100644 --- a/src/mame/drivers/taito_b.c +++ b/src/mame/drivers/taito_b.c @@ -3396,6 +3396,30 @@ ROM_START( masterwj ) ROM_LOAD( "b72-01.5", 0x080000, 0x080000, CRC(a24ac26e) SHA1(895715a2bb0cb15334cba2283bd228b4fc08cd0c) ) ROM_END + + +ROM_START( yukiwo ) + ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ + ROM_LOAD16_BYTE( "ic33-rom0e.bin", 0x00000, 0x20000, CRC(a0dd51d9) SHA1(a4740bf08e26e1e576344c95d945df5d970738f2) ) + ROM_LOAD16_BYTE( "ic24-e882.bin", 0x00001, 0x20000, CRC(d66f29d4) SHA1(0854f1a0943a20693e6cd02825666e39b4fe28ca) ) + ROM_LOAD16_BYTE( "ic34-rom1e.bin", 0x40000, 0x10000, CRC(5ab7bc95) SHA1(393edefda5657853dccc21fa7848239789dbca65) ) + ROM_LOAD16_BYTE( "ic25-rom10.bin", 0x40001, 0x10000, CRC(0571b986) SHA1(aba9ac5fa4bd86cfa037baf34980b6a72417836b) ) + + ROM_REGION( 0x1c000, "audiocpu", 0 ) /* 64k for Z80 code */ + ROM_LOAD( "ic30-snd.bin", 0x00000, 0x4000, CRC(8632adb7) SHA1(a746ed0e7e2c2c216874b5729d59d7ed37689e4f) ) + ROM_CONTINUE( 0x10000, 0x4000 ) /* banked stuff */ + + ROM_REGION( 0x100000, "gfx1", 0 ) + ROM_LOAD16_BYTE( "ic1-a010.bin", 0x000001, 0x020000, CRC(0030dce2) SHA1(649e0caf83b259814e1f0c2f6de40ebd8ea1a639) ) + ROM_LOAD16_BYTE( "ic5-9df1.bin", 0x000000, 0x020000, CRC(0507b908) SHA1(72f9913ddec37cd4e6b0b611619d0195302eb7e8) ) + ROM_LOAD16_BYTE( "ic3-1305.bin", 0x080001, 0x020000, CRC(8772b1a6) SHA1(961c8da0fcc3ce9dd334d7bcae75d8b93ded0bb4) ) + ROM_LOAD16_BYTE( "ic7-7c16.bin", 0x080000, 0x020000, CRC(a366bffd) SHA1(0b68163c73a8a020edbcd016b175d269ce2ad825) ) + ROM_LOAD16_BYTE( "ic2-6588.bin", 0x040001, 0x020000, CRC(25e79bc2) SHA1(f5b88ced9816338f45eb3430f7df0ecd5326321d) ) + ROM_LOAD16_BYTE( "ic6-6f3f.bin", 0x040000, 0x020000, CRC(77afcf80) SHA1(93886ad1bddc3bce578f575598e55bdd6e31c5ee) ) + ROM_LOAD16_BYTE( "ic4-9e5e.bin", 0x0c0001, 0x020000, CRC(3b30166b) SHA1(9450bcd30cf903cc0ae6c5f1cf2735ddd457e5f0) ) + ROM_LOAD16_BYTE( "ic8-e28a.bin", 0x0c0000, 0x020000, CRC(1b3db354) SHA1(a8481799182e5a06e105a4600679d4544317a350) ) +ROM_END + ROM_START( silentd ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "east-12-1.ic32", 0x00000, 0x20000, CRC(5883d362) SHA1(21c3af053fa92c26f119466ecd655697cc72ff3a) ) @@ -3555,32 +3579,46 @@ DRIVER_INIT_MEMBER(taitob_state,taito_b) GAME( 1989, masterw, 0, masterw, masterw, taitob_state, taito_b, ROT270, "Taito Corporation Japan", "Master of Weapon (World)", GAME_SUPPORTS_SAVE ) GAME( 1989, masterwu, masterw, masterw, masterwu, taitob_state, taito_b, ROT270, "Taito America Corporation", "Master of Weapon (US)", GAME_SUPPORTS_SAVE ) GAME( 1989, masterwj, masterw, masterw, masterwj, taitob_state, taito_b, ROT270, "Taito Corporation", "Master of Weapon (Japan)", GAME_SUPPORTS_SAVE ) +GAME( 1989, yukiwo, masterw, masterw, masterwj, taitob_state, taito_b, ROT270, "Taito Corporation Japan", "Yukiwo (World, prototype)", GAME_SUPPORTS_SAVE ) + GAME( 1988, nastar, 0, rastsag2, nastar, taitob_state, taito_b, ROT0, "Taito Corporation Japan", "Nastar (World)", GAME_SUPPORTS_SAVE ) GAME( 1988, nastarw, nastar, rastsag2, nastarw, taitob_state, taito_b, ROT0, "Taito America Corporation", "Nastar Warrior (US)", GAME_SUPPORTS_SAVE ) GAME( 1988, rastsag2, nastar, rastsag2, rastsag2, taitob_state, taito_b, ROT0, "Taito Corporation", "Rastan Saga 2 (Japan)", GAME_SUPPORTS_SAVE ) + GAME( 1989, rambo3, 0, rambo3, rambo3, taitob_state, taito_b, ROT0, "Taito Europe Corporation", "Rambo III (Europe)", GAME_SUPPORTS_SAVE ) GAME( 1989, rambo3u, rambo3, rambo3, rambo3u, taitob_state, taito_b, ROT0, "Taito America Corporation", "Rambo III (US)", GAME_SUPPORTS_SAVE ) GAME( 1989, rambo3p, rambo3, rambo3p, rambo3p, taitob_state, taito_b, ROT0, "Taito Europe Corporation", "Rambo III (Europe, Proto?)", GAME_SUPPORTS_SAVE ) + GAME( 1989, crimec, 0, crimec, crimec, taitob_state, taito_b, ROT0, "Taito Corporation Japan", "Crime City (World)", GAME_SUPPORTS_SAVE ) GAME( 1989, crimecu, crimec, crimec, crimecu, taitob_state, taito_b, ROT0, "Taito America Corporation", "Crime City (US)", GAME_SUPPORTS_SAVE ) GAME( 1989, crimecj, crimec, crimec, crimecj, taitob_state, taito_b, ROT0, "Taito Corporation", "Crime City (Japan)", GAME_SUPPORTS_SAVE ) + GAME( 1988, tetrist, tetris, tetrist, tetrist, taitob_state, taito_b, ROT0, "Sega", "Tetris (Japan, Taito B-System, Nastar Conversion Kit)", GAME_SUPPORTS_SAVE ) GAME( 1988, tetrista, tetris, tetrista, tetrist, taitob_state, taito_b, ROT0, "Sega", "Tetris (Japan, Taito B-System, Master of Weapon Conversion Kit)", GAME_SUPPORTS_SAVE ) + GAME( 1989, viofight, 0, viofight, viofight, taitob_state, taito_b, ROT0, "Taito Corporation Japan", "Violence Fight (World)", GAME_SUPPORTS_SAVE ) GAME( 1989, viofightu,viofight,viofight, viofightu, taitob_state, taito_b, ROT0, "Taito America Corporation", "Violence Fight (US)", GAME_SUPPORTS_SAVE ) GAME( 1989, viofightj,viofight,viofight, viofightj, taitob_state, taito_b, ROT0, "Taito Corporation", "Violence Fight (Japan)", GAME_SUPPORTS_SAVE ) + GAME( 1990, ashura, 0, ashura, ashura, taitob_state, taito_b, ROT270, "Taito Corporation Japan", "Ashura Blaster (World)", GAME_SUPPORTS_SAVE ) GAME( 1990, ashuraj, ashura, ashura, ashuraj, taitob_state, taito_b, ROT270, "Taito Corporation", "Ashura Blaster (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1990, ashurau, ashura, ashura, ashurau, taitob_state, taito_b, ROT270, "Taito America Corporation", "Ashura Blaster (US)", GAME_SUPPORTS_SAVE ) + GAME( 1990, hitice, 0, hitice, hitice, taitob_state, taito_b, ROT0, "Taito Corporation (Williams license)", "Hit the Ice (US)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) GAME( 1990, hiticej, hitice, hitice, hiticej, taitob_state, taito_b, ROT0, "Taito Corporation (licensed from Midway)", "Hit the Ice (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) + GAME( 1991, selfeena, 0, selfeena, selfeena, taitob_state, taito_b, ROT0, "East Technology", "Sel Feena", GAME_SUPPORTS_SAVE ) + GAME( 1992, silentd, 0, silentd, silentd, taitob_state, taito_b, ROT0, "Taito Corporation Japan", "Silent Dragon (World)", GAME_SUPPORTS_SAVE ) GAME( 1992, silentdj, silentd, silentd, silentdj, taitob_state, taito_b, ROT0, "Taito Corporation", "Silent Dragon (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1992, silentdu, silentd, silentd, silentdu, taitob_state, taito_b, ROT0, "Taito America Corporation", "Silent Dragon (US)", GAME_SUPPORTS_SAVE ) + GAME( 1993, ryujin, 0, ryujin, ryujin, taitob_state, taito_b, ROT270, "Taito Corporation", "Ryu Jin (Japan)", GAME_SUPPORTS_SAVE ) + GAME( 1993, qzshowby, 0, qzshowby, qzshowby, taitob_state, taito_b, ROT0, "Taito Corporation", "Quiz Sekai wa SHOW by shobai (Japan)", GAME_SUPPORTS_SAVE ) + GAME( 1994, pbobble, 0, pbobble, pbobble, taitob_state, taito_b, ROT0, "Taito Corporation", "Puzzle Bobble (Japan, B-System)", GAME_SUPPORTS_SAVE ) + GAME( 1994, spacedx, 0, spacedx, pbobble, taitob_state, taito_b, ROT0, "Taito Corporation", "Space Invaders DX (US, v2.1)", GAME_SUPPORTS_SAVE ) GAME( 1994, spacedxj, spacedx, spacedx, pbobble, taitob_state, taito_b, ROT0, "Taito Corporation", "Space Invaders DX (Japan, v2.1)", GAME_SUPPORTS_SAVE ) GAME( 1994, spacedxo, spacedx, spacedxo, spacedxo, taitob_state, taito_b, ROT0, "Taito Corporation", "Space Invaders DX (Japan, v2.0)", GAME_SUPPORTS_SAVE ) diff --git a/src/mame/mame.lst b/src/mame/mame.lst index 72f548a87ce..868dc505b08 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -2232,6 +2232,7 @@ tetristh // C26 (c) 1988 Sega Enterprises,Ltd. (Japan) masterw // B72 (c) 1989 Taito Corporation Japan (World) masterwu // B72 (c) 1989 Taito America Corporation (US) masterwj // B72 (c) 1989 Taito Corporation (Japan) +yukiwo // prototype nastar // B81 (c) 1988 Taito Corporation Japan (World) nastarw // B81 (c) 1988 Taito America Corporation (US) rastsag2 // B81 (c) 1988 Taito Corporation (Japan)