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https://github.com/holub/mame
synced 2025-07-05 01:48:29 +03:00
The Boat improvements... [Roberto Fresca]
- Added hopper and routed the lines. - Added all clocks, VDP memory, and hopper pulses timming via #define. - Added port impulse to the coins/keyin inputs. - Added Payment Type DIP switch (Payout/Hopper). - Added Clear Memory DIP switch.
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@ -50,22 +50,19 @@
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(*) Note: The CE line of the extra ROM that should be located in the
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empty socket, is tied to PPI port B, D3.
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*******************************************************************************
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Todo:
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- hopper for payout
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*******************************************************************************/
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#include "emu.h"
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#include "cpu/z80/z80.h"
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#include "machine/i8255.h"
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#include "machine/nvram.h"
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#include "machine/ticket.h"
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#include "sound/ay8910.h"
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#include "video/v9938.h"
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#include "screen.h"
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#include "speaker.h"
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class tvg01_state : public driver_device
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{
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public:
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@ -73,6 +70,7 @@ public:
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: driver_device(mconfig, type, tag)
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, m_player_inputs{{*this, "INP1.%u", 0U}, {*this, "INP2.%u", 0U}}
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, m_banked_rom(*this, "banked_rom")
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, m_hopper(*this, "hopper")
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{
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}
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@ -92,11 +90,21 @@ private:
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required_ioport_array<6> m_player_inputs[2];
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required_region_ptr<u8> m_banked_rom;
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required_device<ticket_dispenser_device> m_hopper;
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u8 m_input_select[2];
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u8 m_bank_select;
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};
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#define MAIN_CLOCK XTAL(21'477'272)
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#define VDP_CLOCK MAIN_CLOCK
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#define CPU_CLOCK MAIN_CLOCK / 6
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#define PSG_CLOCK MAIN_CLOCK / 12
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#define VDP_MEM 0x20000 // 4x MB81464-15
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#define HOPPER_PULSE 50 // time between hopper pulses in milliseconds
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void tvg01_state::machine_start()
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{
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save_item(NAME(m_input_select));
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@ -124,6 +132,7 @@ u8 tvg01_state::player_inputs_r()
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void tvg01_state::bank_select_w(u8 data)
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{
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m_bank_select = data;
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m_hopper->motor_w(BIT(data, 4));
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}
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u8 tvg01_state::bank_r(offs_t offset)
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@ -137,6 +146,7 @@ u8 tvg01_state::bank_r(offs_t offset)
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return result;
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}
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void tvg01_state::mem_map(address_map &map)
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{
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map(0x0000, 0x7fff).rom().region("program", 0);
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@ -154,16 +164,17 @@ void tvg01_state::io_map(address_map &map)
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map(0xa0, 0xa3).rw("ppi2", FUNC(i8255_device::read), FUNC(i8255_device::write));
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}
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static INPUT_PORTS_START(theboat)
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PORT_START("INP0")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("P1 Coin (1 credit)") // P1 - coin (1 credit)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_NAME("P2 Key Up (10 credits)") // P2 - keyup (10 credits)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK) PORT_NAME("Analyze / Bookkeeping") // analyze (bookkeeping)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Pay Out") PORT_CODE(KEYCODE_I) // P2 - keyout
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("P1 Key Up (10 credits)") // P1 - keyup (10 credits)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Hopper") PORT_CODE(KEYCODE_L) // hopper line
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("P2 Coin (1 credit)") // P2 - coin (1 credit)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Pay Out") PORT_CODE(KEYCODE_U) // P1 - keyout
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("P1 Coin (1 credit)")
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(10) PORT_NAME("P2 Key Up (10 credits)")
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK) PORT_NAME("Analyze / Bookkeeping")
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Pay Out") PORT_CODE(KEYCODE_I)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(10) PORT_NAME("P1 Key Up (10 credits)")
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("hopper", ticket_dispenser_device, line_r)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("P2 Coin (1 credit)")
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Pay Out") PORT_CODE(KEYCODE_U)
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PORT_START("INP1.0")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 1-2") PORT_CODE(KEYCODE_Q)
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@ -256,13 +267,13 @@ static INPUT_PORTS_START(theboat)
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PORT_DIPSETTING(0x08, "1 Coin 2 Credit / 1 Pulse 20 Credits")
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PORT_DIPSETTING(0x04, "1 Coin 5 Credit / 1 Pulse 50 Credits")
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PORT_DIPSETTING(0x00, "1 Coin 10 Credit / 1 Pulse 100 Credits")
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PORT_DIPNAME(0x10, 0x10, "Key Out") PORT_DIPLOCATION("DSW:4")
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PORT_DIPSETTING(0x10, DEF_STR(Off))
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PORT_DIPSETTING(0x00, DEF_STR(On))
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PORT_DIPNAME(0x10, 0x10, "Payment") PORT_DIPLOCATION("DSW:4")
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PORT_DIPSETTING(0x10, "Pay Out")
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PORT_DIPSETTING(0x00, "Hopper")
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PORT_DIPNAME(0x20, 0x20, DEF_STR(Unknown)) PORT_DIPLOCATION("DSW:3")
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PORT_DIPSETTING(0x20, DEF_STR(Off))
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PORT_DIPSETTING(0x00, DEF_STR(On))
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PORT_DIPNAME(0x40, 0x40, "Unknown (Should be OFF)") PORT_DIPLOCATION("DSW:2")
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PORT_DIPNAME(0x40, 0x40, "Clear Memory") PORT_DIPLOCATION("DSW:2")
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PORT_DIPSETTING(0x40, DEF_STR(Off))
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PORT_DIPSETTING(0x00, DEF_STR(On))
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PORT_DIPNAME(0x80, 0x80, "Test Mode") PORT_DIPLOCATION("DSW:1")
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@ -270,9 +281,10 @@ static INPUT_PORTS_START(theboat)
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PORT_DIPSETTING(0x00, DEF_STR(On))
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INPUT_PORTS_END
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void tvg01_state::theboat(machine_config &config)
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{
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z80_device &maincpu(Z80(config, "maincpu", 21.477272_MHz_XTAL / 6)); // LH0080A
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z80_device &maincpu(Z80(config, "maincpu", CPU_CLOCK)); // LH0080A
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maincpu.set_addrmap(AS_PROGRAM, &tvg01_state::mem_map);
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maincpu.set_addrmap(AS_IO, &tvg01_state::io_map);
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@ -289,18 +301,21 @@ void tvg01_state::theboat(machine_config &config)
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SCREEN(config, "screen", SCREEN_TYPE_RASTER);
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v9938_device &vdp(V9938(config, "vdp", 21.477272_MHz_XTAL)); // unknown type (surface-scratched 64-pin SDIP)
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v9938_device &vdp(V9938(config, "vdp", VDP_CLOCK)); // unknown type (surface-scratched 64-pin SDIP)
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vdp.set_screen_ntsc("screen");
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vdp.set_vram_size(0x20000); // 4x MB81464-15
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vdp.set_vram_size(VDP_MEM); // 4x MB81464-15
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vdp.int_cb().set_inputline("maincpu", INPUT_LINE_IRQ0);
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TICKET_DISPENSER(config, "hopper", attotime::from_msec(HOPPER_PULSE), TICKET_MOTOR_ACTIVE_HIGH, TICKET_STATUS_ACTIVE_HIGH);
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SPEAKER(config, "mono").front_center();
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ay8910_device &psg(AY8910(config, "psg", 21.477272_MHz_XTAL / 12)); // GI AY-3-8910A
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ay8910_device &psg(AY8910(config, "psg", PSG_CLOCK)); // GI AY-3-8910A
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psg.port_a_read_callback().set_ioport("DSW");
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psg.add_route(ALL_OUTPUTS, "mono", 1.0);
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}
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ROM_START(theboat)
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ROM_REGION(0x8000, "program", 0)
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ROM_LOAD("1.ic3", 0x0000, 0x4000, CRC(04a0ef56) SHA1(40256f858032efa1375d336f141dbbd08a8802f7))
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@ -313,5 +328,6 @@ ROM_START(theboat)
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// Empty socket for one more ROM (IC16),
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ROM_END
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// YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS
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GAME(1987, theboat, 0, theboat, theboat, tvg01_state, empty_init, ROT0, "Hit Gun Co, LTD", "The Boat", MACHINE_SUPPORTS_SAVE)
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