Clear pending IRQ if the IRQ enable flag is disabled in the SNES driver [Angelo Salese]

This commit is contained in:
Angelo Salese 2010-04-02 17:56:30 +00:00
parent a5a7c90161
commit a5aaebdd88

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@ -412,37 +412,37 @@ READ8_HANDLER( snes_r_io )
case DMAP4: case DMAP5: case DMAP6: case DMAP7:
return state->dma_channel[(offset & 0x70) >> 4].dmap;
case BBAD0: case BBAD1: case BBAD2: case BBAD3: /*0x43n1*/
case BBAD4: case BBAD5: case BBAD6: case BBAD7:
case BBAD4: case BBAD5: case BBAD6: case BBAD7:
return state->dma_channel[(offset & 0x70) >> 4].dest_addr;
case A1T0L: case A1T1L: case A1T2L: case A1T3L: /*0x43n2*/
case A1T4L: case A1T5L: case A1T6L: case A1T7L:
case A1T4L: case A1T5L: case A1T6L: case A1T7L:
return state->dma_channel[(offset & 0x70) >> 4].src_addr & 0xff;
case A1T0H: case A1T1H: case A1T2H: case A1T3H: /*0x43n3*/
case A1T4H: case A1T5H: case A1T6H: case A1T7H:
case A1T4H: case A1T5H: case A1T6H: case A1T7H:
return (state->dma_channel[(offset & 0x70) >> 4].src_addr >> 8) & 0xff;
case A1B0: case A1B1: case A1B2: case A1B3: /*0x43n4*/
case A1B4: case A1B5: case A1B6: case A1B7:
case A1B4: case A1B5: case A1B6: case A1B7:
return state->dma_channel[(offset & 0x70) >> 4].bank;
case DAS0L: case DAS1L: case DAS2L: case DAS3L: /*0x43n5*/
case DAS4L: case DAS5L: case DAS6L: case DAS7L:
case DAS0L: case DAS1L: case DAS2L: case DAS3L: /*0x43n5*/
case DAS4L: case DAS5L: case DAS6L: case DAS7L:
return state->dma_channel[(offset & 0x70) >> 4].trans_size & 0xff;
case DAS0H: case DAS1H: case DAS2H: case DAS3H: /*0x43n6*/
case DAS4H: case DAS5H: case DAS6H: case DAS7H:
case DAS0H: case DAS1H: case DAS2H: case DAS3H: /*0x43n6*/
case DAS4H: case DAS5H: case DAS6H: case DAS7H:
return (state->dma_channel[(offset & 0x70) >> 4].trans_size >> 8) & 0xff;
case DSAB0: case DSAB1: case DSAB2: case DSAB3: /*0x43n7*/
case DSAB4: case DSAB5: case DSAB6: case DSAB7:
case DSAB0: case DSAB1: case DSAB2: case DSAB3: /*0x43n7*/
case DSAB4: case DSAB5: case DSAB6: case DSAB7:
return state->dma_channel[(offset & 0x70) >> 4].ibank;
case A2A0L: case A2A1L: case A2A2L: case A2A3L: /*0x43n8*/
case A2A4L: case A2A5L: case A2A6L: case A2A7L:
case A2A4L: case A2A5L: case A2A6L: case A2A7L:
return state->dma_channel[(offset & 0x70) >> 4].hdma_addr & 0xff;
case A2A0H: case A2A1H: case A2A2H: case A2A3H: /*0x43n9*/
case A2A4H: case A2A5H: case A2A6H: case A2A7H:
case A2A4H: case A2A5H: case A2A6H: case A2A7H:
return (state->dma_channel[(offset & 0x70) >> 4].hdma_addr >> 8) & 0xff;
case NTRL0: case NTRL1: case NTRL2: case NTRL3: /*0x43na*/
case NTRL4: case NTRL5: case NTRL6: case NTRL7:
case NTRL4: case NTRL5: case NTRL6: case NTRL7:
return state->dma_channel[(offset & 0x70) >> 4].hdma_line_counter;
case 0x430b: case 0x431b: case 0x432b: case 0x433b: /* according to bsnes, this does not return open_bus (even if its precise effect is unknown) */
case 0x434b: case 0x435b: case 0x436b: case 0x437b:
case 0x434b: case 0x435b: case 0x436b: case 0x437b:
return state->dma_channel[(offset & 0x70) >> 4].unk;
#ifndef MESS
@ -556,6 +556,12 @@ WRITE8_HANDLER( snes_w_io )
}
break;
case NMITIMEN: /* Flag for v-blank, timer int. and joy read */
if((snes_ram[NMITIMEN] & 0x30) == 0x00)
{
cpu_set_input_line(state->maincpu, G65816_LINE_IRQ, CLEAR_LINE );
snes_ram[TIMEUP] = 0; // flag is cleared on both read and write
}
break;
case OLDJOY2: /* Old NES joystick support */
break;
case WRIO: /* Programmable I/O port - latches H/V counters on a 0->1 transition */
@ -666,47 +672,47 @@ WRITE8_HANDLER( snes_w_io )
state->dma_channel[(offset & 0x70) >> 4].dmap = data;
break;
case BBAD0: case BBAD1: case BBAD2: case BBAD3: /*0x43n1*/
case BBAD4: case BBAD5: case BBAD6: case BBAD7:
case BBAD4: case BBAD5: case BBAD6: case BBAD7:
state->dma_channel[(offset & 0x70) >> 4].dest_addr = data;
break;
case A1T0L: case A1T1L: case A1T2L: case A1T3L: /*0x43n2*/
case A1T4L: case A1T5L: case A1T6L: case A1T7L:
case A1T4L: case A1T5L: case A1T6L: case A1T7L:
state->dma_channel[(offset & 0x70) >> 4].src_addr = (state->dma_channel[(offset & 0x70) >> 4].src_addr & 0xff00) | (data << 0);
break;
case A1T0H: case A1T1H: case A1T2H: case A1T3H: /*0x43n3*/
case A1T4H: case A1T5H: case A1T6H: case A1T7H:
case A1T4H: case A1T5H: case A1T6H: case A1T7H:
state->dma_channel[(offset & 0x70) >> 4].src_addr = (state->dma_channel[(offset & 0x70) >> 4].src_addr & 0x00ff) | (data << 8);
break;
case A1B0: case A1B1: case A1B2: case A1B3: /*0x43n4*/
case A1B4: case A1B5: case A1B6: case A1B7:
case A1B4: case A1B5: case A1B6: case A1B7:
state->dma_channel[(offset & 0x70) >> 4].bank = data;
break;
case DAS0L: case DAS1L: case DAS2L: case DAS3L: /*0x43n5*/
case DAS4L: case DAS5L: case DAS6L: case DAS7L:
case DAS0L: case DAS1L: case DAS2L: case DAS3L: /*0x43n5*/
case DAS4L: case DAS5L: case DAS6L: case DAS7L:
state->dma_channel[(offset & 0x70) >> 4].trans_size = (state->dma_channel[(offset & 0x70) >> 4].trans_size & 0xff00) | (data << 0);
break;
case DAS0H: case DAS1H: case DAS2H: case DAS3H: /*0x43n6*/
case DAS4H: case DAS5H: case DAS6H: case DAS7H:
case DAS0H: case DAS1H: case DAS2H: case DAS3H: /*0x43n6*/
case DAS4H: case DAS5H: case DAS6H: case DAS7H:
state->dma_channel[(offset & 0x70) >> 4].trans_size = (state->dma_channel[(offset & 0x70) >> 4].trans_size & 0x00ff) | (data << 8);
break;
case DSAB0: case DSAB1: case DSAB2: case DSAB3: /*0x43n7*/
case DSAB4: case DSAB5: case DSAB6: case DSAB7:
case DSAB0: case DSAB1: case DSAB2: case DSAB3: /*0x43n7*/
case DSAB4: case DSAB5: case DSAB6: case DSAB7:
state->dma_channel[(offset & 0x70) >> 4].ibank = data;
break;
case A2A0L: case A2A1L: case A2A2L: case A2A3L: /*0x43n8*/
case A2A4L: case A2A5L: case A2A6L: case A2A7L:
case A2A4L: case A2A5L: case A2A6L: case A2A7L:
state->dma_channel[(offset & 0x70) >> 4].hdma_addr = (state->dma_channel[(offset & 0x70) >> 4].hdma_addr & 0xff00) | (data << 0);
break;
case A2A0H: case A2A1H: case A2A2H: case A2A3H: /*0x43n9*/
case A2A4H: case A2A5H: case A2A6H: case A2A7H:
case A2A4H: case A2A5H: case A2A6H: case A2A7H:
state->dma_channel[(offset & 0x70) >> 4].hdma_addr = (state->dma_channel[(offset & 0x70) >> 4].hdma_addr & 0x00ff) | (data << 8);
break;
case NTRL0: case NTRL1: case NTRL2: case NTRL3: /*0x43na*/
case NTRL4: case NTRL5: case NTRL6: case NTRL7:
case NTRL4: case NTRL5: case NTRL6: case NTRL7:
state->dma_channel[(offset & 0x70) >> 4].hdma_line_counter = data;
break;
case 0x430b: case 0x431b: case 0x432b: case 0x433b:
case 0x434b: case 0x435b: case 0x436b: case 0x437b:
case 0x434b: case 0x435b: case 0x436b: case 0x437b:
state->dma_channel[(offset & 0x70) >> 4].unk = data;
break;
}
@ -968,7 +974,7 @@ READ8_HANDLER( snes_r_bank4 )
}
}
else if (snes_cart.mode & 0x0a) /* Mode 21 & 25 */
value = snes_ram[0x600000 + offset];
value = snes_ram[0x600000 + offset];
return value;
}
@ -1772,7 +1778,7 @@ INLINE void snes_dma_transfer( const address_space *space, UINT8 dma, UINT32 abu
memory_write_byte(space, abus, 0x00);
return;
}
else
else
{
if (!dma_abus_valid(abus))
return;
@ -1790,7 +1796,7 @@ INLINE void snes_dma_transfer( const address_space *space, UINT8 dma, UINT32 abu
//read is irrelevent, as it cannot be observed by software
return;
}
else
else
{
memory_write_byte(space, bbus, snes_abus_read(space, abus));
return;
@ -1834,9 +1840,9 @@ static void snes_hdma_update( const address_space *space, int dma )
state->dma_channel[dma].hdma_line_counter = snes_abus_read(space, abus);
if (state->dma_channel[dma].dmap & 0x40)
if (state->dma_channel[dma].dmap & 0x40)
{
/* One oddity: if $43xA is 0 and this is the last active HDMA channel for this scanline, only load
/* One oddity: if $43xA is 0 and this is the last active HDMA channel for this scanline, only load
one byte for Address, and use the $00 for the low byte. So Address ends up incremented one less than
otherwise expected */
@ -1885,7 +1891,7 @@ static void snes_hdma( const address_space *space )
{
if (BIT(state->hdmaen, i))
{
if (state->dma_channel[i].do_transfer)
if (state->dma_channel[i].do_transfer)
{
/* Get transfer addresses */
if (state->dma_channel[i].dmap & 0x40) /* Indirect */
@ -1893,7 +1899,7 @@ static void snes_hdma( const address_space *space )
else /* Absolute */
abus = (state->dma_channel[i].bank << 16) + state->dma_channel[i].hdma_addr;
bbus = state->dma_channel[i].dest_addr + 0x2100;
bbus = state->dma_channel[i].dest_addr + 0x2100;
switch (state->dma_channel[i].dmap & 0x07)
{