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https://github.com/holub/mame
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Added text tilemap flickering. It allows to see the selected options.
---- It was checked with the original pcb, but the owner hasn't provided any video.
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@ -8,9 +8,7 @@
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Notes:
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- Is the brightness effect right or there's a different video effect?
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- In the service menu, where you can configure game options, and when you have to
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choose the Game Mode, you can't see what is selected, becase the 2 halves of the
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palette used by txt tilemap have the same data. Is it a real game bug?
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- Text tilemap flickering could be a bit different.
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*****************************************************************************************/
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@ -40,7 +38,10 @@ static TILE_GET_INFO( get_txt_tile_info )
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tileno = txt_videoram[tile_index] & 0x0fff;
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colour = txt_videoram[tile_index] & 0xf000;
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colour = colour >> 12;
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SET_TILE_INFO(0,tileno,colour,0);
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tileinfo->category = (colour & 8) ? 1 : 0;
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}
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static VIDEO_START( pzletime )
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@ -105,6 +106,8 @@ static VIDEO_UPDATE( pzletime )
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}
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tilemap_draw(bitmap,cliprect,txt_tilemap,0,0);
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if((video_screen_get_frame_number(screen) % 16) != 0)
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tilemap_draw(bitmap,cliprect,txt_tilemap,1,0);
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return 0;
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}
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