new clones

Fantasy Zone (prototype) [Unigame]

unfortunately the board wsa missing a lot of roms, some had gone bad, and it looks like some should be different.  it also has an MCU, but possibly leftover from something else.
This commit is contained in:
David Haywood 2014-02-02 22:31:19 +00:00
parent 38db273225
commit a63e241a63
2 changed files with 49 additions and 1 deletions

View File

@ -1975,6 +1975,16 @@ static MACHINE_CONFIG_DERIVED( system16a_no7751, system16a )
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END MACHINE_CONFIG_END
/*
static MACHINE_CONFIG_DERIVED( system16a_i8751_no7751, system16a_i8751 )
MCFG_DEVICE_REMOVE("n7751")
MCFG_DEVICE_REMOVE("dac")
MCFG_SOUND_REPLACE("ymsnd", YM2151, 4000000)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
*/
static MACHINE_CONFIG_DERIVED( system16a_fd1089a_no7751, system16a_fd1089a ) static MACHINE_CONFIG_DERIVED( system16a_fd1089a_no7751, system16a_fd1089a )
MCFG_DEVICE_REMOVE("n7751") MCFG_DEVICE_REMOVE("n7751")
MCFG_DEVICE_REMOVE("dac") MCFG_DEVICE_REMOVE("dac")
@ -2519,6 +2529,42 @@ ROM_START( fantzonep )
ROM_END ROM_END
ROM_START( fantzonepr )
ROM_REGION( 0x40000, "maincpu", 0 ) // 68000 code
ROM_LOAD16_BYTE( "ic43-prg-dd2c.bin", 0x000000, 0x8000, CRC(895436e1) SHA1(5cf294fc4fcbacab5d2696aa4f536a8f48d4c4ce) ) // different
ROM_LOAD16_BYTE( "ic26-prg20-658q.bin", 0x000001, 0x8000, CRC(a0d53b86) SHA1(02b8ba869c226d929b6b761982efc262467baafc) ) // different
ROM_LOAD16_BYTE( "ic42-prg13-eb1f.bin", 0x010000, 0x8000, CRC(a08e9d65) SHA1(e3f8b4f1dcdd7bcdd57ae295d721131b7cc33500) ) // different
ROM_LOAD16_BYTE( "ic25-prg15-2b8c.bin", 0x010001, 0x8000, CRC(7e6fdae0) SHA1(c00e7e4e78505ce731483275cfcad285999bbaf3) ) // different
ROM_LOAD16_BYTE( "epr-7387.41", 0x020000, 0x8000, CRC(0acd335d) SHA1(f39566a2069eefa7682c57c6521ea7a328738d06) ) // missing - assumed to be the same because the rom below is
ROM_LOAD16_BYTE( "ic24-prg20-2f57.bin", 0x020001, 0x8000, CRC(fd909341) SHA1(2f1e01eb7d7b330c9c0dd98e5f8ed4973f0e93fb) ) // MATCH
ROM_REGION( 0x18000, "gfx1", 0 ) // tiles
ROM_LOAD( "ic95-1413.bin", 0x00000, 0x08000, CRC(158af770) SHA1(a02c500920770a987c9d8c78e0313cb3434c1873) ) // 96.661377%
ROM_LOAD( "ic94-3e96.bin", 0x08000, 0x08000, CRC(2fea4fe7) SHA1(891dbf163378e9ef55b97b4cb8ac02dab05f206c) ) // 96.710205%
ROM_LOAD( "ic93-de1b.bin", 0x10000, 0x08000, BAD_DUMP CRC(335fe57a) SHA1(93cfcfd1d06daa03b1b000460c4e0ff54aa9f317) ) // 72.341919%
ROM_LOAD( "epr-7390.93", 0x10000, 0x08000, CRC(d90609c6) SHA1(4232f6ecb21f242c0c8d81e06b88bc742668609f) ) // loading this because above is bad, should have differences tho :-(
ROM_REGION16_BE( 0x80000, "sprites", ROMREGION_ERASEFF ) // sprites
ROM_LOAD16_BYTE( "epr-7392.10", 0x00001, 0x8000, CRC(5bb7c8b6) SHA1(eaa0ed63ac4f66ee285757e842bdd7b005292600) ) // missing (assumed the same because of match below)
ROM_LOAD16_BYTE( "ic11-6235.bin", 0x00000, 0x8000, CRC(74ae4b57) SHA1(1f24b1faea765994b85f0e7ac8e944c8da22103f) ) // MATCH
ROM_LOAD16_BYTE( "ic17-5f7c.bin", 0x10001, 0x8000, CRC(9d5b5be8) SHA1(c54a6686e8d08525bafad24d40a17dae4b856e6c) ) // no match (seems bad) - ignore
ROM_LOAD16_BYTE( "epr-7393.17", 0x10001, 0x8000, CRC(14fc7e82) SHA1(ca7caca989a3577dd30ad4f66b0fcce712a454ef) ) // (assumed the same because of match below)
ROM_LOAD16_BYTE( "ic18-2614.bin", 0x10000, 0x8000, CRC(e05a1e25) SHA1(9691d9f0763b7483ee6912437902f22ab4b78a05) ) // MATCH
// these were missing, but it seems like they should be different?
ROM_LOAD16_BYTE( "ic23", 0x20001, 0x8000, BAD_DUMP CRC(531ca13f) SHA1(19e68bc515f6021e1145cff4f3f0e083839ee8f3) ) // misisng
ROM_LOAD16_BYTE( "ic24", 0x20000, 0x8000, BAD_DUMP CRC(68807b49) SHA1(0a189da8cdd2090e76d6d06c55b478abce60542d) ) // missing
ROM_REGION( 0x10000, "soundcpu", 0 ) // sound CPU
ROM_LOAD( "ic12-sound-56-5.bin", 0x0000, 0x8000, CRC(e62ddff6) SHA1(bd601f1e43d96b8bfae0a880d031b418e6c953b0) )
ROM_REGION( 0x1000, "mcu", 0 ) // Intel i8751 protection MCU (doesn't seem to be used?)
ROM_LOAD( "8751.bin", 0x00000, 0x1000, CRC(c0d325e6) SHA1(dbce2ebfab704e70b9b4a0ba442b09c5d137c878) )
ROM_END
//************************************************************************************************************************* //*************************************************************************************************************************
//************************************************************************************************************************* //*************************************************************************************************************************
//************************************************************************************************************************* //*************************************************************************************************************************
@ -3470,6 +3516,7 @@ GAME( 1986, alexkidd1, alexkidd, system16a_fd1089a, alexkidd, segas16a
GAME( 1986, fantzone, 0, system16a_no7751, fantzone, segas16a_state,generic, ROT0, "Sega", "Fantasy Zone (Rev A, unprotected)", GAME_SUPPORTS_SAVE ) GAME( 1986, fantzone, 0, system16a_no7751, fantzone, segas16a_state,generic, ROT0, "Sega", "Fantasy Zone (Rev A, unprotected)", GAME_SUPPORTS_SAVE )
GAME( 1986, fantzone1, fantzone, system16a_no7751, fantzone, segas16a_state,generic, ROT0, "Sega", "Fantasy Zone (unprotected)", GAME_SUPPORTS_SAVE ) GAME( 1986, fantzone1, fantzone, system16a_no7751, fantzone, segas16a_state,generic, ROT0, "Sega", "Fantasy Zone (unprotected)", GAME_SUPPORTS_SAVE )
GAME( 1986, fantzonep, fantzone, system16a_no7751, fantzone, segas16a_state,fantzonep, ROT0, "Sega", "Fantasy Zone (317-5000)", GAME_SUPPORTS_SAVE ) GAME( 1986, fantzonep, fantzone, system16a_no7751, fantzone, segas16a_state,fantzonep, ROT0, "Sega", "Fantasy Zone (317-5000)", GAME_SUPPORTS_SAVE )
GAME( 1986, fantzonepr, fantzone, system16a_no7751, fantzone, segas16a_state,generic, ROT0, "Sega", "Fantasy Zone (prototype)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // bad / missing gfx roms
GAME( 1988, passsht16a, passsht, system16a_fd1094, passsht16a, segas16a_state,passsht16a, ROT270, "Sega", "Passing Shot (Japan, 4 Players, System 16A, FD1094 317-0071)", GAME_SUPPORTS_SAVE ) GAME( 1988, passsht16a, passsht, system16a_fd1094, passsht16a, segas16a_state,passsht16a, ROT270, "Sega", "Passing Shot (Japan, 4 Players, System 16A, FD1094 317-0071)", GAME_SUPPORTS_SAVE )
GAME( 1987, sdi, 0, system16a_fd1089b_no7751, sdi, segas16a_state,sdi, ROT0, "Sega", "SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027)", GAME_SUPPORTS_SAVE ) GAME( 1987, sdi, 0, system16a_fd1089b_no7751, sdi, segas16a_state,sdi, ROT0, "Sega", "SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027)", GAME_SUPPORTS_SAVE )
GAME( 1987, shinobi, 0, system16a, shinobi, segas16a_state,generic, ROT0, "Sega", "Shinobi (set 6, System 16A, unprotected)", GAME_SUPPORTS_SAVE ) GAME( 1987, shinobi, 0, system16a, shinobi, segas16a_state,generic, ROT0, "Sega", "Shinobi (set 6, System 16A, unprotected)", GAME_SUPPORTS_SAVE )

View File

@ -4434,6 +4434,7 @@ alexkidd1 // (c) 1986 (FD1089A, decrypted)
fantzone // (c) 1986 (Unprotected Rev A) fantzone // (c) 1986 (Unprotected Rev A)
fantzone1 // (c) 1986 (Unprotected) fantzone1 // (c) 1986 (Unprotected)
fantzonep // (c) 1986 (NEC 0317-5000, encrypted) fantzonep // (c) 1986 (NEC 0317-5000, encrypted)
fantzonepr //
sdi // (c) 1987 (FD1089B, decrypted) sdi // (c) 1987 (FD1089B, decrypted)
shinobi // (c) 1987 (Unprotected) shinobi // (c) 1987 (Unprotected)
shinobi1 // (c) 1987 (FD1094, decrypted) shinobi1 // (c) 1987 (FD1094, decrypted)