New NOT WORKING game

--------------------
Bounty Hunter [Gatinho]
This commit is contained in:
Angelo Salese 2012-02-05 13:59:47 +00:00
parent 13043ad078
commit a6ab6ec40c
4 changed files with 79 additions and 0 deletions

1
.gitattributes vendored
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@ -2057,6 +2057,7 @@ src/mame/drivers/blueprnt.c svneol=native#text/plain
src/mame/drivers/bmcbowl.c svneol=native#text/plain
src/mame/drivers/bmcpokr.c svneol=native#text/plain
src/mame/drivers/bnstars.c svneol=native#text/plain
src/mame/drivers/bntyhunt.c svneol=native#text/plain
src/mame/drivers/bogeyman.c svneol=native#text/plain
src/mame/drivers/bombjack.c svneol=native#text/plain
src/mame/drivers/boogwing.c svneol=native#text/plain

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@ -0,0 +1,76 @@
/* Bounty Hunter
PC hardware.. no dumps of the bios roms tho
*/
#define ADDRESS_MAP_MODERN
#include "emu.h"
#include "cpu/i386/i386.h"
class bntyhunt_state : public driver_device
{
public:
bntyhunt_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu")
{ }
UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
protected:
// devices
required_device<cpu_device> m_maincpu;
// driver_device overrides
virtual void video_start();
};
void bntyhunt_state::video_start()
{
}
UINT32 bntyhunt_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
return 0;
}
static ADDRESS_MAP_START( bntyhunt_map, AS_PROGRAM, 32, bntyhunt_state )
AM_RANGE(0x00000000, 0x0001ffff) AM_ROM
ADDRESS_MAP_END
static INPUT_PORTS_START( bntyhunt )
INPUT_PORTS_END
static MACHINE_CONFIG_START( bntyhunt, bntyhunt_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", PENTIUM, 2000000000) /* Probably a Pentium or higher .. ?? Mhz*/
MCFG_CPU_PROGRAM_MAP(bntyhunt_map)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_UPDATE_DRIVER(bntyhunt_state, screen_update)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(64*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 0*8, 32*8-1)
MCFG_PALETTE_LENGTH(0x100)
MACHINE_CONFIG_END
ROM_START(bntyhunt)
ROM_REGION32_LE(0x20000, "maincpu", 0) /* motherboard bios */
ROM_LOAD("bntyhunt.pcbios", 0x000000, 0x10000, NO_DUMP )
DISK_REGION( "disks" )
DISK_IMAGE( "bntyhunt", 0, SHA1(f5c737aaf3da5b57de3fb6bb5dfb85f8f3d4b1b1) )
ROM_END
GAME( 200?, bntyhunt, 0, bntyhunt, bntyhunt, 0, ROT0, "GCTech Co., LTD", "Bounty Hunter (GCTech Co., LTD)", GAME_NOT_WORKING|GAME_NO_SOUND )

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@ -10639,6 +10639,7 @@ esh // (c) 1984 Funai / Gakken
esha // (c) 1984 Funai / Gakken
eshb // (c) 1984 Funai / Gakken
comebaby // (c) 2000 ExPotato
bntyhunt // (c) 200? GCTech Co., LTD
peset038 // (c) 1987 IGT - International Gaming Technology
pepp0043 // (c) 1987 IGT - International Gaming Technology
pepp0065 // (c) 1987 IGT - International Gaming Technology

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@ -1689,6 +1689,7 @@ $(MAMEOBJ)/misc.a: \
$(DRIVERS)/coinmstr.o \
$(DRIVERS)/coinmvga.o \
$(DRIVERS)/comebaby.o \
$(DRIVERS)/bntyhunt.o \
$(DRIVERS)/coolpool.o \
$(DRIVERS)/corona.o \
$(DRIVERS)/crystal.o $(VIDEO)/vrender0.o \