mirror of
https://github.com/holub/mame
synced 2025-04-24 09:20:02 +03:00
Adding info on the gfx h/w so it doesn't get lost (nw)
This commit is contained in:
parent
b67409028f
commit
a6eea509cc
@ -106,7 +106,27 @@
|
||||
The display list objects seem to be there, but the address is wrong (0x14c400, instead of the correct address)
|
||||
|
||||
- The external Yamaha MIDI sound board is not emulated (no keyboard sounds).
|
||||
*/
|
||||
|
||||
|
||||
- Notes on how the video is supposed to work from Ville / Ian Patterson:
|
||||
|
||||
There are four "display contexts" that are set up via registers 20-4E. They are
|
||||
basically just raw framebuffers. 40-4E sets the base framebuffer pointer, 30-3E
|
||||
sets the size, 20-2E may set the minimum x and y coordinates but I haven't seen
|
||||
them set to something other than 0 yet. One context is set as the one the RAMDAC
|
||||
outputs to the monitor (not sure how this is selected yet, probably the lower
|
||||
bits of register 12). Thestartup test in the popn BIOS checks all of VRAM, so
|
||||
it moves the currentdisplay address around so you don't see crazy colors, which
|
||||
is very helpful in figuring out how this part works.
|
||||
|
||||
The other new part is that there are two VRAM write ports, managed by registers
|
||||
60+68+70 and 64+6A+74, with status read from the lower bits of reg 7A. Each context
|
||||
can either write to VRAM as currently emulated, or the port can be switched in to
|
||||
"immediate mode" via registers 68/6A. Immedate mode can be used to run GCU commands
|
||||
at any point during the frame. It's mainly used to call display lists, which is where
|
||||
the display list addresses come from. Some games use it to send other commands, so
|
||||
it appears to be a 4-dword FIFO or something along those lines.
|
||||
*/
|
||||
|
||||
#include "emu.h"
|
||||
#include "cpu/m68000/m68000.h"
|
||||
|
Loading…
Reference in New Issue
Block a user