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New clones added
---------------- Wonder Boy III - Monster Lair (encrypted bootleg) [Claudio Bechini]
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@ -2443,11 +2443,38 @@ ROM_START( wb3bbl )
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ROM_LOAD16_BYTE( "epr12093.b4", 0x60001, 0x010000, CRC(4891e7bb) SHA1(1be04fcabe9bfa8cf746263a5bcca67902a021a0) )
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ROM_LOAD16_BYTE( "epr12097.b8", 0x60000, 0x010000, CRC(e645902c) SHA1(497cfcf6c25cc2e042e16dbcb1963d2223def15a) )
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ROM_REGION( 0x10000, "soundcpu", 0 ) /* sound CPU */
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ROM_LOAD( "epr12127.a10", 0x0000, 0x8000, CRC(0bb901bb) SHA1(c81b198df8e3b0ec568032c76addf0d1a1711194) )
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ROM_END
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ROM_START( wb3bble ) /* Appears to be a pre-system 16 bootleg with encryption - shares most resemblance to wb31 (Japan - Set 1) */
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ROM_REGION( 0x040000, "maincpu", 0 ) /* 68000 code */
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ROM_LOAD16_BYTE( "a-4 ic41", 0x000000, 0x10000, CRC(0c3c5fb7) SHA1(cf90c75fedbc87f8b5c809efeb8f18259ef6a9f1) )
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ROM_LOAD16_BYTE( "a-2 ic42", 0x000001, 0x10000, CRC(f279aff5) SHA1(876f7b59c9745703926756d9d1b7dc8305a76b0b) )
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ROM_LOAD16_BYTE( "a-5 ic39", 0x020000, 0x10000, CRC(0962098b) SHA1(150fc439dd5e773bef706f058abdb4d2ec44e355) )
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ROM_LOAD16_BYTE( "a-3 ic40", 0x020001, 0x10000, CRC(3d631a8e) SHA1(4940ff6cf380fb914876ade39ea37f42b79bf11d) )
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ROM_REGION( 0x30000, "gfx1", ROMREGION_INVERT ) /* tiles */
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ROM_LOAD( "a-6 ic55", 0x00000, 0x10000, CRC(45b949df) SHA1(84390d16da00b775988e5f6c20950cb2304b1a74) )
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ROM_LOAD( "a-7 ic45", 0x10000, 0x10000, CRC(6f0396b7) SHA1(0a340f2b58e5ecfe504197a8fd2111181e868a3e) )
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ROM_LOAD( "a-8 ic33", 0x20000, 0x10000, CRC(ba8c0749) SHA1(7d996c7a1ad249c06ef7ec9c87a83710c98005d3) )
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ROM_REGION16_BE( 0x100000, "sprites", ROMREGION_ERASEFF ) /* sprites */
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ROM_LOAD16_BYTE( "epr12090.b1", 0x00001, 0x010000, CRC(aeeecfca) SHA1(496124b170a725ad863c741d4e021ab947511e4c) ) // a-9 ic74
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ROM_LOAD16_BYTE( "epr12094.b5", 0x00000, 0x010000, CRC(615e4927) SHA1(d23f164973afa770714e284a77ddf10f18cc596b) ) // 13- ic106
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ROM_LOAD16_BYTE( "epr12091.b2", 0x20001, 0x010000, CRC(8409a243) SHA1(bcbb9510a6499d8147543d6befa5a49f4ac055d9) ) // a-10 ic73
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ROM_LOAD16_BYTE( "epr12095.b6", 0x20000, 0x010000, CRC(e774ec2c) SHA1(a4aa15ec7be5539a740ad02ff720458018dbc536) ) // 14- ic105
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ROM_LOAD16_BYTE( "epr12092.b3", 0x40001, 0x010000, CRC(5c2f0d90) SHA1(e0fbc0f841e4607ad232931368b16e81440a75c4) ) // 11- ic72
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ROM_LOAD16_BYTE( "epr12096.b7", 0x40000, 0x010000, CRC(0cd59d6e) SHA1(caf754a461feffafcfe7bfc6e89da76c4db257c5) ) // 15- ic104
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ROM_LOAD16_BYTE( "epr12093.b4", 0x60001, 0x010000, CRC(4891e7bb) SHA1(1be04fcabe9bfa8cf746263a5bcca67902a021a0) ) // 12- ic71
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ROM_LOAD16_BYTE( "epr12097.b8", 0x60000, 0x010000, CRC(e645902c) SHA1(497cfcf6c25cc2e042e16dbcb1963d2223def15a) ) // 16- ic103
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ROM_REGION( 0x10000, "soundcpu", 0 ) /* sound CPU */
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ROM_LOAD( "a-1 ic68", 0x0000, 0x8000, CRC(8321eb0b) SHA1(61cf95833c0aa38e35fc18db39d4ec74e4aaf01e) )
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ROM_REGION( 0x1000, "mcu", 0 ) /* MCU code */
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ROM_LOAD( "d8749h.mcu", 0x0000, 0x1000, NO_DUMP )
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ROM_END
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/******************************
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System 16B Bootlegs
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@ -3588,6 +3615,7 @@ GAME( 1987, shinobld, shinobi, shinobib, shinobi, segas1x_bootleg_state,
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GAME( 1988, passshtb, passsht, passshtb, passsht, segas1x_bootleg_state, passsht, ROT270, "bootleg", "Passing Shot (2 Players) (bootleg)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1988, passht4b, passsht, passsht4b, passht4b, segas1x_bootleg_state, shinobl, ROT270, "bootleg", "Passing Shot (4 Players) (bootleg)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1988, wb3bbl, wb3, wb3bb, wb3b, segas1x_bootleg_state, wb3bbl, ROT0, "bootleg", "Wonder Boy III - Monster Lair (bootleg)", GAME_NOT_WORKING )
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GAME( 1988, wb3bble, wb3, wb3bb, wb3b, segas1x_bootleg_state, wb3bbl, ROT0, "bootleg", "Wonder Boy III - Monster Lair (encrypted bootleg)", GAME_NOT_WORKING )
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/* System 16B based bootlegs */
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GAME( 1989, bayrouteb1, bayroute, bayrouteb1, bayroute, segas1x_bootleg_state, bayrouteb1, ROT0, "bootleg (Datsu)", "Bay Route (encrypted, protected bootleg)", GAME_NO_SOUND | GAME_NOT_WORKING ) // broken sprites (due to missing/wrong irq code?)
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@ -4616,6 +4616,7 @@ beautyb // (c) 1991 AMT
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iqpipe // (c) 1991 AMT
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tturfbl // (c) 1989 (Datsu bootleg)
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wb3bbl // BOOTLEG
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wb3bble // BOOTLEG
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// ISG S16 bootleg system
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isgsm
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