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Fix problem with Moonwalker (segas18.c) causing coin lockout for P1, P2 coin.
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@ -298,8 +298,8 @@ WRITE16_MEMBER( segas18_state::io_chip_w )
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segaic16_sprites_set_flip(machine(), 0, data & 0x20);
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// These are correct according to cgfm's docs, but mwalker and ddcrew both
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// enable the lockout and never turn it off
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coin_lockout_w(machine(), 1, data & 0x08);
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coin_lockout_w(machine(), 0, data & 0x04);
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// coin_lockout_w(machine(), 1, data & 0x08);
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// coin_lockout_w(machine(), 0, data & 0x04);
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coin_counter_w(machine(), 1, data & 0x02);
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coin_counter_w(machine(), 0, data & 0x01);
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break;
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