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Xcode 9 compile fix. (nw)
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@ -958,7 +958,7 @@ void menu_select_game::general_info(const game_driver *driver, std::string &buff
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break;
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}
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}
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str << found ? _("Requires CHD\tYes\n") : _("Requires CHD\tNo\n");
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str << (found ? _("Requires CHD\tYes\n") : _("Requires CHD\tNo\n"));
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// audit the game first to see if we're going to work
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if (ui().options().info_audit())
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