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headonb : added some notes (nw)
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@ -13,6 +13,17 @@ TODO:
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- other unknown writes
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- dipswitch settings
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Sounds:
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- Port 0,20 dot (can use invaders hit sound)
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- Port 1,40 skid (can use invaders shoot sound)
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- Port 1,80 crash
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- Port 1,10 could be car motor sound
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Other outs:
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- Port 0,FF when coins inserted
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- Port 2,0 ; 7,0 ; 8,0 unknown
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- Port 3,1 while game is running
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- Port 1,0 i assume is silence during attract mode
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***************************************************************************/
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#include "emu.h"
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