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mame.lst clean-ups
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@ -9016,7 +9016,8 @@ mquake // (c) 1987
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// Other Amiga-based games
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upscope // (c) 1986 Grand products
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//cd32 // Base unit (enabled below, see MESS drivers)
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// Cubo32 (Commodore CD32-based HW)
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cd32 // Base unit
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cndypuzl // (c) 1995
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haremchl // (c) 1995
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lsrquiz // (c) 1995
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@ -10011,14 +10012,6 @@ cubeqst // (c) 1983 Simutrek Inc.
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cubeqsta // (c) 1983 Simutrek Inc.
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pkscram // (c) 1993 Cosmo Electronics Corporation
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// Impera CD-I based
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magicard // (c) 199? Impera
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magicarda // (c) 199? Impera
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magicardb // (c) 199? Impera
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magicarde // (c) 1994 Impera
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magicardj // (c) 1998 Impera
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magicle // (c) 1998 Impera
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// Funworld
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jollycrd // (c) 1985 TAB-Austria
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jolyc3x3 // (c) 1985 TAB-Austria
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@ -11162,7 +11155,8 @@ sweetl2_2d // bootleg
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fcockt2a // bootleg - Fruit Cocktail 2
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// TAB Austria
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//cdimono1 // Base unit (enabled below, see MESS drivers)
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// Quizard (Philips CD-I based HW)
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cdimono1 // Base unit
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quizard // (c) TAB Austria 1996
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quizrd22 // (c) TAB Austria 1995
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quizrd17 // (c) TAB Austria 1996
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@ -11171,10 +11165,24 @@ quizrr42 // (c) TAB Austria 1998
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quizrr41 // (c) TAB Austria 1998
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quizrr40 // (c) TAB Austria 1997
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// Impera (Philips CD-I based HW)
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magicard // (c) 199? Impera
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magicarda // (c) 199? Impera
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magicardb // (c) 199? Impera
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magicarde // (c) 1994 Impera
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magicardj // (c) 1998 Impera
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magicle // (c) 1998 Impera
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// GCE / Roy Abel & Associates
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//vectrex // Base unit (enabled below, see MESS drivers)
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//vectrex // Base unit
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raaspec // (c) Roy Abel & Associates 1984
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// Matsushita 3DO
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// (used by Orbatak prototype, and Beavis + Butthead prototype)
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3do
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//3do_pal
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orbatak
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/* Drivers below are mechanical games, usually with no video display, requiring external artwork to function.
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These are currently mostly 'fruit machine' style games, although this may later be extended to system logic
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emulation for pinball machiens.
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@ -14100,307 +14108,3 @@ zankor
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skijump
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spacecty
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strike
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// MESS related sets
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// the sets below are primarily for MESS, however they exist in MAME due to the code being shared
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// most are commented out for now, the exceptions being sets which act as the parents to actual MAME drivers
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// due to the arcade units being based on stock retail console units.
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// 3DO
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// (used by Orbatak prototype, and Beavis + Butthead prototype)
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3do
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//3do_pal
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orbatak
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// Acorn Archimedies
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// (hardware used by erotictac, Aristokrat MK5 and others)
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//a310
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//a7000
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//a7000p
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// ASCII & Microsoft
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// (hardware used by Sangho Soft games, and some bootlegs)
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//msx // 1983 MSX
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//ax170
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//canonv10
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//canonv20
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//dpc100 // 1984 MSX Korea
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//dpc180 // 1984 MSX Korea
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//dpc200 // 1984 MSX Korea
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//gsfc200
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//expert10 // 1983 MSX Brazil
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//expert11 // 1984 MSX Brazil
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//expert13 // 1984 MSX Brazil
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//expertdp // 1985 MSX Brazil
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//expertpl // 1984 MSX Brazil
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//jvchc7gb
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//mlf80
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//mlfx1
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//cf1200 // 1984 MSX Japan
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//cf2000 // 1983 MSX Japan
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//cf2700 // 1984 MSX Japan
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//cf3000 // 1984 MSX Japan
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//cf3300 // 1985 MSX Japan
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//fs1300 // 1985 MSX Japan
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//fs4000 // 1985 MSX Japan
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//nms801
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//vg8000
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//vg8010
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//vg8010f
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//vg802000
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//vg802020 // 1985 MSX
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//piopx7
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//mpc100
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//hotbit11 // 1985 MSX Brazil
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//hotbit12 // 1985 MSX Brazil
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//hotbi13b // 1985 MSX Brazil
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//hotbi13p // 1985 MSX Brazil
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//hotbit20 // 1986 MSX2 Brazil
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//hb10p
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//hb20p
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//hb201 // 1985 MSX Japan
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//hb201p // 1985 MSX
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//hb501p // 1984 MSX
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//hb55d // 1983 MSX Germany
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//hb55p // 1983 MSX
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//hb75d // 1983 MSX Germany
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//hb75p // 1983 MSX
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//svi728 // 1985 MSX
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//svi738 // 1985 MSX
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//svi738sw // 1985 MSX
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//tadpc200
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//tadpc20a
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//hx10 // 1984 MSX
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//hx10s // 1984 MSX
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//hx20 // 1984 MSX
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//cx5m
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//cx5m128
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//cx5m2
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//yis303
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//yis503
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//yis503ii
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//y503iir
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//y503iir2
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//yis503m
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//yc64
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//bruc100
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//msx2 // 1985 MSX2
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//ax350
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//ax370
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//hbf9p // 1985 MSX2
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//hbf9s // 1985 MSX2
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//hbf500p // 1985 MSX2
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//hbf700d // 1985 MSX2 Germany
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//hbf700f // 1985 MSX2
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//hbf700p // 1985 MSX2
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//hbf700s // 1985 MSX2 Spain
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//hbg900ap // 1986 MSX2
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//hbg900p // 1986 MSX2
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//nms8220 // 1986 MSX2
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//nms8220a // 1986 MSX2
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//vg8230 // 1986 MSX2
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//vg8235 // 1986 MSX2
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//vg8235f // 1986 MSX2
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//vg8240 // 1986 MSX2
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//nms8245 // 1986 MSX2
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//nms8245f // 1986 MSX2
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//nms8250 // 1986 MSX2
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//nms8255 // 1986 MSX2
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//nms8280 // 1986 MSX2
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//nms8280g // 1986 MSX2
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//tpc310 // 1986 MSX2
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//hx23 // 1986 MSX2
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//hx23f // 1986 MSX2
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//cx7m // 1986 MSX2
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//cx7m128 // 1986 MSX2
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//fs5500 // 1985 MSX2 Japan
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//fs4500 // 1986 MSX2 Japan
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//fs4700 // 1986 MSX2 Japan
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//fs5000 // 1986 MSX2 Japan
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//fs4600 // 1986 MSX2 Japan
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//fsa1 // 1986 MSX2 Japan
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//fsa1a // 1986 MSX2 Japan
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//fsa1mk2 // 1987 MSX2 Japan
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//fsa1f // 1987 MSX2 Japan
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//fsa1fm // 1988 MSX2 Japan
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//hbf500 // 1986 MSX2 Japan
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//hbf900 // 1986 MSX2 Japan
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//hbf900a // 1986 MSX2 Japan
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//hbf1 // 1986 MSX2 Japan
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//hbf12 // 1987 MSX2 Japan
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//hbf1xd // 1987 MSX2 Japan
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//hbf1xdm2 // 1988 MSX2 Japan
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//phc23 // 1986 MSX2 Japan
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//cpc300 // 1986 MSX2 Korea
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//cpc300e // 1986 MSX2 Korea
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//cpc400 // 1986 MSX2 Korea
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//cpc400s // 1986 MSX2 Korea
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//expert20 // 1986 MSX2 Korea
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//msx2p // 1988 MSX2+ Japan
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//fsa1fx // 1988 MSX2+ Japan
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//fsa1wx // 1988 MSX2+ Japan
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//fsa1wxa // 1988 MSX2+ Japan
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//fsa1wsx // 1989 MSX2+ Japan
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//hbf1xdj // 1988 MSX2+ Japan
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//hbf1xv // 1989 MSX2+ Japan
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//phc70fd // 1988 MSX2+ Japan
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//phc70fd2 // 1988 MSX2+ Japan
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//phc35j // 1989 MSX2+ Japan
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// Atari A400
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// (hardware used by Maxaflex and Barroom Baseball)
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//a400
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//a400pal
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//a800
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//a800pal
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//a1200xl
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//a600xl
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//a800xl
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//a800xlp
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//a65xe
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//a65xea
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//a130xe
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//a800xe
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//xegs
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//a5200
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// Atari Jaguar
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// (hardware used by CoJag)
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//jaguar // (c)1993 Atari
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//jaguarcd // (c)1995 Atari
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// Capcom CPS Changer
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// (hardware is the same as CPS1)
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//sfzch // (c)1995 Capcom
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//sfach // (c)1995 Capcom
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//sfzbch // (c)1995 Capcom
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//wofch // (c)1995 Capcom
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// Commodore Amiga
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// (hardware used by Arcadia and others)
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//a1000n
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//a1000p
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//a500n
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//a500p
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//cdtv
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//a3000
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//a1200n
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//a1200p
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// Commodore CD32
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// (parent to Cubo32 sets)
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cd32 // (c)1993 Commodore
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// GCE Vectrex
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// (parent to Spectrum I+)
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//vectrex // (c)1982 GCE
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// NEC PC Engine
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// Hardware used by uapce.c, and several others (implementations could be merged)
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//pce
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//tg16
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//sgx
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// Nintendo NES
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// (used by vsnes, pc10, and others)
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//nes
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//nespal
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//famicom
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//fami_key
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//famitwin
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//m82
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//drpcjr
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//dendy
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// Nintendo SNES
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// (used by Nintendo Super System and various bootlegs)
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//snes
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//snespal
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//snesdsp
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//snespdsp
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//snessfx
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//snespsfx
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//snesst10
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//snesst11
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//snesst
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//snesbsx
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// Nintendo N64
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// (used by Aleck64)
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//n64
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// Phillips CDI
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// (parent to Quizzard sets)
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cdimono1 // (c)1991 Philips
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// Sega SG1000
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// (hardware used by Doki Doki Penguin Land + others)
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//sg1000
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//sg1000m2
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//sc3000
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//sc3000h
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//sf7000
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//omv1000
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//omv2000
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// Sega SMS / Game Gear
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// (Megatech runs some SMS games in the Genesis compatibility mode, VDPs used by Megatech, Megaplay, System E)
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// (MAME currently uses it's own implementation)
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//sg1000m3
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//sms1
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//sms1pal
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//smssdisp
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//smsj
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//sms
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//smspal
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//sms2kr
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//gamegear
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//gamegeaj
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// Sega Megadrive / Genesis and related systems
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// (hardware used by Megatech, Megaplay + many standalone boards)
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//genesis // (c)1989 Sega
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//gensvp // (c)1993 Sega (Genesis with SVP for Virtua Racing cart)
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//megadriv // (c)1990 Sega
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//megadrij // (c)1988 Sega
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//pico // (c)1994 Sega
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//picou // (c)1994 Sega
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//picoj // (c)1993 Sega
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//32x // (c)1994 Sega
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//segacd // (c)1992 Sega
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//megacd // (c)1993 Sega
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//megacdj // (c)1991 Sega
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//megacda // (c)1991 Sega
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//segacd2 // (c)1993 Sega
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//megacd2 // (c)1993 Sega
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//megacd2j // (c)1993 Sega
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//laseract // (c)1993 Sega/Pioneer
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//laseractj // (c)1993 Sega/Pioneer
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//xeye // (c)1993 Sega/JVC
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//cdx // (c)1994 Sega
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//multmega // (c)1994 Sega
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//32x_scd // (c)1994 Sega
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// Sega Saturn
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// (hardware used by ST-V)
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//saturn // (c)1994 Sega
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//saturnjp // (c)1994 Sega
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//saturneu // (c)1994 Sega
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//vsaturn // (c)1995 Sega/JVC
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//hisaturn // (c)1995 Sega/Hitachi
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// Sega Dreamcast
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// (hardware used by Naomi, Atomiswave etc.)
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//dc
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//dcjp
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//dceu
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//dcdev
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// SNK NeoGeo AES
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//aes
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//neocd
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//neocdz
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