mame.lst clean-ups

This commit is contained in:
Angelo Salese 2011-07-28 13:17:31 +00:00
parent 20f6ad3bf9
commit a871dbf0aa

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@ -9016,7 +9016,8 @@ mquake // (c) 1987
// Other Amiga-based games
upscope // (c) 1986 Grand products
//cd32 // Base unit (enabled below, see MESS drivers)
// Cubo32 (Commodore CD32-based HW)
cd32 // Base unit
cndypuzl // (c) 1995
haremchl // (c) 1995
lsrquiz // (c) 1995
@ -10011,14 +10012,6 @@ cubeqst // (c) 1983 Simutrek Inc.
cubeqsta // (c) 1983 Simutrek Inc.
pkscram // (c) 1993 Cosmo Electronics Corporation
// Impera CD-I based
magicard // (c) 199? Impera
magicarda // (c) 199? Impera
magicardb // (c) 199? Impera
magicarde // (c) 1994 Impera
magicardj // (c) 1998 Impera
magicle // (c) 1998 Impera
// Funworld
jollycrd // (c) 1985 TAB-Austria
jolyc3x3 // (c) 1985 TAB-Austria
@ -11162,7 +11155,8 @@ sweetl2_2d // bootleg
fcockt2a // bootleg - Fruit Cocktail 2
// TAB Austria
//cdimono1 // Base unit (enabled below, see MESS drivers)
// Quizard (Philips CD-I based HW)
cdimono1 // Base unit
quizard // (c) TAB Austria 1996
quizrd22 // (c) TAB Austria 1995
quizrd17 // (c) TAB Austria 1996
@ -11171,10 +11165,24 @@ quizrr42 // (c) TAB Austria 1998
quizrr41 // (c) TAB Austria 1998
quizrr40 // (c) TAB Austria 1997
// Impera (Philips CD-I based HW)
magicard // (c) 199? Impera
magicarda // (c) 199? Impera
magicardb // (c) 199? Impera
magicarde // (c) 1994 Impera
magicardj // (c) 1998 Impera
magicle // (c) 1998 Impera
// GCE / Roy Abel & Associates
//vectrex // Base unit (enabled below, see MESS drivers)
//vectrex // Base unit
raaspec // (c) Roy Abel & Associates 1984
// Matsushita 3DO
// (used by Orbatak prototype, and Beavis + Butthead prototype)
3do
//3do_pal
orbatak
/* Drivers below are mechanical games, usually with no video display, requiring external artwork to function.
These are currently mostly 'fruit machine' style games, although this may later be extended to system logic
emulation for pinball machiens.
@ -14100,307 +14108,3 @@ zankor
skijump
spacecty
strike
// MESS related sets
// the sets below are primarily for MESS, however they exist in MAME due to the code being shared
// most are commented out for now, the exceptions being sets which act as the parents to actual MAME drivers
// due to the arcade units being based on stock retail console units.
// 3DO
// (used by Orbatak prototype, and Beavis + Butthead prototype)
3do
//3do_pal
orbatak
// Acorn Archimedies
// (hardware used by erotictac, Aristokrat MK5 and others)
//a310
//a7000
//a7000p
// ASCII & Microsoft
// (hardware used by Sangho Soft games, and some bootlegs)
//msx // 1983 MSX
//ax170
//canonv10
//canonv20
//dpc100 // 1984 MSX Korea
//dpc180 // 1984 MSX Korea
//dpc200 // 1984 MSX Korea
//gsfc200
//expert10 // 1983 MSX Brazil
//expert11 // 1984 MSX Brazil
//expert13 // 1984 MSX Brazil
//expertdp // 1985 MSX Brazil
//expertpl // 1984 MSX Brazil
//jvchc7gb
//mlf80
//mlfx1
//cf1200 // 1984 MSX Japan
//cf2000 // 1983 MSX Japan
//cf2700 // 1984 MSX Japan
//cf3000 // 1984 MSX Japan
//cf3300 // 1985 MSX Japan
//fs1300 // 1985 MSX Japan
//fs4000 // 1985 MSX Japan
//nms801
//vg8000
//vg8010
//vg8010f
//vg802000
//vg802020 // 1985 MSX
//piopx7
//mpc100
//hotbit11 // 1985 MSX Brazil
//hotbit12 // 1985 MSX Brazil
//hotbi13b // 1985 MSX Brazil
//hotbi13p // 1985 MSX Brazil
//hotbit20 // 1986 MSX2 Brazil
//hb10p
//hb20p
//hb201 // 1985 MSX Japan
//hb201p // 1985 MSX
//hb501p // 1984 MSX
//hb55d // 1983 MSX Germany
//hb55p // 1983 MSX
//hb75d // 1983 MSX Germany
//hb75p // 1983 MSX
//svi728 // 1985 MSX
//svi738 // 1985 MSX
//svi738sw // 1985 MSX
//tadpc200
//tadpc20a
//hx10 // 1984 MSX
//hx10s // 1984 MSX
//hx20 // 1984 MSX
//cx5m
//cx5m128
//cx5m2
//yis303
//yis503
//yis503ii
//y503iir
//y503iir2
//yis503m
//yc64
//bruc100
//msx2 // 1985 MSX2
//ax350
//ax370
//hbf9p // 1985 MSX2
//hbf9s // 1985 MSX2
//hbf500p // 1985 MSX2
//hbf700d // 1985 MSX2 Germany
//hbf700f // 1985 MSX2
//hbf700p // 1985 MSX2
//hbf700s // 1985 MSX2 Spain
//hbg900ap // 1986 MSX2
//hbg900p // 1986 MSX2
//nms8220 // 1986 MSX2
//nms8220a // 1986 MSX2
//vg8230 // 1986 MSX2
//vg8235 // 1986 MSX2
//vg8235f // 1986 MSX2
//vg8240 // 1986 MSX2
//nms8245 // 1986 MSX2
//nms8245f // 1986 MSX2
//nms8250 // 1986 MSX2
//nms8255 // 1986 MSX2
//nms8280 // 1986 MSX2
//nms8280g // 1986 MSX2
//tpc310 // 1986 MSX2
//hx23 // 1986 MSX2
//hx23f // 1986 MSX2
//cx7m // 1986 MSX2
//cx7m128 // 1986 MSX2
//fs5500 // 1985 MSX2 Japan
//fs4500 // 1986 MSX2 Japan
//fs4700 // 1986 MSX2 Japan
//fs5000 // 1986 MSX2 Japan
//fs4600 // 1986 MSX2 Japan
//fsa1 // 1986 MSX2 Japan
//fsa1a // 1986 MSX2 Japan
//fsa1mk2 // 1987 MSX2 Japan
//fsa1f // 1987 MSX2 Japan
//fsa1fm // 1988 MSX2 Japan
//hbf500 // 1986 MSX2 Japan
//hbf900 // 1986 MSX2 Japan
//hbf900a // 1986 MSX2 Japan
//hbf1 // 1986 MSX2 Japan
//hbf12 // 1987 MSX2 Japan
//hbf1xd // 1987 MSX2 Japan
//hbf1xdm2 // 1988 MSX2 Japan
//phc23 // 1986 MSX2 Japan
//cpc300 // 1986 MSX2 Korea
//cpc300e // 1986 MSX2 Korea
//cpc400 // 1986 MSX2 Korea
//cpc400s // 1986 MSX2 Korea
//expert20 // 1986 MSX2 Korea
//msx2p // 1988 MSX2+ Japan
//fsa1fx // 1988 MSX2+ Japan
//fsa1wx // 1988 MSX2+ Japan
//fsa1wxa // 1988 MSX2+ Japan
//fsa1wsx // 1989 MSX2+ Japan
//hbf1xdj // 1988 MSX2+ Japan
//hbf1xv // 1989 MSX2+ Japan
//phc70fd // 1988 MSX2+ Japan
//phc70fd2 // 1988 MSX2+ Japan
//phc35j // 1989 MSX2+ Japan
// Atari A400
// (hardware used by Maxaflex and Barroom Baseball)
//a400
//a400pal
//a800
//a800pal
//a1200xl
//a600xl
//a800xl
//a800xlp
//a65xe
//a65xea
//a130xe
//a800xe
//xegs
//a5200
// Atari Jaguar
// (hardware used by CoJag)
//jaguar // (c)1993 Atari
//jaguarcd // (c)1995 Atari
// Capcom CPS Changer
// (hardware is the same as CPS1)
//sfzch // (c)1995 Capcom
//sfach // (c)1995 Capcom
//sfzbch // (c)1995 Capcom
//wofch // (c)1995 Capcom
// Commodore Amiga
// (hardware used by Arcadia and others)
//a1000n
//a1000p
//a500n
//a500p
//cdtv
//a3000
//a1200n
//a1200p
// Commodore CD32
// (parent to Cubo32 sets)
cd32 // (c)1993 Commodore
// GCE Vectrex
// (parent to Spectrum I+)
//vectrex // (c)1982 GCE
// NEC PC Engine
// Hardware used by uapce.c, and several others (implementations could be merged)
//pce
//tg16
//sgx
// Nintendo NES
// (used by vsnes, pc10, and others)
//nes
//nespal
//famicom
//fami_key
//famitwin
//m82
//drpcjr
//dendy
// Nintendo SNES
// (used by Nintendo Super System and various bootlegs)
//snes
//snespal
//snesdsp
//snespdsp
//snessfx
//snespsfx
//snesst10
//snesst11
//snesst
//snesbsx
// Nintendo N64
// (used by Aleck64)
//n64
// Phillips CDI
// (parent to Quizzard sets)
cdimono1 // (c)1991 Philips
// Sega SG1000
// (hardware used by Doki Doki Penguin Land + others)
//sg1000
//sg1000m2
//sc3000
//sc3000h
//sf7000
//omv1000
//omv2000
// Sega SMS / Game Gear
// (Megatech runs some SMS games in the Genesis compatibility mode, VDPs used by Megatech, Megaplay, System E)
// (MAME currently uses it's own implementation)
//sg1000m3
//sms1
//sms1pal
//smssdisp
//smsj
//sms
//smspal
//sms2kr
//gamegear
//gamegeaj
// Sega Megadrive / Genesis and related systems
// (hardware used by Megatech, Megaplay + many standalone boards)
//genesis // (c)1989 Sega
//gensvp // (c)1993 Sega (Genesis with SVP for Virtua Racing cart)
//megadriv // (c)1990 Sega
//megadrij // (c)1988 Sega
//pico // (c)1994 Sega
//picou // (c)1994 Sega
//picoj // (c)1993 Sega
//32x // (c)1994 Sega
//segacd // (c)1992 Sega
//megacd // (c)1993 Sega
//megacdj // (c)1991 Sega
//megacda // (c)1991 Sega
//segacd2 // (c)1993 Sega
//megacd2 // (c)1993 Sega
//megacd2j // (c)1993 Sega
//laseract // (c)1993 Sega/Pioneer
//laseractj // (c)1993 Sega/Pioneer
//xeye // (c)1993 Sega/JVC
//cdx // (c)1994 Sega
//multmega // (c)1994 Sega
//32x_scd // (c)1994 Sega
// Sega Saturn
// (hardware used by ST-V)
//saturn // (c)1994 Sega
//saturnjp // (c)1994 Sega
//saturneu // (c)1994 Sega
//vsaturn // (c)1995 Sega/JVC
//hisaturn // (c)1995 Sega/Hitachi
// Sega Dreamcast
// (hardware used by Naomi, Atomiswave etc.)
//dc
//dcjp
//dceu
//dcdev
// SNK NeoGeo AES
//aes
//neocd
//neocdz