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Tidied up includes in a number of files in src/osd/sdl. [couriersud]
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@ -1189,7 +1189,7 @@ on_memoryview_key_press_event (GtkWidget *widget,
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#else
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#include "emu.h"
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#include "emucore.h"
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// win32 stubs for linking
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void osd_wait_for_debugger(running_device *device, int firststop)
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@ -1,17 +1,11 @@
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#include <SDL/SDL.h>
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#include "osdcomm.h"
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#include "osdcore.h"
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#include "osdepend.h"
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#include "osd_opengl.h"
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#include "gl_shader_mgr.h"
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#include "gl_shader_tool.h"
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// OSD headers
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#define GLSL_VERTEX_SHADER_INT_NUMBER 1 // general
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#define GLSL_VERTEX_SHADER_MAX_NUMBER 2 // general + custom
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#define GLSL_VERTEX_SHADER_CUSTOM 1 // custom idx
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@ -22,7 +22,6 @@
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#include "ui.h"
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#include "uiinput.h"
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#include "emuopts.h"
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#include "osdepend.h"
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// MAMEOS headers
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@ -128,7 +128,7 @@ static void notifier_callback(const char *outname, INT32 value, void *param)
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#else /* SDLMAME_WIN32 */
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#include "emu.h"
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#include "emucore.h"
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//============================================================
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// Stub for win32
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@ -21,7 +21,6 @@
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#include <os2.h>
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// MAME headers
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#include "osdepend.h"
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#include "osdcore.h"
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//============================================================
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@ -24,6 +24,7 @@
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#include <unistd.h>
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// MAME headers
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#include "osdcomm.h"
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#include "osdcore.h"
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#include "sdlsync.h"
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@ -10,7 +10,7 @@
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#ifndef __SDLSTRCONV__
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#define __SDLSTRCONV__
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#include "osdcore.h"
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#include "osdcomm.h"
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