Fixing clamping on the bottom/right edge, nwn

This commit is contained in:
Ryan Holtz 2011-05-28 00:51:24 +00:00
parent 59d38593e8
commit a8919fa63b

View File

@ -150,8 +150,8 @@ float4 ps_main(PS_INPUT Input) : COLOR
// -- Alpha Clipping (1px border in drawd3d does not work for some reason) --
clip((BaseCoord.x < WidthRatio / RawWidth) ? -1 : 1);
clip((BaseCoord.y < HeightRatio / RawHeight) ? -1 : 1);
//clip((BaseCoord.x > 1.0f / WidthRatio) ? -1 : 1);
//clip((BaseCoord.y > 1.0f / HeightRatio) ? -1 : 1);
clip((BaseCoord.x > (1.0f / WidthRatio + 1.0f / RawWidth + 1.0f / TargetWidth)) ? -1 : 1);
clip((BaseCoord.y > (1.0f / HeightRatio + 1.0f / RawHeight + 1.0f / TargetHeight)) ? -1 : 1);
// -- Scanline Simulation --
float InnerSine = BaseCoord.y * RawHeight * ScanlineScale + 0.5f;