mirror of
https://github.com/holub/mame
synced 2025-07-05 01:48:29 +03:00
model2.cpp: bump renderer max polygons to 0x10000 (nw)
This commit is contained in:
parent
d2e07e48dc
commit
a8c2a9e958
@ -469,14 +469,15 @@ static inline uint16_t get_texel( uint32_t base_x, uint32_t base_y, int x, int y
|
||||
return (texel & 0x0f);
|
||||
}
|
||||
|
||||
class model2_renderer : public poly_manager<float, m2_poly_extra_data, 4, 32768>
|
||||
// 0x10000 = size of the tri_sorted_list array
|
||||
class model2_renderer : public poly_manager<float, m2_poly_extra_data, 4, 0x10000>
|
||||
{
|
||||
public:
|
||||
typedef void (model2_renderer::*scanline_render_func)(int32_t scanline, const extent_t& extent, const m2_poly_extra_data& object, int threadid);
|
||||
|
||||
public:
|
||||
model2_renderer(model2_state& state)
|
||||
: poly_manager<float, m2_poly_extra_data, 4, 32768>(state.machine())
|
||||
: poly_manager<float, m2_poly_extra_data, 4, 0x10000>(state.machine())
|
||||
, m_state(state)
|
||||
, m_destmap(512, 512)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user