mirror of
https://github.com/holub/mame
synced 2025-07-03 09:06:08 +03:00
stadhero.c: enabled save state support, reduced tagmap lookups (nw)
This commit is contained in:
parent
8011d411fd
commit
a9d9501411
@ -35,13 +35,13 @@ READ16_MEMBER(stadhero_state::stadhero_control_r)
|
|||||||
switch (offset<<1)
|
switch (offset<<1)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
return ioport("INPUTS")->read();
|
return m_inputs->read();
|
||||||
|
|
||||||
case 2:
|
case 2:
|
||||||
return ioport("COIN")->read();
|
return m_coin->read();
|
||||||
|
|
||||||
case 4:
|
case 4:
|
||||||
return ioport("DSW")->read();
|
return m_dsw->read();
|
||||||
}
|
}
|
||||||
|
|
||||||
logerror("CPU #0 PC %06x: warning - read unmapped memory address %06x\n",space.device().safe_pc(),0x30c000+offset);
|
logerror("CPU #0 PC %06x: warning - read unmapped memory address %06x\n",space.device().safe_pc(),0x30c000+offset);
|
||||||
@ -305,4 +305,4 @@ ROM_END
|
|||||||
|
|
||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
|
|
||||||
GAME( 1988, stadhero, 0, stadhero, stadhero, driver_device, 0, ROT0, "Data East Corporation", "Stadium Hero (Japan)", 0 )
|
GAME( 1988, stadhero, 0, stadhero, stadhero, driver_device, 0, ROT0, "Data East Corporation", "Stadium Hero (Japan)", GAME_SUPPORTS_SAVE )
|
||||||
|
@ -10,25 +10,35 @@ public:
|
|||||||
m_audiocpu(*this, "audiocpu"),
|
m_audiocpu(*this, "audiocpu"),
|
||||||
m_tilegen1(*this, "tilegen1"),
|
m_tilegen1(*this, "tilegen1"),
|
||||||
m_spritegen(*this, "spritegen"),
|
m_spritegen(*this, "spritegen"),
|
||||||
|
m_gfxdecode(*this, "gfxdecode"),
|
||||||
m_spriteram(*this, "spriteram"),
|
m_spriteram(*this, "spriteram"),
|
||||||
m_pf1_data(*this, "pf1_data"),
|
m_pf1_data(*this, "pf1_data"),
|
||||||
m_gfxdecode(*this, "gfxdecode") { }
|
m_inputs(*this, "INPUTS"),
|
||||||
|
m_coin(*this, "COIN"),
|
||||||
|
m_dsw(*this, "DSW") { }
|
||||||
|
|
||||||
required_device<cpu_device> m_maincpu;
|
required_device<cpu_device> m_maincpu;
|
||||||
required_device<cpu_device> m_audiocpu;
|
required_device<cpu_device> m_audiocpu;
|
||||||
required_device<deco_bac06_device> m_tilegen1;
|
required_device<deco_bac06_device> m_tilegen1;
|
||||||
required_device<deco_mxc06_device> m_spritegen;
|
required_device<deco_mxc06_device> m_spritegen;
|
||||||
required_shared_ptr<UINT16> m_spriteram;
|
|
||||||
required_shared_ptr<UINT16> m_pf1_data;
|
|
||||||
required_device<gfxdecode_device> m_gfxdecode;
|
required_device<gfxdecode_device> m_gfxdecode;
|
||||||
|
|
||||||
|
required_shared_ptr<UINT16> m_spriteram;
|
||||||
|
required_shared_ptr<UINT16> m_pf1_data;
|
||||||
|
|
||||||
|
required_ioport m_inputs;
|
||||||
|
required_ioport m_coin;
|
||||||
|
required_ioport m_dsw;
|
||||||
|
|
||||||
tilemap_t *m_pf1_tilemap;
|
tilemap_t *m_pf1_tilemap;
|
||||||
int m_flipscreen;
|
|
||||||
DECLARE_READ16_MEMBER(stadhero_control_r);
|
DECLARE_READ16_MEMBER(stadhero_control_r);
|
||||||
DECLARE_WRITE16_MEMBER(stadhero_control_w);
|
DECLARE_WRITE16_MEMBER(stadhero_control_w);
|
||||||
DECLARE_WRITE16_MEMBER(stadhero_pf1_data_w);
|
DECLARE_WRITE16_MEMBER(stadhero_pf1_data_w);
|
||||||
TILE_GET_INFO_MEMBER(get_pf1_tile_info);
|
|
||||||
virtual void video_start();
|
|
||||||
UINT32 screen_update_stadhero(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
|
|
||||||
DECLARE_WRITE_LINE_MEMBER(irqhandler);
|
DECLARE_WRITE_LINE_MEMBER(irqhandler);
|
||||||
|
|
||||||
|
virtual void video_start();
|
||||||
|
|
||||||
|
TILE_GET_INFO_MEMBER(get_pf1_tile_info);
|
||||||
|
UINT32 screen_update_stadhero(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||||
};
|
};
|
||||||
|
@ -20,8 +20,6 @@
|
|||||||
|
|
||||||
UINT32 stadhero_state::screen_update_stadhero(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
UINT32 stadhero_state::screen_update_stadhero(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||||
{
|
{
|
||||||
// machine().tilemap().set_flip_all(m_flipscreen ? (TILEMAP_FLIPY | TILEMAP_FLIPX) : 0);
|
|
||||||
|
|
||||||
flip_screen_set(m_tilegen1->get_flip_state());
|
flip_screen_set(m_tilegen1->get_flip_state());
|
||||||
|
|
||||||
m_tilegen1->set_bppmultmask(0x8, 0x7);
|
m_tilegen1->set_bppmultmask(0x8, 0x7);
|
||||||
|
Loading…
Reference in New Issue
Block a user