mirror of
https://github.com/holub/mame
synced 2025-10-06 09:00:04 +03:00
New working machine added
----------- Lakeside Le Boom [hap, Kevin Horton]
This commit is contained in:
parent
d090bbedb8
commit
aa1427a072
@ -39,6 +39,7 @@
|
||||
#include "machine/clock.h"
|
||||
#include "sound/speaker.h"
|
||||
|
||||
#include "leboom.lh" // clickable
|
||||
#include "maniac.lh" // clickable
|
||||
#include "touchme.lh" // clickable
|
||||
|
||||
@ -487,7 +488,21 @@ MACHINE_CONFIG_END
|
||||
|
||||
Lakeside Le Boom
|
||||
* PIC1655A-061
|
||||
* 1 led, 1-bit sound with decay
|
||||
* 1 led, 1-bit sound with volume decay
|
||||
|
||||
This is a tabletop timebomb defusion game. It's shaped like an aerial bomb,
|
||||
and starts 'ticking' when the player opens the keypad door. To begin, select
|
||||
the game mode, rows(keypad size), and fuse duration.
|
||||
|
||||
Game modes as described on the box:
|
||||
1: Eliminate the buttons one by one in the order set out by the computer. Press
|
||||
one twice and you'll be sorry!
|
||||
2: For 2 or more players. Take turns pressing the buttons, remember which ones.
|
||||
Press a button a second time and watch out, it's all over.
|
||||
3: The computer picks one secret button that stops the fuse. You must press it
|
||||
on your 5th turn. Listen to the clues and you'll do fine.
|
||||
4: The computer picks a secret combination. Find it first by listening to the
|
||||
clues. Find the right order and you'll get it to fizzle out.
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
@ -532,40 +547,40 @@ WRITE8_MEMBER(leboom_state::write_c)
|
||||
|
||||
static INPUT_PORTS_START( leboom )
|
||||
PORT_START("IN.0") // B0 port A
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_NAME("Red Button 1")
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_Q) PORT_NAME("Red Button 2")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_A) PORT_NAME("Red Button 3")
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_Z) PORT_NAME("Red Button 4")
|
||||
|
||||
PORT_START("IN.1") // B1 port A
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_NAME("Red-Red Button")
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_W) PORT_NAME("Red-Green Button")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_S) PORT_NAME("Red-Yellow Button")
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_X) PORT_NAME("Red-Blue Button")
|
||||
|
||||
PORT_START("IN.2") // B2 port A
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_NAME("Shortest")
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_E) PORT_NAME("Short")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_D) PORT_NAME("Long")
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_C) PORT_NAME("Longest")
|
||||
|
||||
PORT_START("IN.3") // B3 port A
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_NAME("Yellow Button 1")
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_NAME("Yellow Button 2")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_F) PORT_NAME("Yellow Button 3")
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_V) PORT_NAME("Yellow Button 4")
|
||||
|
||||
PORT_START("IN.4") // B4 port A
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_NAME("Blue Button 1")
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_T) PORT_NAME("Blue Button 2")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_G) PORT_NAME("Blue Button 3")
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_B) PORT_NAME("Blue Button 4")
|
||||
|
||||
PORT_START("IN.5") // B5 port A
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_KEYPAD )
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_NAME("Blue Button 5")
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_Y) PORT_NAME("Blue Button 6")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_H) PORT_NAME("Blue Button 7")
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_KEYPAD ) PORT_CODE(KEYCODE_N) PORT_NAME("Blue Button 8")
|
||||
INPUT_PORTS_END
|
||||
|
||||
static MACHINE_CONFIG_START( leboom, leboom_state )
|
||||
@ -574,10 +589,11 @@ static MACHINE_CONFIG_START( leboom, leboom_state )
|
||||
MCFG_CPU_ADD("maincpu", PIC1655, 1000000) // approximation
|
||||
MCFG_PIC16C5x_READ_A_CB(READ8(leboom_state, read_a))
|
||||
MCFG_PIC16C5x_WRITE_B_CB(WRITE8(leboom_state, write_b))
|
||||
MCFG_PIC16C5x_READ_C_CB(CONSTANT(0xff))
|
||||
MCFG_PIC16C5x_WRITE_C_CB(WRITE8(leboom_state, write_c))
|
||||
|
||||
MCFG_TIMER_DRIVER_ADD_PERIODIC("display_decay", hh_pic16_state, display_decay_tick, attotime::from_msec(1))
|
||||
//MCFG_DEFAULT_LAYOUT(layout_leboom)
|
||||
MCFG_DEFAULT_LAYOUT(layout_leboom)
|
||||
|
||||
/* sound hardware */
|
||||
MCFG_SPEAKER_STANDARD_MONO("mono")
|
||||
@ -619,4 +635,4 @@ CONS( 1979, touchme, 0, 0, touchme, touchme, driver_device, 0, "Atari",
|
||||
|
||||
CONS( 1979, maniac, 0, 0, maniac, maniac, driver_device, 0, "Ideal", "Maniac", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK )
|
||||
|
||||
CONS( 1980, leboom, 0, 0, leboom, leboom, driver_device, 0, "Lakeside", "Le Boom", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
|
||||
CONS( 1980, leboom, 0, 0, leboom, leboom, driver_device, 0, "Lakeside", "Le Boom", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND | MACHINE_CLICKABLE_ARTWORK )
|
||||
|
146
src/mame/layout/leboom.lay
Normal file
146
src/mame/layout/leboom.lay
Normal file
@ -0,0 +1,146 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
||||
|
||||
<!-- define elements -->
|
||||
|
||||
<element name="disk_black"><disk><color red="0.03" green="0.03" blue="0.03" /></disk></element>
|
||||
<element name="disk_red"><disk><color red="0.9" green="0.15" blue="0.17" /></disk></element>
|
||||
<element name="disk_blue"><disk><color red="0.2" green="0.3" blue="0.9" /></disk></element>
|
||||
<element name="disk_yellow"><disk><color red="0.9" green="0.9" blue="0.25" /></disk></element>
|
||||
<element name="disk_green"><disk><color red="0.3" green="0.9" blue="0.25" /></disk></element>
|
||||
|
||||
<element name="text_l1"><text string="GAME"><color red="0.8" green="0.8" blue="0.8" /></text></element>
|
||||
<element name="text_l2"><text string="ROWS"><color red="0.8" green="0.8" blue="0.8" /></text></element>
|
||||
<element name="text_l3"><text string="FUSE"><color red="0.8" green="0.8" blue="0.8" /></text></element>
|
||||
|
||||
<element name="text_r1">
|
||||
<rect><color red="0.9" green="0.15" blue="0.17" /></rect>
|
||||
<text string="1"><color red="0.03" green="0.03" blue="0.03" /></text>
|
||||
</element>
|
||||
<element name="text_r2">
|
||||
<rect><color red="0.9" green="0.15" blue="0.17" /></rect>
|
||||
<text string="2"><color red="0.03" green="0.03" blue="0.03" /></text>
|
||||
</element>
|
||||
<element name="text_r3">
|
||||
<rect><color red="0.9" green="0.15" blue="0.17" /></rect>
|
||||
<text string="3"><color red="0.03" green="0.03" blue="0.03" /></text>
|
||||
</element>
|
||||
<element name="text_r4">
|
||||
<rect><color red="0.9" green="0.15" blue="0.17" /></rect>
|
||||
<text string="4"><color red="0.03" green="0.03" blue="0.03" /></text>
|
||||
</element>
|
||||
|
||||
<element name="text_g1">
|
||||
<rect><color red="0.3" green="0.9" blue="0.25" /></rect>
|
||||
<text string="SHORTEST"><color red="0.03" green="0.03" blue="0.03" /></text>
|
||||
</element>
|
||||
<element name="text_g2">
|
||||
<rect><color red="0.3" green="0.9" blue="0.25" /></rect>
|
||||
<text string="SHORT"><color red="0.03" green="0.03" blue="0.03" /></text>
|
||||
</element>
|
||||
<element name="text_g3">
|
||||
<rect><color red="0.3" green="0.9" blue="0.25" /></rect>
|
||||
<text string="LONG"><color red="0.03" green="0.03" blue="0.03" /></text>
|
||||
</element>
|
||||
<element name="text_g4">
|
||||
<rect><color red="0.3" green="0.9" blue="0.25" /></rect>
|
||||
<text string="LONGEST"><color red="0.03" green="0.03" blue="0.03" /></text>
|
||||
</element>
|
||||
|
||||
<element name="hl" defstate="0">
|
||||
<text string=" "><color red="0.0" green="0.0" blue="0.0" /></text>
|
||||
<disk state="1"><color red="0.0" green="0.0" blue="0.0" /></disk>
|
||||
</element>
|
||||
|
||||
<element name="led" defstate="0">
|
||||
<disk state="0"><color red="0.2" green="0.04" blue="0.05" /></disk>
|
||||
<disk state="1"><color red="1.0" green="0.2" blue="0.23" /></disk>
|
||||
</element>
|
||||
|
||||
|
||||
<!-- build screen -->
|
||||
|
||||
<view name="Internal Layout">
|
||||
<bounds left="-0.5" right="33.5" top="-2.1" bottom="18" />
|
||||
|
||||
<bezel element="text_l1"><bounds x="0" y="-1.7" width="4" height="1.2" /></bezel>
|
||||
<bezel element="text_l2"><bounds x="5" y="-1.7" width="4" height="1.2" /></bezel>
|
||||
<bezel element="text_l3"><bounds x="10" y="-1.7" width="4" height="1.2" /></bezel>
|
||||
|
||||
<bezel name="0.0" element="led"><bounds x="31" y="7.75" width="2" height="2" /></bezel>
|
||||
|
||||
<!-- button panel -->
|
||||
|
||||
<bezel element="disk_red"><bounds x="0" y="0.0" width="4" height="4" /></bezel>
|
||||
<bezel element="disk_red"><bounds x="0" y="4.5" width="4" height="4" /></bezel>
|
||||
<bezel element="disk_red"><bounds x="0" y="9.0" width="4" height="4" /></bezel>
|
||||
<bezel element="disk_red"><bounds x="0" y="13.5" width="4" height="4" /></bezel>
|
||||
<bezel element="text_r1"><bounds x="1" y="1.25" width="2" height="1.5" /></bezel>
|
||||
<bezel element="text_r2"><bounds x="1" y="5.75" width="2" height="1.5" /></bezel>
|
||||
<bezel element="text_r3"><bounds x="1" y="10.25" width="2" height="1.5" /></bezel>
|
||||
<bezel element="text_r4"><bounds x="1" y="14.75" width="2" height="1.5" /></bezel>
|
||||
|
||||
<bezel element="disk_red"><bounds x="5" y="0.0" width="4" height="4" /></bezel>
|
||||
<bezel element="disk_red"><bounds x="5" y="4.5" width="4" height="4" /></bezel>
|
||||
<bezel element="disk_red"><bounds x="5" y="9.0" width="4" height="4" /></bezel>
|
||||
<bezel element="disk_red"><bounds x="5" y="13.5" width="4" height="4" /></bezel>
|
||||
<bezel element="disk_black"><bounds x="6.25" y="1.25" width="1.5" height="1.5" /></bezel>
|
||||
<bezel element="disk_black"><bounds x="6.25" y="5.75" width="1.5" height="1.5" /></bezel>
|
||||
<bezel element="disk_black"><bounds x="6.25" y="10.25" width="1.5" height="1.5" /></bezel>
|
||||
<bezel element="disk_black"><bounds x="6.25" y="14.75" width="1.5" height="1.5" /></bezel>
|
||||
<bezel element="disk_red"> <bounds x="6.4" y="1.4" width="1.2" height="1.2" /></bezel>
|
||||
<bezel element="disk_green"> <bounds x="6.4" y="5.9" width="1.2" height="1.2" /></bezel>
|
||||
<bezel element="disk_yellow"><bounds x="6.4" y="10.4" width="1.2" height="1.2" /></bezel>
|
||||
<bezel element="disk_blue"> <bounds x="6.4" y="14.9" width="1.2" height="1.2" /></bezel>
|
||||
|
||||
<bezel element="disk_green"><bounds x="10" y="0.0" width="4" height="4" /></bezel>
|
||||
<bezel element="disk_green"><bounds x="10" y="4.5" width="4" height="4" /></bezel>
|
||||
<bezel element="disk_green"><bounds x="10" y="9.0" width="4" height="4" /></bezel>
|
||||
<bezel element="disk_green"><bounds x="10" y="13.5" width="4" height="4" /></bezel>
|
||||
<bezel element="text_g1"><bounds x="10.2" y="1.6" width="3.6" height="0.8" /></bezel>
|
||||
<bezel element="text_g2"><bounds x="10.2" y="6.1" width="3.6" height="0.8" /></bezel>
|
||||
<bezel element="text_g3"><bounds x="10.2" y="10.6" width="3.6" height="0.8" /></bezel>
|
||||
<bezel element="text_g4"><bounds x="10.2" y="15.1" width="3.6" height="0.8" /></bezel>
|
||||
|
||||
<bezel element="disk_yellow"><bounds x="15" y="0.0" width="4" height="4" /></bezel>
|
||||
<bezel element="disk_yellow"><bounds x="15" y="4.5" width="4" height="4" /></bezel>
|
||||
<bezel element="disk_yellow"><bounds x="15" y="9.0" width="4" height="4" /></bezel>
|
||||
<bezel element="disk_yellow"><bounds x="15" y="13.5" width="4" height="4" /></bezel>
|
||||
|
||||
<bezel element="disk_blue"><bounds x="20" y="0.0" width="4" height="4" /></bezel>
|
||||
<bezel element="disk_blue"><bounds x="20" y="4.5" width="4" height="4" /></bezel>
|
||||
<bezel element="disk_blue"><bounds x="20" y="9.0" width="4" height="4" /></bezel>
|
||||
<bezel element="disk_blue"><bounds x="20" y="13.5" width="4" height="4" /></bezel>
|
||||
|
||||
<bezel element="disk_blue"><bounds x="25" y="0.0" width="4" height="4" /></bezel>
|
||||
<bezel element="disk_blue"><bounds x="25" y="4.5" width="4" height="4" /></bezel>
|
||||
<bezel element="disk_blue"><bounds x="25" y="9.0" width="4" height="4" /></bezel>
|
||||
<bezel element="disk_blue"><bounds x="25" y="13.5" width="4" height="4" /></bezel>
|
||||
|
||||
<bezel element="hl" inputtag="IN.0" inputmask="0x01"><bounds x="0" y="0.0" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.0" inputmask="0x02"><bounds x="0" y="4.5" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.0" inputmask="0x04"><bounds x="0" y="9.0" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.0" inputmask="0x08"><bounds x="0" y="13.5" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.1" inputmask="0x01"><bounds x="5" y="0.0" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.1" inputmask="0x02"><bounds x="5" y="4.5" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.1" inputmask="0x04"><bounds x="5" y="9.0" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.1" inputmask="0x08"><bounds x="5" y="13.5" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.2" inputmask="0x01"><bounds x="10" y="0.0" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.2" inputmask="0x02"><bounds x="10" y="4.5" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.2" inputmask="0x04"><bounds x="10" y="9.0" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.2" inputmask="0x08"><bounds x="10" y="13.5" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.3" inputmask="0x01"><bounds x="15" y="0.0" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.3" inputmask="0x02"><bounds x="15" y="4.5" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.3" inputmask="0x04"><bounds x="15" y="9.0" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.3" inputmask="0x08"><bounds x="15" y="13.5" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.4" inputmask="0x01"><bounds x="20" y="0.0" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.4" inputmask="0x02"><bounds x="20" y="4.5" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.4" inputmask="0x04"><bounds x="20" y="9.0" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.4" inputmask="0x08"><bounds x="20" y="13.5" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.5" inputmask="0x01"><bounds x="25" y="0.0" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.5" inputmask="0x02"><bounds x="25" y="4.5" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.5" inputmask="0x04"><bounds x="25" y="9.0" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
<bezel element="hl" inputtag="IN.5" inputmask="0x08"><bounds x="25" y="13.5" width="4" height="4" /><color alpha="0.3" /></bezel>
|
||||
|
||||
</view>
|
||||
</mamelayout>
|
Loading…
Reference in New Issue
Block a user