(MT #04555) 20pacgal: save sprite RAM in savestates [R. Belmont]

This commit is contained in:
R. Belmont 2012-12-28 16:40:56 +00:00
parent c117c0c8cc
commit aa2a143e96

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@ -348,6 +348,9 @@ void _20pacgal_state::machine_start()
save_item(NAME(m_game_selected));
save_item(NAME(m_ram_48000));
save_item(NAME(m_irq_mask));
save_item(NAME(m_sprite_gfx_ram));
save_item(NAME(m_sprite_ram));
save_item(NAME(m_sprite_color_lookup));
machine().save().register_postload(save_prepost_delegate(FUNC(_20pacgal_state::set_bankptr), this));
}