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https://github.com/holub/mame
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Redumped ROM and made Eleven Beat to surpass "Joystick Type Error" message. Crashes at kick off though [brizzo, Zoinkity, Angelo Salese]
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@ -438,17 +438,9 @@ INPUT_PORTS_END
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static INPUT_PORTS_START( 11beat )
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PORT_INCLUDE( aleck64 )
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PORT_MODIFY("P1_ANALOG_Y")
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PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_MODIFY("P2_ANALOG_X")
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PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_MODIFY("P2_ANALOG_Y")
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PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_MODIFY("P1_ANALOG_X")
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PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_MODIFY("P1")
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PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x0f00, IP_ACTIVE_LOW, IPT_UNUSED ) // "joystick type error" happens because game expects D-PADs to be unconnected
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PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1)
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PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_UNUSED )
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@ -458,6 +450,7 @@ static INPUT_PORTS_START( 11beat )
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PORT_MODIFY("P2")
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PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x0f00, IP_ACTIVE_LOW, IPT_UNUSED ) // "joystick type error" happens because game expects D-PADs to be unconnected
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PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2)
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PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_UNUSED )
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@ -1082,7 +1075,7 @@ ROM_END
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GAME( 1998, aleck64, 0, aleck64, aleck64, aleck64_state, aleck64, ROT0, "Nintendo / Seta", "Aleck64 PIF BIOS", GAME_IS_BIOS_ROOT)
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// games
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GAME( 1998, 11beat, aleck64, aleck64, 11beat, aleck64_state, aleck64, ROT0, "Hudson", "Eleven Beat", GAME_NOT_WORKING|GAME_NO_SOUND )
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GAME( 1998, 11beat, aleck64, aleck64, 11beat, aleck64_state, aleck64, ROT0, "Hudson", "Eleven Beat", GAME_NOT_WORKING|GAME_NO_SOUND ) // crashes at kick off / during attract
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GAME( 1998, mtetrisc, aleck64, aleck64, mtetrisc, aleck64_state, aleck64, ROT0, "Capcom", "Magical Tetris Challenge (981009 Japan)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS )
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GAME( 1998, starsldr, aleck64, aleck64, starsldr, aleck64_state, aleck64, ROT0, "Hudson / Seta", "Star Soldier: Vanishing Earth", GAME_IMPERFECT_GRAPHICS )
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GAME( 1998, vivdolls, aleck64, aleck64, aleck64, aleck64_state, aleck64, ROT0, "Visco", "Vivid Dolls", GAME_IMPERFECT_GRAPHICS )
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