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https://github.com/holub/mame
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New working clone (#8891)
----------------- Ataka asteroidov [algestam, Milan Galcik]
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@ -1402,6 +1402,7 @@ ROM_END
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ИМ-49 Ночные воришки Nochnye vorishki Night Burglars -
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ИМ-50 Космический полёт Kosmicheskij poljot Space Flight The Model ID is the same as Amusing Arithmetic (not emulated in MAME)
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ИМ-51 Морская атака Morskaja ataka - -
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ИМ-53 Атака астероидов Ataka asteroidov - Graphics are very similar to ИМ-50
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***************************************************************************/
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@ -1423,6 +1424,7 @@ public:
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void nburglar(machine_config &config);
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void spaceflt(machine_config &config);
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void morataka(machine_config &config);
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void atakaast(machine_config &config);
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};
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// config
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@ -1514,6 +1516,11 @@ void gnw_mmouse_state::morataka(machine_config &config)
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kb1013vk12_common(config, 1648, 1080); // R mask option ?
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}
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void gnw_mmouse_state::atakaast(machine_config &config)
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{
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kb1013vk12_common(config, 1620, 1080); // R mask option ?
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}
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// roms
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ROM_START( gnw_mmouse )
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@ -1604,6 +1611,14 @@ ROM_START( morataka )
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ROM_LOAD( "morataka.svg", 0, 105057, CRC(c235c56c) SHA1(b6ef74ba7826221683243e23513270d0f0f2cfda) )
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ROM_END
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ROM_START( atakaast )
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ROM_REGION( 0x1000, "maincpu", 0 )
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ROM_LOAD( "im-53.bin", 0x0000, 0x0740, CRC(cb820c32) SHA1(7e94fc255f32db725d5aa9e196088e490c1a1443) )
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ROM_REGION( 105570, "screen", 0)
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ROM_LOAD( "atakaast.svg", 0, 105570, CRC(3d79aacc) SHA1(bc25969f4d6fa75b320130c920ac0bdc8fb44cbd) )
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ROM_END
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@ -9659,6 +9674,7 @@ CONS( 1989, frogling, gnw_mmouse, 0, frogling, gnw_mmouse, gnw_mmouse
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CONS( 19??, nburglar, gnw_mmouse, 0, nburglar, gnw_mmouse, gnw_mmouse_state, empty_init, "bootleg (Elektronika)", "Night Burglars", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 19??, spaceflt, gnw_mmouse, 0, spaceflt, gnw_mmouse, gnw_mmouse_state, empty_init, "bootleg (Elektronika)", "Space Flight", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 19??, morataka, gnw_mmouse, 0, morataka, gnw_mmouse, gnw_mmouse_state, empty_init, "bootleg (Elektronika)", "Morskaja ataka", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1992, atakaast, gnw_mmouse, 0, atakaast, gnw_mmouse, gnw_mmouse_state, empty_init, "bootleg (Elektronika)", "Ataka asteroidov", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1981, gnw_fire, 0, 0, gnw_fire, gnw_fire, gnw_fire_state, empty_init, "Nintendo", "Game & Watch: Fire (Wide Screen)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1989, spacebridge, gnw_fire, 0, spacebridge, gnw_fire, gnw_fire_state, empty_init, "bootleg (Elektronika)", "Space Bridge", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1982, gnw_tbridge, 0, 0, gnw_tbridge, gnw_tbridge, gnw_tbridge_state, empty_init, "Nintendo", "Game & Watch: Turtle Bridge", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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@ -16400,6 +16400,7 @@ scrabsen // Selchow & Righter
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smastmind // Invicta
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@source:hh_sm510.cpp
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atakaast // Elektronika
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auslalom // Elektronika
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bassmate // Telko
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exospace // Elektronika
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