mirror of
https://github.com/holub/mame
synced 2025-10-06 09:00:04 +03:00
sdl.mak rewrite
- TARGETOS=freebsd may now be given on make invocation - modular approach, separate sections for opengl, x11, debugger - most target specific settings parametrized.
This commit is contained in:
parent
b21cdf8e5a
commit
ab8ac327eb
@ -7,7 +7,7 @@
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# Copyright (c) 1996-2010, Nicola Salmoria and the MAME Team.
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# Visit http://mamedev.org for licensing and usage restrictions.
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#
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# SDLMAME by Olivier Galibert and R. Belmont
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# SDLMAME by Olivier Galibert and R. Belmont
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#
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###########################################################################
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@ -33,7 +33,8 @@
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# NO_OPENGL = 1
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# uncomment next line to build without X11 support
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# uncomment next line to build without X11 support (TARGETOS=unix only)
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# this also implies, that no debugger will be builtin.
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# NO_X11 = 1
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@ -41,8 +42,8 @@
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# this will also add a rpath to the executable
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# MESA_INSTALL_ROOT = /usr/local/dfb_GL
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# uncomment the next line to build a binary using
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# GL-dispatching.
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# uncomment the next line to build a binary using
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# GL-dispatching.
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# This option takes precedence over MESA_INSTALL_ROOT
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USE_DISPATCH_GL = 1
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@ -52,9 +53,9 @@ USE_DISPATCH_GL = 1
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# There is no need to play with this option unless you are doing
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# active development on sdlmame or SDL.
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ifneq ($(TARGETOS),win32)
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ifeq ($(TARGETOS),win32)
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#SDL_INSTALL_ROOT = /usr/local/sdl13w32
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else
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#SDL_INSTALL_ROOT = /usr/local/sdl13
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#SDL_INSTALL_ROOT = /usr/local/test
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endif
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@ -73,19 +74,18 @@ CCOMFLAGS += $(OPT_FLAGS)
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#-------------------------------------------------
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# distribution may change things
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#-------------------------------------------------
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ifeq ($(DISTRO),)
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DISTRO = generic
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else
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else
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ifeq ($(DISTRO),debian-stable)
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DEFS += -DNO_AFFINITY_NP
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else
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else
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ifeq ($(DISTRO),ubuntu-intrepid)
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# Force gcc-4.2 on ubuntu-intrepid
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CC = @gcc -V 4.2
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LD = g++-4.2
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#LDFLAGS += -lsupc++ -static-libgcc
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else
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else
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ifeq ($(DISTRO),gcc44-generic)
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CC = @gcc -V 4.4
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LD = @g++ -V 4.4
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@ -118,53 +118,54 @@ endif
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# compile and linking flags
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#-------------------------------------------------
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ifdef SYMBOLS
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ifdef BIGENDIAN
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ifeq ($(TARGETOS),macosx)
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CCOMFLAGS += -mlong-branch
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endif # macosx
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endif # PPC
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endif # SYMBOLS
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# add an ARCH define
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DEFS += "-DSDLMAME_ARCH=$(ARCHOPTS)" -DSYNC_IMPLEMENTATION=$(SYNC_IMPLEMENTATION)
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# add SDLMAME TARGETOS definitions
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# add SDLMAME BASE_TARGETOS definitions
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ifeq ($(TARGETOS),unix)
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BASE_TARGETOS = unix
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SYNC_IMPLEMENTATION = tc
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endif
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ifeq ($(TARGETOS),linux)
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BASE_TARGETOS = unix
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SYNC_IMPLEMENTATION = tc
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endif
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ifeq ($(TARGETOS),freebsd)
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TARGETOS = unix
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SYNC_IMPLEMENTATION = ntc
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BASE_TARGETOS = unix
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SYNC_IMPLEMENTATION = tc
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DEFS += -DNO_AFFINITY_NP
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# /usr/local/include is not considered a system include directory
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# on FreeBSD. GL.h resides there and throws warnings
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CCOMFLAGS += -isystem /usr/local/include
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# No clue here. There is a popmessage(NULL) in uimenu.c which
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# triggers a non-null format warning on FreeBSD only.
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CCOMFLAGS += -Wno-format
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endif
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ifeq ($(TARGETOS),openbsd)
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TARGETOS = unix
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BASE_TARGETOS = unix
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SYNC_IMPLEMENTATION = ntc
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endif
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ifeq ($(TARGETOS),solaris)
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DEFS += -DNO_AFFINITY_NP -DNO_DEBUGGER -DSDLMAME_X11 -DSDLMAME_UNIX
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BASE_TARGETOS = unix
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DEFS += -DNO_AFFINITY_NP
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SYNC_IMPLEMENTATION = tc
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endif
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ifeq ($(TARGETOS),unix)
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DEFS += -DSDLMAME_UNIX
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ifndef NO_X11
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DEFS += -DSDLMAME_X11
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else
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DEFS += -DSDLMAME_NO_X11 -DNO_DEBUGGER
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endif
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endif
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ifeq ($(TARGETOS),macosx)
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BASE_TARGETOS = macosx
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DEFS += -DSDLMAME_UNIX -DSDLMAME_MACOSX
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DEBUGOBJS = $(SDLOBJ)/debugosx.o
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SYNC_IMPLEMENTATION = ntc
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SDLMAIN = $(SDLOBJ)/SDLMain_tmpl.o
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MAINLDFLAGS = -Xlinker -all_load
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NO_X11 = 1
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ifdef BIGENDIAN
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PPC=1
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ifdef SYMBOLS
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CCOMFLAGS += -mlong-branch
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endif # SYMBOLS
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endif
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ifdef PPC
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ifdef PTR64
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@ -186,17 +187,40 @@ endif
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endif
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ifeq ($(TARGETOS),win32)
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DEFS += -DSDLMAME_WIN32 -DNO_DEBUGGER -DX64_WINDOWS_ABI
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BASE_TARGETOS = win32
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SYNC_IMPLEMENTATION = win32
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NO_DEBUGGER = 1
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NO_X11 = 1
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DEFS += -DSDLMAME_WIN32 -DX64_WINDOWS_ABI
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LIBGL = -lopengl32
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SDLMAIN = $(SDLOBJ)/main.o
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DEFS += -Dmain=utf8_main
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# enable UNICODE flags
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DEFS += -DUNICODE -D_UNICODE
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LDFLAGS += -municode
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endif
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ifeq ($(TARGETOS),os2)
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DEFS += -DSDLMAME_OS2 -DNO_DEBUGGER
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BASE_TARGETOS = os2
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DEFS += -DSDLMAME_OS2
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SYNC_IMPLEMENTATION = os2
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NO_DEBUGGER = 1
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NO_X11 = 1
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# OS/2 can't have OpenGL (aww)
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NO_OPENGL = 1
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endif
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#-------------------------------------------------
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# Sanity checks
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#-------------------------------------------------
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ifeq ($(BASE_TARGETOS),)
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$(error $(TARGETOS) not supported !)
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endif
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#-------------------------------------------------
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# object and source roots
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#-------------------------------------------------
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@ -206,8 +230,6 @@ SDLOBJ = $(OBJ)/osd/$(OSD)
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OBJDIRS += $(SDLOBJ)
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SDLMAIN =
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#-------------------------------------------------
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# OSD core library
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#-------------------------------------------------
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@ -215,10 +237,10 @@ SDLMAIN =
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OSDCOREOBJS = \
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$(SDLOBJ)/strconv.o \
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$(SDLOBJ)/sdldir.o \
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$(SDLOBJ)/sdlfile.o \
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$(SDLOBJ)/sdlos_$(TARGETOS).o \
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$(SDLOBJ)/sdlfile.o \
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$(SDLOBJ)/sdlos_$(BASE_TARGETOS).o \
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$(SDLOBJ)/sdlsync_$(SYNC_IMPLEMENTATION).o \
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$(SDLOBJ)/sdlwork.o
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$(SDLOBJ)/sdlwork.o
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# any "main" must be in LIBOSD or else the build will fail!
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# for the windows build, we just add it to libocore as well.
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@ -226,139 +248,99 @@ OSDOBJS = \
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$(SDLMAIN) \
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$(SDLOBJ)/sdlmain.o \
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$(SDLOBJ)/input.o \
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$(SDLOBJ)/sound.o $(SDLOBJ)/video.o \
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$(SDLOBJ)/drawsdl.o $(SDLOBJ)/window.o $(SDLOBJ)/output.o \
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# $(SDLMAIN) \
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$(SDLOBJ)/sound.o \
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$(SDLOBJ)/video.o \
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$(SDLOBJ)/drawsdl.o \
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$(SDLOBJ)/window.o \
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$(SDLOBJ)/output.o
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# Add SDL1.3 support
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ifdef SDL_INSTALL_ROOT
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OSDOBJS += $(SDLOBJ)/draw13.o
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endif
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# add an ARCH define
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DEFS += "-DSDLMAME_ARCH=$(ARCHOPTS)" -DSYNC_IMPLEMENTATION=$(SYNC_IMPLEMENTATION)
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#-------------------------------------------------
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# Generic defines and additions
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#-------------------------------------------------
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OSDCLEAN = sdlclean
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# add the debugger includes
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CCOMFLAGS += -Isrc/debug
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# add the prefix file
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CCOMFLAGS += -include $(SDLSRC)/sdlprefix.h
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ifdef NO_OPENGL
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DEFS += -DUSE_OPENGL=0
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LIBGL=
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else
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OSDOBJS += $(SDLOBJ)/drawogl.o $(SDLOBJ)/gl_shader_tool.o $(SDLOBJ)/gl_shader_mgr.o
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DEFS += -DUSE_OPENGL=1
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ifeq ($(TARGETOS),win32)
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LIBGL=-lGL
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else
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ifdef USE_DISPATCH_GL
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DEFS += -DUSE_DISPATCH_GL=1
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else
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LIBGL=-lGL
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endif
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endif
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endif
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#-------------------------------------------------
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# specific configurations
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# BASE_TARGETOS specific configurations
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#-------------------------------------------------
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# Unix: add the necessary libraries
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ifeq ($(TARGETOS),unix)
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#-------------------------------------------------
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# Unix
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#-------------------------------------------------
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ifeq ($(BASE_TARGETOS),unix)
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DEFS += -DSDLMAME_UNIX
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DEBUGOBJS = $(SDLOBJ)/debugwin.o $(SDLOBJ)/dview.o $(SDLOBJ)/debug-sup.o $(SDLOBJ)/debug-intf.o
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LIBGL = -lGL
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# override for preprocessor weirdness on PPC Linux
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ifdef powerpc
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CCOMFLAGS += -Upowerpc
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endif
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ifndef USE_DISPATCH_GL
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ifdef MESA_INSTALL_ROOT
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LIBS += -L$(MESA_INSTALL_ROOT)/lib
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LDFLAGS += -Wl,-rpath=$(MESA_INSTALL_ROOT)/lib
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CCOMFLAGS += -I$(MESA_INSTALL_ROOT)/include
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endif
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CFLAGS += -Upowerpc
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endif
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ifndef SDL_INSTALL_ROOT
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CCOMFLAGS += `sdl-config --cflags`
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LIBS += -lm `sdl-config --libs` $(LIBGL)
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LIBS += -lm `sdl-config --libs`
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else
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CCOMFLAGS += -I$(SDL_INSTALL_ROOT)/include -D_GNU_SOURCE=1
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#LIBS += -L/opt/intel/cce/9.1.051/lib -limf -L$(SDL_INSTALL_ROOT)/lib -Wl,-rpath,$(SDL_INSTALL_ROOT)/lib -lSDL $(LIBGL)
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LIBS += -lm -L$(SDL_INSTALL_ROOT)/lib -Wl,-rpath,$(SDL_INSTALL_ROOT)/lib -lSDL -lpthread $(LIBGL)
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LIBS += -lm -L$(SDL_INSTALL_ROOT)/lib -Wl,-rpath,$(SDL_INSTALL_ROOT)/lib -lSDL
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endif
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ifndef NO_X11
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LIBS += -lX11 -lXinerama
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ifeq ($(NO_X11),1)
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NO_DEBUGGER = 1
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endif
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# the new debugger relies on GTK+ in addition to the base SDLMAME needs
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# Non-X11 builds can not use the debugger
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ifndef NO_X11
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OSDCOREOBJS += $(SDLOBJ)/debugwin.o $(SDLOBJ)/dview.o $(SDLOBJ)/debug-sup.o $(SDLOBJ)/debug-intf.o
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CCOMFLAGS += `pkg-config --cflags gtk+-2.0` `pkg-config --cflags gconf-2.0`
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LIBS += `pkg-config --libs gtk+-2.0` `pkg-config --libs gconf-2.0`
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CCOMFLAGS += -DGTK_DISABLE_DEPRECATED
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else
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OSDCOREOBJS += $(SDLOBJ)/debugwin.o
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endif # NO_X11
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# make sure we can find X headers
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CCOMFLAGS += -I/usr/X11/include -I/usr/X11R6/include -I/usr/openwin/include
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# some systems still put important things in a different prefix
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ifndef NO_X11
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LIBS += -L/usr/X11/lib -L/usr/X11R6/lib -L/usr/openwin/lib
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endif
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endif # Unix
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# Solaris: add the necessary object
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ifeq ($(TARGETOS),solaris)
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OSDCOREOBJS += $(SDLOBJ)/debugwin.o
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# explicitly add some libs on Solaris
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LIBS += -lSDL -lX11 -lXinerama -lm
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endif # Solaris
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#-------------------------------------------------
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# Windows
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#-------------------------------------------------
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# Win32: add the necessary libraries
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ifeq ($(TARGETOS),win32)
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ifeq ($(BASE_TARGETOS),win32)
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# Add to osdcoreobjs so tools will build
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OSDCOREOBJS += $(SDLMAIN)
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ifdef SDL_INSTALL_ROOT
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CCOMFLAGS += -I$(SDL_INSTALL_ROOT)/include
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LIBS += -L$(SDL_INSTALL_ROOT)/lib
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# -Wl,-rpath,$(SDL_INSTALL_ROOT)/lib -lSDL $(LIBGL)
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LIBS += -L$(SDL_INSTALL_ROOT)/lib
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#-Wl,-rpath,$(SDL_INSTALL_ROOT)/lib
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endif
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# LIBS += -lmingw32 -lSDL
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# Static linking
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OSDCOREOBJS += $(SDLOBJ)/main.o
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SDLMAIN = $(SDLOBJ)/main.o
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DEFS += -Dmain=utf8_main
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# enable UNICODE flags
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DEFS += -DUNICODE -D_UNICODE
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LDFLAGS += -municode
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# at least compile some stubs to link it
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OSDCOREOBJS += $(SDLOBJ)/debugwin.o
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#LIBS += -lmingw32 -lSDL -lopengl32
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# ensure we statically link the gcc runtime lib
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LDFLAGS += -static-libgcc
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# Static linking of SDL
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LIBS += -Wl,-Bstatic -lSDL -Wl,-Bdynamic
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LIBS += -lopengl32 -luser32 -lgdi32 -lddraw -ldsound -ldxguid -lwinmm -ladvapi32 -lcomctl32 -lshlwapi
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LIBS += -Wl,-Bstatic -lSDL -Wl,-Bdynamic
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LIBS += -luser32 -lgdi32 -lddraw -ldsound -ldxguid -lwinmm -ladvapi32 -lcomctl32 -lshlwapi
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endif # Win32
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# Mac OS X: add the necessary libraries
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ifeq ($(TARGETOS),macosx)
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OSDCOREOBJS += $(SDLOBJ)/osxutils.o
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OSDOBJS += $(SDLOBJ)/SDLMain_tmpl.o
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#-------------------------------------------------
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# Mac OS X
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#-------------------------------------------------
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ifeq ($(BASE_TARGETOS),macosx)
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#OSDCOREOBJS += $(SDLOBJ)/osxutils.o
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ifndef MACOSX_USE_LIBSDL
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# Compile using framework (compile using libSDL is the exception)
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LIBS += -framework SDL -framework Cocoa -framework OpenGL -lpthread
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LIBS += -framework SDL -framework Cocoa -framework OpenGL -lpthread
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else
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# Compile using installed libSDL (Fink or MacPorts):
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#
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@ -370,60 +352,132 @@ CCOMFLAGS += `sdl-config --cflags | sed 's:/SDL::'` -DNO_SDL_GLEXT
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LIBS += `sdl-config --libs | sed 's/-lSDLmain//'` -lpthread
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endif
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SDLMAIN = $(SDLOBJ)/SDLMain_tmpl.o
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# the newest debugger uses Cocoa
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OSDOBJS += $(SDLOBJ)/debugosx.o
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endif # Mac OS X
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# OS2: add the necessary libraries
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ifeq ($(TARGETOS),os2)
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OSDCOREOBJS += $(SDLOBJ)/debugwin.o
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#-------------------------------------------------
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# OS/2
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#-------------------------------------------------
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ifeq ($(BASE_TARGETOS),os2)
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CCOMFLAGS += `sdl-config --cflags`
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LIBS += `sdl-config --libs`
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endif # OS2
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#-------------------------------------------------
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# Debugging
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#-------------------------------------------------
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ifeq ($(NO_DEBUGGER),1)
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DEFS += -DNO_DEBUGGER
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# debugwin compiles into a stub ...
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OSDOBJS += $(SDLOBJ)/debugwin.o
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else
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OSDOBJS += $(DEBUGOBJS)
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endif # NO_DEBUGGER
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#-------------------------------------------------
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# OPENGL
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#-------------------------------------------------
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ifeq ($(NO_OPENGL),1)
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DEFS += -DUSE_OPENGL=0
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else
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OSDOBJS += $(SDLOBJ)/drawogl.o $(SDLOBJ)/gl_shader_tool.o $(SDLOBJ)/gl_shader_mgr.o
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DEFS += -DUSE_OPENGL=1
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ifeq ($(USE_DISPATCH_GL),1)
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DEFS += -DUSE_DISPATCH_GL=1
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else
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LIBS += $(LIBGL)
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endif
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endif
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ifneq ($(USE_DISPATCH_GL),1)
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ifdef MESA_INSTALL_ROOT
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LIBS += -L$(MESA_INSTALL_ROOT)/lib
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LDFLAGS += -Wl,-rpath=$(MESA_INSTALL_ROOT)/lib
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CCOMFLAGS += -I$(MESA_INSTALL_ROOT)/include
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endif
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endif
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#-------------------------------------------------
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# X11
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#-------------------------------------------------
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ifeq ($(NO_X11),1)
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DEFS += -DSDLMAME_NO_X11
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else
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# Default libs
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DEFS += -DSDLMAME_X11
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LIBS += -lX11 -lXinerama
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# the new debugger relies on GTK+ in addition to the base SDLMAME needs
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# Non-X11 builds can not use the debugger
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CCOMFLAGS += `pkg-config --cflags gtk+-2.0` `pkg-config --cflags gconf-2.0`
|
||||
LIBS += `pkg-config --libs gtk+-2.0` `pkg-config --libs gconf-2.0`
|
||||
CCOMFLAGS += -DGTK_DISABLE_DEPRECATED
|
||||
|
||||
# some systems still put important things in a different prefix
|
||||
LIBS += -L/usr/X11/lib -L/usr/X11R6/lib -L/usr/openwin/lib
|
||||
# make sure we can find X headers
|
||||
CCOMFLAGS += -I/usr/X11/include -I/usr/X11R6/include -I/usr/openwin/include
|
||||
endif # NO_X11
|
||||
|
||||
#-------------------------------------------------
|
||||
# Dependencies
|
||||
#-------------------------------------------------
|
||||
|
||||
# due to quirks of using /bin/sh, we need to explicitly specify the current path
|
||||
CURPATH = ./
|
||||
|
||||
ifeq ($(BASE_TARGETOS),os2)
|
||||
# to avoid name clash of '_brk'
|
||||
$(OBJ)/emu/cpu/h6280/6280dasm.o : CDEFS += -D__STRICT_ANSI__
|
||||
endif # OS2
|
||||
|
||||
OSDCLEAN = sdlclean
|
||||
|
||||
TOOLS += \
|
||||
testkeys$(EXE)
|
||||
|
||||
# drawSDL depends on the core software renderer, so make sure it exists
|
||||
$(SDLOBJ)/drawsdl.o : $(SRC)/emu/rendersw.c
|
||||
$(SDLOBJ)/drawsdl.o : $(SRC)/emu/rendersw.c $(SDLSRC)/drawogl.c $(SDLSRC)/texcopy.c
|
||||
|
||||
$(SDLOBJ)/drawogl.o : $(SDLSRC)/drawogl.c $(SDLSRC)/texcopy.c
|
||||
|
||||
# draw13 depends
|
||||
# draw13 depends on blit13.h
|
||||
$(SDLOBJ)/draw13.o : $(SDLSRC)/blit13.h
|
||||
|
||||
# due to quirks of using /bin/sh, we need to explicitly specify the current path
|
||||
CURPATH = ./
|
||||
#$(OSDCOREOBJS): $(SDLSRC)/sdl.mak
|
||||
|
||||
#$(OSDOBJS): $(SDLSRC)/sdl.mak
|
||||
|
||||
$(LIBOCORE): $(OSDCOREOBJS)
|
||||
|
||||
$(LIBOSD): $(OSDOBJS)
|
||||
|
||||
#-------------------------------------------------
|
||||
# testkeys
|
||||
# Tools
|
||||
#-------------------------------------------------
|
||||
|
||||
$(SDLOBJ)/testkeys.o: $(SDLSRC)/testkeys.c
|
||||
TOOLS += \
|
||||
testkeys$(EXE)
|
||||
|
||||
$(SDLOBJ)/testkeys.o: $(SDLSRC)/testkeys.c
|
||||
@echo Compiling $<...
|
||||
$(CC) $(CFLAGS) $(DEFS) -c $< -o $@
|
||||
|
||||
|
||||
TESTKEYSOBJS = \
|
||||
$(SDLOBJ)/testkeys.o \
|
||||
|
||||
testkeys$(EXE): $(TESTKEYSOBJS) $(LIBUTIL) $(LIBOCORE)
|
||||
testkeys$(EXE): $(TESTKEYSOBJS) $(LIBUTIL) $(LIBOCORE) $(SDLMAIN)
|
||||
@echo Linking $@...
|
||||
$(LD) $(LDFLAGS) $^ $(LIBS) -o $@
|
||||
|
||||
sdlclean:
|
||||
rm -f .depend
|
||||
#-------------------------------------------------
|
||||
# clean up
|
||||
#-------------------------------------------------
|
||||
|
||||
$(OSDCLEAN):
|
||||
rm -f .depend_*
|
||||
|
||||
#-------------------------------------------------
|
||||
# various support targets
|
||||
#-------------------------------------------------
|
||||
|
||||
testlib:
|
||||
-echo LIBS: $(LIBS)
|
||||
@ -431,15 +485,26 @@ testlib:
|
||||
-echo CORE: $(OSDCOREOBJS)
|
||||
|
||||
ifneq ($(TARGETOS),win32)
|
||||
depend:
|
||||
rm -f .depend
|
||||
BUILD_VERSION = $(shell grep 'build_version\[\] =' src/version.c | sed -e "s/.*= \"//g" -e "s/ .*//g")
|
||||
DISTFILES = test_dist.sh whatsnew.txt whatsnew_$(BUILD_VERSION).txt makefile docs/ src/
|
||||
EXCLUDES = -x "*/.svn/*"
|
||||
|
||||
zip:
|
||||
zip -rq ../mame_$(BUILD_VERSION).zip $(DISTFILES) $(EXCLUDES)
|
||||
|
||||
DEPEND = .depend_$(EMULATOR)
|
||||
|
||||
$(DEPEND):
|
||||
rm -f $(DEPEND)
|
||||
@for i in `find src -name "*.c"` ; do \
|
||||
echo processing $$i; \
|
||||
mt=`echo $$i | sed -e "s/\\.c/\\.o/" -e "s!^src/!$(OBJ)/!"` ; \
|
||||
g++ -MM -MT $$mt $(CDEFS) $(CCOMFLAGS) $$i 2>/dev/null \
|
||||
| sed -e "s!$$i!!g" >> .depend ; \
|
||||
| sed -e "s!$$i!!g" >> $(DEPEND) ; \
|
||||
done
|
||||
|
||||
-include .depend
|
||||
depend: $(DEPEND)
|
||||
|
||||
-include $(DEPEND)
|
||||
|
||||
endif
|
||||
|
Loading…
Reference in New Issue
Block a user