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Fixed issue with the Emscripten port where the emulation would continue to run while paused. [Steven Hugg]
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@ -1314,6 +1314,11 @@ static running_machine * jsmess_machine;
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void js_main_loop()
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{
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if (jsmess_machine->paused()) {
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jsmess_machine->video().frame_update();
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return;
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}
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device_scheduler * scheduler;
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scheduler = &(jsmess_machine->scheduler());
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attotime stoptime(scheduler->time() + attotime(0,HZ_TO_ATTOSECONDS(60)));
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