diff --git a/src/mame/nintendo/dkong.cpp b/src/mame/nintendo/dkong.cpp index 8154a5d447a..d1fb320463c 100644 --- a/src/mame/nintendo/dkong.cpp +++ b/src/mame/nintendo/dkong.cpp @@ -3800,7 +3800,7 @@ GAME( 1984, herodku, hero, s2650, herodk, dkong_state, empty_init, GAME( 1984, 8ballact, 0, herbiedk, 8ballact, dkong_state, empty_init, ROT270, "Seatongrove UK, Ltd. (Magic Electronics USA license)", "Eight Ball Action (DK conversion)", MACHINE_SUPPORTS_SAVE ) GAME( 1984, 8ballact2, 8ballact, herbiedk, 8ballact, dkong_state, empty_init, ROT270, "Seatongrove UK, Ltd. (Magic Electronics USA license)", "Eight Ball Action (DKJr conversion)", MACHINE_SUPPORTS_SAVE ) GAME( 1984, shootgal, 0, s2650, shootgal, dkong_state, empty_init, ROT0, "Seatongrove UK, Ltd. (Zaccaria license)", "Shooting Gallery", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1985, spclforc, 0, spclforc, spclforc, dkong_state, empty_init, ROT270, "Senko Industries (Magic Electronics Inc. license)", "Special Forces", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, spclforc, 0, spclforc, spclforc, dkong_state, empty_init, ROT270, "Senko Industries (Magic Electronics Inc. license)", "Special Forces - Kung Fu Commando", MACHINE_SUPPORTS_SAVE ) GAME( 1985, spcfrcii, 0, spclforc, spclforc, dkong_state, empty_init, ROT270, "Senko Industries (Magic Electronics Inc. license)", "Special Forces II", MACHINE_SUPPORTS_SAVE ) /* EPOS */