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SNES: fixed a bug with open bus behaviour
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@ -80,7 +80,7 @@ static void snes_latch_counters(running_machine *machine)
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static TIMER_CALLBACK( snes_nmi_tick )
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static TIMER_CALLBACK( snes_nmi_tick )
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{
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{
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// pull NMI
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// pull NMI
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cputag_set_input_line(machine, "maincpu", G65816_LINE_NMI, HOLD_LINE );
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cputag_set_input_line(machine, "maincpu", G65816_LINE_NMI, ASSERT_LINE );
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// don't happen again
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// don't happen again
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timer_adjust_oneshot(snes_nmi_timer, attotime_never, 0);
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timer_adjust_oneshot(snes_nmi_timer, attotime_never, 0);
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@ -289,7 +289,7 @@ static READ8_HANDLER( snes_open_bus_r )
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return 0xff;
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return 0xff;
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recurse = 1;
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recurse = 1;
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result = memory_read_byte_8le(space, cpu_get_pc(space->cpu)+2); //TODO: must be the LAST opcode that's fetched on the bus
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result = memory_read_byte_8le(space, cpu_get_pc(space->cpu)-1); //LAST opcode that's fetched on the bus
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recurse = 0;
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recurse = 0;
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return result;
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return result;
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}
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}
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@ -597,6 +597,7 @@ READ8_HANDLER( snes_r_io )
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}
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}
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/* Unsupported reads returns open bus */
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/* Unsupported reads returns open bus */
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// printf("%02x %02x\n",offset,snes_open_bus_r(space,0));
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return snes_open_bus_r(space,0);
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return snes_open_bus_r(space,0);
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}
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}
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