-unsp: Fixed Multiply Signed*Signed opcode in DRC. Fixes controls in jak_pooh. [Ryan Holtz]

This commit is contained in:
MooglyGuy 2019-04-19 00:54:15 +02:00
parent b5206d3f5d
commit abdb30d874
3 changed files with 11 additions and 10 deletions

View File

@ -226,6 +226,8 @@ void unsp_device::log_regs()
void unsp_device::log_write(uint32_t addr, uint32_t data)
{
if (m_log_ops == 0)
return;
addr |= 0x80000000;
fwrite(&addr, sizeof(uint32_t), 1, m_log_file);
fwrite(&data, sizeof(uint32_t), 1, m_log_file);

View File

@ -943,14 +943,14 @@ bool unsp_device::generate_opcode(drcuml_block &block, compiler_state &compiler,
UML_TEST(block, I1, 0x00008000);
UML_JMPc(block, uml::COND_Z, mul_opb_nohi);
UML_SHL(block, I0, I0, 16);
UML_SUB(block, I2, I2, I0);
UML_SHL(block, I3, I0, 16);
UML_SUB(block, I2, I2, I3);
UML_LABEL(block, mul_opb_nohi);
UML_TEST(block, I0, 0x00008000);
UML_JMPc(block, uml::COND_Z, mul_opa_nohi);
UML_SHL(block, I1, I1, 16);
UML_SUB(block, I2, I2, I1);
UML_SHL(block, I3, I1, 16);
UML_SUB(block, I2, I2, I3);
UML_LABEL(block, mul_opa_nohi);
UML_SHR(block, mem(&m_core->m_r[REG_R4]), I2, 16);

View File

@ -81,7 +81,7 @@
"SunPlus PA7801" ( known as Sunplus SPG110? )
- see spg110.cpp instead
"GCM394" (this is clearly newer, has extra opcodes, different internal map etc. also scaling and higher resolutions based on Spongebob)
"GCM394" (this is clearly newer, has extra opcodes, different internal map etc. also scaling and higher resolutions based on Spongebob)
- see sunplus_gcm394.cpp instead
Status:
@ -100,12 +100,11 @@
jak_wall, jak_sdoo:
Game seems unhappy with NVRAM, clears contents on each boot.
jak_pooh:
In the 'Light Tag' minigame (select the rock) you can't move left with the DRC (ok with -nodrc)
and the game usually softlocks when you find a friend (with or without DRC)
In the 'Light Tag' minigame (select the rock) the game usually softlocks when you find a friend (with or without DRC)
jak_disf:
shows corrupt logo on first boot with no valid nvram (possibly hardware does too, or layer disable?)
Shows corrupt logo on first boot with no valid nvram (possibly hardware does too, or layer disable?)
jak_nick:
channel chasers (first game) title screen background should be blue, not the current pattern (possible layer disable?)
Channel chasers (first game) title screen background should be blue, not the current pattern (possible layer disable?)
vii:
When loading a cart from file manager, sometimes MAME will crash.
@ -122,7 +121,7 @@
Justice League : press UP, DOWN, LEFT, BT3 on the JAKKS logo in that order, quickly, to get test menu
WWE : press UP, BT1, BT2 together during startup logos
Disney Friends, MS Pacman, WallE, Batman (and some other HotGen GameKKeys) for test mode, hold UP,
Disney Friends, MS Pacman, WallE, Batman (and some other HotGen GameKeys) for test mode, hold UP,
press A, press DOWN during startup
TODO: