new not working clones

------------------------------
Congo (1.1, DCS sound 1.0) [PinMAME]
Diner (PA-0 prototype) [PinMAME]
Jack*Bot (0.4A prototype) [PinMAME]
This commit is contained in:
Ivan Vangelista 2018-09-26 18:13:17 +02:00
parent 1c9aa49177
commit ac01e0f479
4 changed files with 40 additions and 0 deletions

View File

@ -298,6 +298,16 @@ ROM_START(diner_l1)
ROM_LOAD("dinr_u20.l1", 0x30000, 0x10000, CRC(511fb260) SHA1(e6e25b464c5c38f3c0492436f1e8aa2be33dd278))
ROM_END
ROM_START(diner_p0)
ROM_REGION(0x10000, "maincpu", 0)
ROM_LOAD("dinr_u26.pa0", 0x4000, 0x4000, CRC(dbf5de09) SHA1(55ca30bdf6e6e482f3ce5891b866103492fa3754))
ROM_LOAD("dinr_u27.pa0", 0x8000, 0x8000, CRC(9875d16e) SHA1(fbbab61cc9e8e3f7a1bf1428ad50ad3c13f0f120))
ROM_REGION(0x50000, "bgcpu", ROMREGION_ERASEFF)
ROM_LOAD("dinr_u4.l1", 0x10000, 0x10000, CRC(3bd28368) SHA1(41eec2f5f863039deaabfae8aece4b1cf15e4b78))
ROM_LOAD("dinr_u19.l1", 0x20000, 0x10000, CRC(278b9a30) SHA1(41e59adb8b6c08caee46c3dd73256480b4041619))
ROM_LOAD("dinr_u20.l1", 0x30000, 0x10000, CRC(511fb260) SHA1(e6e25b464c5c38f3c0492436f1e8aa2be33dd278))
ROM_END
/*--------------------
/ Dr. Dude 11/90
/--------------------*/
@ -594,6 +604,7 @@ GAME(1990, diner_l3, diner_l4, s11c, s11c, s11c_state, init_s11c, ROT0,
GAME(1990, diner_l2, diner_l4, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Diner (LU-2) Europe", MACHINE_IS_SKELETON_MECHANICAL)
GAME(1990, diner_f2, diner_l4, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Diner (LF-2) French", MACHINE_IS_SKELETON_MECHANICAL)
GAME(1990, diner_l1, diner_l4, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Diner (LU-1) Europe", MACHINE_IS_SKELETON_MECHANICAL)
GAME(1990, diner_p0, diner_l4, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Diner (PA-0 prototype)", MACHINE_IS_SKELETON_MECHANICAL)
GAME(1990, dd_l2, 0, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Dr. Dude (LA-2)", MACHINE_IS_SKELETON_MECHANICAL)
GAME(1990, dd_p6, dd_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Dr. Dude (PA-6)", MACHINE_IS_SKELETON_MECHANICAL)
GAME(1990, pool_l7, 0, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Pool Sharks (LA-7)", MACHINE_IS_SKELETON_MECHANICAL)

View File

@ -2475,6 +2475,19 @@ ROM_START(congo_11)
ROM_LOAD16_BYTE("cgs4v1_0.rom", 0x400000, 0x100000, CRC(2a1980e7) SHA1(0badf27c2b8bc7b0074dc5e606d64490470bc108))
ROM_END
ROM_START(congo_11s10)
ROM_REGION(0x100000, "maincpu", 0)
ROM_LOAD("cong1_10.rom", 0x00000, 0x80000, CRC(b0b0ffd9) SHA1(26343f3bfbacf85b3f4db5aa3dad39216311a2da))
ROM_RELOAD(0x80000, 0x80000)
ROM_REGION16_LE(0x1000000, "dcs", ROMREGION_ERASEFF)
ROM_LOAD16_BYTE("su2-100.rom", 0x000000, 0x80000, CRC(c4b59ac9) SHA1(a0bc5150120777c771a181496ced71bd3f92a311))
ROM_LOAD16_BYTE("su3-100.rom", 0x200000, 0x80000, CRC(1d4dbc9a) SHA1(3fac6ffb1af806d1dfcf71d85b0be21e7ea4b8d2))
ROM_LOAD16_BYTE("su4-100.rom", 0x400000, 0x80000, CRC(a3e9fd93) SHA1(7d767ddf22080f9886621a5130929d7afce90472))
ROM_LOAD16_BYTE("su5-100.rom", 0x600000, 0x80000, CRC(c397b3f6) SHA1(ef4cc5a08a55ae941f42d2b02213cc5c85d67b43))
ROM_LOAD16_BYTE("su6-100.rom", 0x800000, 0x80000, CRC(f89a29a2) SHA1(63f69ae6a886d9eac44627edd5ee561bdb3dd418))
ROM_LOAD16_BYTE("su7-100.rom", 0xa00000, 0x80000, CRC(d1244d35) SHA1(7c5b3fcf8a35c417c778cd9bc741b92aaffeb444))
ROM_END
/*-----------------
/ Junk Yard #50052
/------------------*/
@ -3053,6 +3066,7 @@ GAME(1995, congo_21, 0, wpc_95, congo, wpc_95_state, init_congo,
GAME(1995, congo_20, congo_21, wpc_95, congo, wpc_95_state, init_congo, ROT0, "Williams", "Congo (2.0)", MACHINE_MECHANICAL)
GAME(1995, congo_13, congo_21, wpc_95, congo, wpc_95_state, init_congo, ROT0, "Williams", "Congo (1.3)", MACHINE_MECHANICAL)
GAME(1995, congo_11, congo_21, wpc_95, congo, wpc_95_state, init_congo, ROT0, "Williams", "Congo (1.1)", MACHINE_MECHANICAL)
GAME(1995, congo_11s10,congo_21, wpc_95, congo, wpc_95_state, init_congo, ROT0, "Williams", "Congo (1.1, DCS sound 1.0)", MACHINE_MECHANICAL)
GAME(1996, jy_12, 0, wpc_95, jy, wpc_95_state, init_jy, ROT0, "Williams", "Junk Yard (1.2)", MACHINE_MECHANICAL)
GAME(1996, jy_11, jy_12, wpc_95, jy, wpc_95_state, init_jy, ROT0, "Williams", "Junk Yard (1.1)", MACHINE_MECHANICAL)
GAME(1996, jy_03, jy_12, wpc_95, jy, wpc_95_state, init_jy, ROT0, "Williams", "Junk Yard (0.3)", MACHINE_MECHANICAL)

View File

@ -2141,6 +2141,17 @@ ROM_START(jb_10b)
ROM_LOAD16_BYTE("jbsnd_u6.rom", 0x800000, 0x080000, CRC(7a1e2c3d) SHA1(0c6ccb937328509cb0a87e4c557a64c13bbed2db))
ROM_END
ROM_START(jb_04a) // WPC-S 5-Board
ROM_REGION(0x80000, "maincpu", 0)
ROM_LOAD("jack0_4a.rom", 0x00000, 0x80000, CRC(cc02e024) SHA1(5de886e4631c3c99b83f6692482259e2a6bf0bca))
ROM_REGION16_LE(0x1000000, "dcs", ROMREGION_ERASEFF)
ROM_LOAD16_BYTE("jbsnd_04a.u2", 0x000000, 0x080000, CRC(f90ebf0f) SHA1(d18362c1946504dd456f6edc28bb5812d584874a))
ROM_LOAD16_BYTE("jbsnd_u3.rom", 0x200000, 0x080000, CRC(76ad3aad) SHA1(012b44c48d1cbb282eb763e40db40b141397f426))
ROM_LOAD16_BYTE("jbsnd_u4.rom", 0x400000, 0x080000, CRC(038b1309) SHA1(a6e337476902ed9ec5123fe4e088a0608c0d5f48))
ROM_LOAD16_BYTE("jbsnd_u5.rom", 0x600000, 0x080000, CRC(0957e2ad) SHA1(0fb4e3fdb949b0979721064162a41cfba84d0013))
ROM_LOAD16_BYTE("jbsnd_u6.rom", 0x800000, 0x080000, CRC(7a1e2c3d) SHA1(0c6ccb937328509cb0a87e4c557a64c13bbed2db))
ROM_END
/*-----------------
/ Johnny Mnemonic #50042
/------------------*/
@ -2753,6 +2764,7 @@ GAME(1995, i500_10r, i500_11r, wpc_s, i500, wpc_s_state, init_i500, ROT0
GAME(1995, i500_11b, i500_11r, wpc_s, i500, wpc_s_state, init_i500, ROT0, "Bally", "Indianapolis 500 (1.1 Belgium)", MACHINE_MECHANICAL)
GAME(1995, jb_10r, 0, wpc_s, jb, wpc_s_state, init_jb, ROT0, "Williams", "Jack*Bot (1.0R)", MACHINE_MECHANICAL)
GAME(1995, jb_10b, jb_10r, wpc_s, jb, wpc_s_state, init_jb, ROT0, "Williams", "Jack*Bot (1.0B) (Belgium/Canada)", MACHINE_MECHANICAL)
GAME(1995, jb_04a, jb_10r, wpc_s, jb, wpc_s_state, init_jb, ROT0, "Williams", "Jack*Bot (0.4A prototype)", MACHINE_MECHANICAL)
GAME(1995, jm_12r, 0, wpc_s, jm, wpc_s_state, init_jm, ROT0, "Williams", "Johnny Mnemonic (1.2R)", MACHINE_MECHANICAL)
GAME(1995, jm_12b, jm_12r, wpc_s, jm, wpc_s_state, init_jm, ROT0, "Williams", "Johnny Mnemonic (1.2B) Belgium", MACHINE_MECHANICAL)
GAME(1995, jm_05r, jm_12r, wpc_s, jm, wpc_s_state, init_jm, ROT0, "Williams", "Johnny Mnemonic (0.5R)", MACHINE_MECHANICAL)

View File

@ -33344,6 +33344,7 @@ diner_l1 //
diner_l2 //
diner_l3 //
diner_l4 //
diner_p0 //
gs_la3 //
gs_lg6 //
gs_lu3 //
@ -39102,6 +39103,7 @@ cc_104 //
cc_12 //
cc_13 //
congo_11 //
congo_11s10 //
congo_13 //
congo_20 //
congo_21 //
@ -39308,6 +39310,7 @@ fs_sp2 //
i500_10r //
i500_11b //
i500_11r //
jb_04a //
jb_10b //
jb_10r //
jm_05r //