moved a few more macros to drivlgcy.h (nw)

This commit is contained in:
Oliver Stöneberg 2013-07-15 10:53:16 +00:00
parent b2034b0245
commit ac634595cb
4 changed files with 17 additions and 11 deletions

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@ -83,18 +83,15 @@
// OTHER MACROS
//**************************************************************************
// macros to wrap legacy callbacks
#define MACHINE_START_NAME(name) machine_start_##name
#define MACHINE_START(name) void MACHINE_START_NAME(name)(running_machine &machine)
#define MACHINE_START_CALL(name) MACHINE_START_NAME(name)(machine)
#define MACHINE_START(name) void MACHINE_START_NAME(name)(running_machine &machine) // legacy
#define MACHINE_START_CALL_MEMBER(name) MACHINE_START_NAME(name)()
#define MACHINE_START_CALL_LEGACY(name) MACHINE_START_NAME(name)(machine())
#define DECLARE_MACHINE_START(name) void MACHINE_START_NAME(name)()
#define MACHINE_START_MEMBER(cls,name) void cls::MACHINE_START_NAME(name)()
#define MACHINE_RESET_NAME(name) machine_reset_##name
#define MACHINE_RESET(name) void MACHINE_RESET_NAME(name)(running_machine &machine)
#define MACHINE_RESET_CALL(name) MACHINE_RESET_NAME(name)(machine)
#define MACHINE_RESET(name) void MACHINE_RESET_NAME(name)(running_machine &machine) // legacy
#define MACHINE_RESET_CALL_MEMBER(name) MACHINE_RESET_NAME(name)()
#define MACHINE_RESET_CALL_LEGACY(name) MACHINE_RESET_NAME(name)(machine())
#define DECLARE_MACHINE_RESET(name) void MACHINE_RESET_NAME(name)()
@ -109,23 +106,20 @@
#define SOUND_RESET_CALL(name) SOUND_RESET_NAME(name)(machine)
#define PALETTE_INIT_NAME(name) palette_init_##name
#define PALETTE_INIT(name) void PALETTE_INIT_NAME(name)(running_machine &machine)
#define PALETTE_INIT_CALL(name) PALETTE_INIT_NAME(name)(machine)
#define PALETTE_INIT(name) void PALETTE_INIT_NAME(name)(running_machine &machine) // legacy
#define PALETTE_INIT_CALL_MEMBER(name) PALETTE_INIT_NAME(name)()
#define DECLARE_PALETTE_INIT(name) void PALETTE_INIT_NAME(name)()
#define PALETTE_INIT_MEMBER(cls,name) void cls::PALETTE_INIT_NAME(name)()
#define VIDEO_START_NAME(name) video_start_##name
#define VIDEO_START(name) void VIDEO_START_NAME(name)(running_machine &machine)
#define VIDEO_START_CALL(name) VIDEO_START_NAME(name)(machine)
#define VIDEO_START(name) void VIDEO_START_NAME(name)(running_machine &machine) // legacy
#define VIDEO_START_CALL_MEMBER(name) VIDEO_START_NAME(name)()
#define VIDEO_START_CALL_LEGACY(name) VIDEO_START_NAME(name)(machine())
#define DECLARE_VIDEO_START(name) void VIDEO_START_NAME(name)()
#define VIDEO_START_MEMBER(cls,name) void cls::VIDEO_START_NAME(name)()
#define VIDEO_RESET_NAME(name) video_reset_##name
#define VIDEO_RESET(name) void VIDEO_RESET_NAME(name)(running_machine &machine)
#define VIDEO_RESET_CALL(name) VIDEO_RESET_NAME(name)(machine)
#define VIDEO_RESET(name) void VIDEO_RESET_NAME(name)(running_machine &machine) // legacy
#define VIDEO_RESET_CALL_MEMBER(name) VIDEO_RESET_NAME(name)()
#define DECLARE_VIDEO_RESET(name) void VIDEO_RESET_NAME(name)()
#define VIDEO_RESET_MEMBER(cls,name) void cls::VIDEO_RESET_NAME(name)()

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@ -67,5 +67,15 @@
#define MCFG_VIDEO_RESET(_func) \
driver_device::static_set_callback(*owner, driver_device::CB_VIDEO_RESET, VIDEO_RESET_NAME(_func));
#define MACHINE_START_CALL(name) MACHINE_START_NAME(name)(machine)
#define MACHINE_RESET_CALL(name) MACHINE_RESET_NAME(name)(machine)
#define PALETTE_INIT_CALL(name) PALETTE_INIT_NAME(name)(machine)
#define VIDEO_START_CALL(name) VIDEO_START_NAME(name)(machine)
#define VIDEO_RESET_CALL(name) VIDEO_RESET_NAME(name)(machine)
#endif /* __DRIVLGCY_H__ */

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@ -16,6 +16,7 @@ todo:
#include "emu.h"
#include "v9938.h"
#include "drivlgcy.h"
#define VERBOSE 0
#define LOG(x) do { if (VERBOSE) logerror x; } while (0)

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@ -14,6 +14,7 @@
#include "emu.h"
#include "avgdvg.h"
#include "video/vector.h"
#include "drivlgcy.h"
/*************************************