diff --git a/src/mame/drivers/taitosj.cpp b/src/mame/drivers/taitosj.cpp index 5fc84fca1e8..a087f25808a 100644 --- a/src/mame/drivers/taitosj.cpp +++ b/src/mame/drivers/taitosj.cpp @@ -2293,38 +2293,64 @@ ROM_START( wwestern1 ) ROM_END ROM_START( frontlin ) + ROM_REGION( 0x12000, "maincpu", 0 ) // on PBC J000004A / K1000103A + ROM_LOAD( "aa1_05.ic1", 0x00000, 0x2000, CRC(4b7c0d81) SHA1(2261421b01a56c8ec3e27e97f9202682ffc472aa) ) // 2764 + ROM_LOAD( "aa1_06.ic2", 0x02000, 0x2000, CRC(caacdc02) SHA1(7dd46e79e403c3a45dafe5d8844818cffbc0ef89) ) // 2764 + ROM_LOAD( "aa1_07.ic3", 0x04000, 0x2000, CRC(df2b2691) SHA1(79a99687c4c9931f247810732523a2ecf840dcad) ) // 2764 + ROM_LOAD( "aa1_08.ic6", 0x06000, 0x2000, CRC(f9bc3374) SHA1(20939b1eebc990ed20cf386d091a496dd1449ba7) ) // 2764 + ROM_LOAD( "aa1_10.ic8", 0x0e000, 0x1000, CRC(2704aa4c) SHA1(d8dbad5deeef2c7b032b741ab3014a8402c334eb) ) // 2732 + ROM_LOAD( "aa1_09.ic7", 0x10000, 0x2000, CRC(e24d1f05) SHA1(06f973673729bc82a5cd43fcec50d721fed6dc72) ) // 2764 + + ROM_REGION( 0x10000, "audiocpu", 0 ) // on PCB J10000001A / K1000100A / M4200331A + ROM_LOAD( "aa1_11.ic70", 0x0000, 0x1000, CRC(15f4ed8c) SHA1(ec096234e4e594100180eb99c8c57eb97b9f57e2) ) // 2732 + ROM_LOAD( "aa1_12.ic71", 0x1000, 0x1000, CRC(c3eb38e7) SHA1(427e5deb6a6e22d8c34923209a818f79d50e59d4) ) // 2732 + + ROM_REGION( 0x0800, "bmcu:mcu", 0 ) // 2k for the microcontroller on PCB J1000003A / K1000102A + ROM_LOAD( "aa1_13.ic24", 0x0000, 0x0800, CRC(7e78bdd3) SHA1(9eeb0e969fd013b9db074a15b0463216453e9364) ) + + ROM_REGION( 0x8000, "gfx1", 0 ) // graphic ROMs used at runtime on PBC J000004A / K1000103A + ROM_LOAD( "aa1_01.ic4", 0x0000, 0x2000, CRC(724fd755) SHA1(fd4d903edc6fccf7f350788e10bdbf3e1005790d) ) // 2764 + ROM_LOAD( "aa1_02.ic5", 0x2000, 0x2000, CRC(b2d35070) SHA1(f9476207a930509bf02c8af6fc76b471578746a7) ) // 2764 + ROM_LOAD( "aa1_03.ic9", 0x4000, 0x2000, CRC(d0723026) SHA1(a4ddfe198453304c50ce0eac5055357e24fd14c9) ) // 2764 + ROM_LOAD( "aa1_04.ic10", 0x6000, 0x2000, CRC(bdc0a4f0) SHA1(a2fa59ec1d4e7bd4f6d2b0743bcbb0ff3750420c) ) // 2764 + + ROM_REGION( 0x0100, "proms", 0 ) // layer PROM - on PCB J1000002A / K1000101A + ROM_LOAD( "eb16.ic22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) +ROM_END + +ROM_START( frontlina ) ROM_REGION( 0x12000, "maincpu", 0 ) - ROM_LOAD( "fl69.u69", 0x00000, 0x1000, CRC(93b64599) SHA1(1d4e135d5105d5e2949dbd791eb87c30e8505f1d) ) - ROM_LOAD( "fl68.u68", 0x01000, 0x1000, CRC(82dccdfb) SHA1(0c88feff88b61dc0ae5487aa0a83f665a308658f) ) - ROM_LOAD( "fl67.u67", 0x02000, 0x1000, CRC(3fa1ba12) SHA1(06eaccc75a4a950ed509c0dd203eeb7120849e74) ) - ROM_LOAD( "fl66.u66", 0x03000, 0x1000, CRC(4a3db285) SHA1(0b486523d4ae302962dcb4ca042754fd96208259) ) - ROM_LOAD( "fl65.u65", 0x04000, 0x1000, CRC(da00ec70) SHA1(652eb07c1e98ed04042a334ad8e27fd3da8dd6a2) ) - ROM_LOAD( "fl64.u64", 0x05000, 0x1000, CRC(9fc90a20) SHA1(2d1bc248ed68dbb1993c360a9f2e2dbe26c216fb) ) - ROM_LOAD( "fl55.u55", 0x06000, 0x1000, CRC(359242c2) SHA1(63bd845b2d881946a7904e4df1db3d78a60b57ad) ) - ROM_LOAD( "fl54.u54", 0x07000, 0x1000, CRC(d234c60f) SHA1(b45bf432a64b7aaf3762d72a762b5eca198d5b3d) ) - ROM_LOAD( "aa1_10.8", 0x0e000, 0x1000, CRC(2704aa4c) SHA1(d8dbad5deeef2c7b032b741ab3014a8402c334eb) ) - ROM_LOAD( "fl53.u53", 0x10000, 0x1000, CRC(67429975) SHA1(b84254b2d04b034c2602f95587523a77dfdbae71) ) /* banked at 6000 */ - ROM_LOAD( "fl52.u52", 0x11000, 0x1000, CRC(cb223d34) SHA1(a1a4530ed25064c6cabe34c52bb239e3656e4ced) ) /* banked at 7000 */ + ROM_LOAD( "fl69.u69", 0x00000, 0x1000, CRC(93b64599) SHA1(1d4e135d5105d5e2949dbd791eb87c30e8505f1d) ) // == aa1_05.ic1 1/2 + ROM_LOAD( "fl68.u68", 0x01000, 0x1000, CRC(82dccdfb) SHA1(0c88feff88b61dc0ae5487aa0a83f665a308658f) ) // == aa1_05.ic1 2/2 + ROM_LOAD( "fl67.u67", 0x02000, 0x1000, CRC(3fa1ba12) SHA1(06eaccc75a4a950ed509c0dd203eeb7120849e74) ) // == aa1_06.ic2 1/2 + ROM_LOAD( "fl66.u66", 0x03000, 0x1000, CRC(4a3db285) SHA1(0b486523d4ae302962dcb4ca042754fd96208259) ) // == aa1_06.ic2 2/2 + ROM_LOAD( "fl65.u65", 0x04000, 0x1000, CRC(da00ec70) SHA1(652eb07c1e98ed04042a334ad8e27fd3da8dd6a2) ) // == aa1_07.ic3 1/2 + ROM_LOAD( "fl64.u64", 0x05000, 0x1000, CRC(9fc90a20) SHA1(2d1bc248ed68dbb1993c360a9f2e2dbe26c216fb) ) // == aa1_07.ic3 2/2 + ROM_LOAD( "fl55.u55", 0x06000, 0x1000, CRC(359242c2) SHA1(63bd845b2d881946a7904e4df1db3d78a60b57ad) ) // == aa1_08.ic6 1/2 + ROM_LOAD( "fl54.u54", 0x07000, 0x1000, CRC(d234c60f) SHA1(b45bf432a64b7aaf3762d72a762b5eca198d5b3d) ) // == aa1_08.ic6 2/2 + ROM_LOAD( "aa1_10.ic8", 0x0e000, 0x1000, CRC(2704aa4c) SHA1(d8dbad5deeef2c7b032b741ab3014a8402c334eb) ) + ROM_LOAD( "fl53.u53", 0x10000, 0x1000, CRC(67429975) SHA1(b84254b2d04b034c2602f95587523a77dfdbae71) ) // == aa1_09.ic7 1/2 - banked at 6000 + ROM_LOAD( "fl52.u52", 0x11000, 0x1000, CRC(cb223d34) SHA1(a1a4530ed25064c6cabe34c52bb239e3656e4ced) ) // == aa1_09.ic7 2/2 - banked at 7000 ROM_REGION( 0x10000, "audiocpu", 0 ) - ROM_LOAD( "fl70.u70", 0x0000, 0x1000, CRC(15f4ed8c) SHA1(ec096234e4e594100180eb99c8c57eb97b9f57e2) ) - ROM_LOAD( "fl71.u71", 0x1000, 0x1000, CRC(c3eb38e7) SHA1(427e5deb6a6e22d8c34923209a818f79d50e59d4) ) + ROM_LOAD( "fl70.u70", 0x0000, 0x1000, CRC(15f4ed8c) SHA1(ec096234e4e594100180eb99c8c57eb97b9f57e2) ) // aa1_11.ic70 + ROM_LOAD( "fl71.u71", 0x1000, 0x1000, CRC(c3eb38e7) SHA1(427e5deb6a6e22d8c34923209a818f79d50e59d4) ) // aa1_12.ic71 + + ROM_REGION( 0x0800, "bmcu:mcu", 0 ) // 2k for the microcontroller + ROM_LOAD( "aa1_13.ic24", 0x0000, 0x0800, CRC(7e78bdd3) SHA1(9eeb0e969fd013b9db074a15b0463216453e9364) ) - ROM_REGION( 0x0800, "bmcu:mcu", 0 ) /* 2k for the microcontroller */ - ROM_LOAD( "aa1.13", 0x0000, 0x0800, CRC(7e78bdd3) SHA1(9eeb0e969fd013b9db074a15b0463216453e9364) ) + ROM_REGION( 0x8000, "gfx1", 0 ) // graphic ROMs used at runtime + ROM_LOAD( "fl1.u1", 0x0000, 0x1000, CRC(e82c9f46) SHA1(eaab468bb5e46e9c714e6f84e65f954331fdbc56) ) // == aa1_01.ic4 1/2 + ROM_LOAD( "fl2.u2", 0x1000, 0x1000, CRC(123055d3) SHA1(6aaddd8ebb418c7c8584eb74ad13cd5accd5a196) ) // == aa1_01.ic4 2/2 + ROM_LOAD( "fl3.u3", 0x2000, 0x1000, CRC(7ea46347) SHA1(b924a614abe01f7ca6a31463864d6cc55a47946e) ) // == aa1_02.ic5 1/2 + ROM_LOAD( "fl4.u4", 0x3000, 0x1000, CRC(9e2cff10) SHA1(0932c15eacccab5a3a931dd40c1a35b5a4ca1cd5) ) // == aa1_02.ic5 2/2 + ROM_LOAD( "fl5.u5", 0x4000, 0x1000, CRC(630b4be1) SHA1(780f75fdea68917a08f5f00da3831eaa26fd4405) ) // == aa1_03.ic9 1/2 + ROM_LOAD( "fl6.u6", 0x5000, 0x1000, CRC(9e092d58) SHA1(8388870bb40c7a2e3b4ede74c37c71c3a3d1a607) ) // == aa1_03.ic9 2/2 + ROM_LOAD( "fl7.u7", 0x6000, 0x1000, CRC(613682a3) SHA1(b681f3a4e70f207ce140adfac1388900d5013317) ) // == aa1_04.ic10 1/2 + ROM_LOAD( "fl8.u8", 0x7000, 0x1000, CRC(f73b0d5e) SHA1(3f4ae070e39fac3c64c6c438168d131bffc580e2) ) // == aa1_04.ic10 2/2 - ROM_REGION( 0x8000, "gfx1", 0 ) /* graphic ROMs used at runtime */ - ROM_LOAD( "fl1.u1", 0x0000, 0x1000, CRC(e82c9f46) SHA1(eaab468bb5e46e9c714e6f84e65f954331fdbc56) ) - ROM_LOAD( "fl2.u2", 0x1000, 0x1000, CRC(123055d3) SHA1(6aaddd8ebb418c7c8584eb74ad13cd5accd5a196) ) - ROM_LOAD( "fl3.u3", 0x2000, 0x1000, CRC(7ea46347) SHA1(b924a614abe01f7ca6a31463864d6cc55a47946e) ) - ROM_LOAD( "fl4.u4", 0x3000, 0x1000, CRC(9e2cff10) SHA1(0932c15eacccab5a3a931dd40c1a35b5a4ca1cd5) ) - ROM_LOAD( "fl5.u5", 0x4000, 0x1000, CRC(630b4be1) SHA1(780f75fdea68917a08f5f00da3831eaa26fd4405) ) - ROM_LOAD( "fl6.u6", 0x5000, 0x1000, CRC(9e092d58) SHA1(8388870bb40c7a2e3b4ede74c37c71c3a3d1a607) ) - ROM_LOAD( "fl7.u7", 0x6000, 0x1000, CRC(613682a3) SHA1(b681f3a4e70f207ce140adfac1388900d5013317) ) - ROM_LOAD( "fl8.u8", 0x7000, 0x1000, CRC(f73b0d5e) SHA1(3f4ae070e39fac3c64c6c438168d131bffc580e2) ) - - ROM_REGION( 0x0100, "proms", 0 ) /* layer PROM */ - ROM_LOAD( "eb16.22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) + ROM_REGION( 0x0100, "proms", 0 ) // layer PROM + ROM_LOAD( "eb16.ic22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) ROM_END @@ -2864,28 +2890,29 @@ void taitosj_state::init_junglhbr() m_maincpu->space(AS_PROGRAM).install_write_handler(0x9000, 0xbfff, write8_delegate(*this, FUNC(taitosj_state::junglhbr_characterram_w))); } -GAME( 1981, spaceskr, 0, nomcu, spaceskr, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "Space Seeker", MACHINE_SUPPORTS_SAVE ) -GAME( 1981, spacecr, 0, nomcu, spacecr, taitosj_state, init_spacecr, ROT90, "Taito Corporation", "Space Cruiser", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, junglek, 0, nomcu, junglek, taitosj_state, init_taitosj, ROT180, "Taito Corporation", "Jungle King (Japan)", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, junglekas,junglek, nomcu, junglek, taitosj_state, init_taitosj, ROT180, "Taito Corporation", "Jungle King (alternate sound)", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, junglekj2,junglek, nomcu, junglek, taitosj_state, init_taitosj, ROT180, "Taito Corporation", "Jungle King (Japan, earlier)", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, jungleh, junglek, nomcu, junglek, taitosj_state, init_taitosj, ROT180, "Taito America Corporation", "Jungle Hunt (US)", MACHINE_SUPPORTS_SAVE ) -GAME( 1983, junglehbr,junglek, nomcu, junglek, taitosj_state, init_junglhbr,ROT180, "Taito do Brasil", "Jungle Hunt (Brazil)", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, piratpet, junglek, nomcu, piratpet, taitosj_state, init_taitosj, ROT180, "Taito America Corporation", "Pirate Pete", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, jungleby, junglek, nomcu, junglek, taitosj_state, init_taitosj, ROT180, "bootleg", "Jungle Boy (bootleg)", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, alpine, 0, nomcu, alpine, taitosj_state, init_alpine, ROT270, "Taito Corporation", "Alpine Ski (set 1)", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, alpinea, alpine, nomcu, alpinea, taitosj_state, init_alpinea, ROT270, "Taito Corporation", "Alpine Ski (set 2)", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, timetunl, 0, nomcu, timetunl, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "Time Tunnel", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, wwestern, 0, nomcu, wwestern, taitosj_state, init_taitosj, ROT270, "Taito Corporation", "Wild Western (set 1)", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, wwestern1,wwestern, nomcu, wwestern, taitosj_state, init_taitosj, ROT270, "Taito Corporation", "Wild Western (set 2)", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, frontlin, 0, mcu, frontlin, taitosj_state, init_taitosj, ROT270, "Taito Corporation", "Front Line", MACHINE_SUPPORTS_SAVE ) -GAME( 1983, elevator, 0, mcu, elevator, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "Elevator Action (5 pcb version, 1.1)", MACHINE_SUPPORTS_SAVE ) -GAME( 1983, elevatorb,elevator, nomcu, elevator, taitosj_state, init_taitosj, ROT0, "bootleg", "Elevator Action (bootleg)", MACHINE_SUPPORTS_SAVE ) -GAME( 1983, elevator4,elevator, mcu, elevator, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "Elevator Action (4 pcb version, 1.1)", MACHINE_SUPPORTS_SAVE ) -GAME( 1983, tinstar, 0, mcu, tinstar, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "The Tin Star (set 1)", MACHINE_SUPPORTS_SAVE ) -GAME( 1983, tinstar2, tinstar, mcu, tinstar, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "The Tin Star (set 2)", MACHINE_SUPPORTS_SAVE ) -GAME( 1983, waterski, 0, nomcu, waterski, taitosj_state, init_taitosj, ROT270, "Taito Corporation", "Water Ski", MACHINE_SUPPORTS_SAVE ) -GAME( 1983, bioatack, 0, nomcu, bioatack, taitosj_state, init_taitosj, ROT270, "Taito Corporation (Fox Video Games license)", "Bio Attack", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, sfposeid, 0, mcu, sfposeid, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "Sea Fighter Poseidon", MACHINE_SUPPORTS_SAVE ) -GAME( 1983, hwrace, 0, nomcu, hwrace, taitosj_state, init_taitosj, ROT270, "Taito Corporation", "High Way Race", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, kikstart, 0, kikstart, kikstart, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "Kick Start - Wheelie King", MACHINE_SUPPORTS_SAVE ) +GAME( 1981, spaceskr, 0, nomcu, spaceskr, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "Space Seeker", MACHINE_SUPPORTS_SAVE ) +GAME( 1981, spacecr, 0, nomcu, spacecr, taitosj_state, init_spacecr, ROT90, "Taito Corporation", "Space Cruiser", MACHINE_SUPPORTS_SAVE ) +GAME( 1982, junglek, 0, nomcu, junglek, taitosj_state, init_taitosj, ROT180, "Taito Corporation", "Jungle King (Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1982, junglekas, junglek, nomcu, junglek, taitosj_state, init_taitosj, ROT180, "Taito Corporation", "Jungle King (alternate sound)", MACHINE_SUPPORTS_SAVE ) +GAME( 1982, junglekj2, junglek, nomcu, junglek, taitosj_state, init_taitosj, ROT180, "Taito Corporation", "Jungle King (Japan, earlier)", MACHINE_SUPPORTS_SAVE ) +GAME( 1982, jungleh, junglek, nomcu, junglek, taitosj_state, init_taitosj, ROT180, "Taito America Corporation", "Jungle Hunt (US)", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, junglehbr, junglek, nomcu, junglek, taitosj_state, init_junglhbr,ROT180, "Taito do Brasil", "Jungle Hunt (Brazil)", MACHINE_SUPPORTS_SAVE ) +GAME( 1982, piratpet, junglek, nomcu, piratpet, taitosj_state, init_taitosj, ROT180, "Taito America Corporation", "Pirate Pete", MACHINE_SUPPORTS_SAVE ) +GAME( 1982, jungleby, junglek, nomcu, junglek, taitosj_state, init_taitosj, ROT180, "bootleg", "Jungle Boy (bootleg)", MACHINE_SUPPORTS_SAVE ) +GAME( 1982, alpine, 0, nomcu, alpine, taitosj_state, init_alpine, ROT270, "Taito Corporation", "Alpine Ski (set 1)", MACHINE_SUPPORTS_SAVE ) +GAME( 1982, alpinea, alpine, nomcu, alpinea, taitosj_state, init_alpinea, ROT270, "Taito Corporation", "Alpine Ski (set 2)", MACHINE_SUPPORTS_SAVE ) +GAME( 1982, timetunl, 0, nomcu, timetunl, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "Time Tunnel", MACHINE_SUPPORTS_SAVE ) +GAME( 1982, wwestern, 0, nomcu, wwestern, taitosj_state, init_taitosj, ROT270, "Taito Corporation", "Wild Western (set 1)", MACHINE_SUPPORTS_SAVE ) +GAME( 1982, wwestern1, wwestern, nomcu, wwestern, taitosj_state, init_taitosj, ROT270, "Taito Corporation", "Wild Western (set 2)", MACHINE_SUPPORTS_SAVE ) +GAME( 1982, frontlin, 0, mcu, frontlin, taitosj_state, init_taitosj, ROT270, "Taito Corporation", "Front Line (set 1)", MACHINE_SUPPORTS_SAVE ) +GAME( 1982, frontlina, frontlin, mcu, frontlin, taitosj_state, init_taitosj, ROT270, "Taito Corporation", "Front Line (set 2)", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, elevator, 0, mcu, elevator, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "Elevator Action (5 pcb version, 1.1)", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, elevatorb, elevator, nomcu, elevator, taitosj_state, init_taitosj, ROT0, "bootleg", "Elevator Action (bootleg)", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, elevator4, elevator, mcu, elevator, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "Elevator Action (4 pcb version, 1.1)", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, tinstar, 0, mcu, tinstar, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "The Tin Star (set 1)", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, tinstar2, tinstar, mcu, tinstar, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "The Tin Star (set 2)", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, waterski, 0, nomcu, waterski, taitosj_state, init_taitosj, ROT270, "Taito Corporation", "Water Ski", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, bioatack, 0, nomcu, bioatack, taitosj_state, init_taitosj, ROT270, "Taito Corporation (Fox Video Games license)", "Bio Attack", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, sfposeid, 0, mcu, sfposeid, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "Sea Fighter Poseidon", MACHINE_SUPPORTS_SAVE ) +GAME( 1983, hwrace, 0, nomcu, hwrace, taitosj_state, init_taitosj, ROT270, "Taito Corporation", "High Way Race", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, kikstart, 0, kikstart, kikstart, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "Kick Start - Wheelie King", MACHINE_SUPPORTS_SAVE ) diff --git a/src/mame/mame.lst b/src/mame/mame.lst index 22d012781d1..c97adba73d2 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -38759,7 +38759,8 @@ bioatack // AA8 (c) 1983 Taito Corporation + Fox Video Ga elevator // EA (c) 1983 Taito Corporation (5 board set, v1.1?) elevator4 // BA3 (c) 1983 Taito Corporation (4 board set, v1.1?) elevatorb // bootleg -frontlin // FL (c) 1982 Taito Corporation +frontlin // AA1 (c) 1982 Taito Corporation +frontlina // FL (c) 1982 Taito Corporation hwrace // AC4 (c) 1983 Taito Corporation jungleby // bootleg jungleh // KN (c) 1982 Taito America Corporation