New games added or promoted from NOT_WORKING status

---------------------------------------------------
Mahjong Super Dai Chuuka Ken (Japan, D115) [Dyq, Guru, Luca Elia]
This commit is contained in:
Luca Elia 2015-07-18 19:51:47 +02:00
parent e58ecc14fe
commit adfefdd753
2 changed files with 410 additions and 3 deletions

View File

@ -9722,6 +9722,7 @@ mjdchuka // "111" (c) 1995 Nakanihon
ddenlovj // "112" (c) 1995 Dynax (Japan)
ddenlovrk // "113" (c) 1995 Dynax (Korea)
ddenlovr // "113" (c) 1996 Dynax (Hong Kong)
mjschuka // "115" (c) 1995 Dynax
mjchuuka // "121" (c) 1998 Dynax
ddenlovrb // bootleg
mjflove // "500" 1996 Dynax

View File

@ -26,6 +26,7 @@ Year + Game Board CPU Sound Custom
94 Hf Hana Ginga D8102048L1 Z80 YM2149 YM2413 M6295 NL-002 1108F0405 1427F0071 4L02?
94 Super Hana Paradise N8010178L1+N73RSUB Z80 YM2413 M6295 NL-002 1108F0406 1427F0071 4L02F2637
95 Mj Dai Chuuka Ken D11107218L1 Z80 AY8910 YM2413 M6295 70C160F009
95 Mj Super Dai Chuuka Ken D11510198L1 Z80 AY8910 YM2413 M6295
95 Hf Hana Gokou N83061581L1 Z80 AY8910 YM2413 M6295 NL-002 1108? 1427? 4L02?
95 Hf Hana Gokou Bangaihen N10805078L1 Z80 AY8910 YM2413 M6295 NL-002 1108? 1427? 4L02?
95 Nettoh Quiz Champion 68000 AY8910 YM2413 M6295
@ -340,6 +341,8 @@ public:
DECLARE_READ8_MEMBER(hanakanz_rand_r);
DECLARE_WRITE8_MEMBER(mjreach1_protection_w);
DECLARE_READ8_MEMBER(mjreach1_protection_r);
DECLARE_WRITE8_MEMBER(mjschuka_protection_w);
DECLARE_READ8_MEMBER(mjschuka_protection_r);
DECLARE_READ8_MEMBER(mjchuuka_keyb_r);
DECLARE_WRITE8_MEMBER(mjchuuka_blitter_w);
DECLARE_READ8_MEMBER(mjchuuka_gfxrom_0_r);
@ -3037,6 +3040,66 @@ static ADDRESS_MAP_START( mjchuuka_portmap, AS_IO, 8, ddenlovr_state ) // 16
ADDRESS_MAP_END
/***************************************************************************
Mahjong Super Dai Chuuka Ken
***************************************************************************/
// 255F: 13 34 7A 96 A8
// 2564: 13 34 7A 96 13
WRITE8_MEMBER(ddenlovr_state::mjschuka_protection_w)
{
m_prot_val = data;
}
READ8_MEMBER(ddenlovr_state::mjschuka_protection_r)
{
switch (m_prot_val)
{
case 0xa8: return 0x13;
}
return m_prot_val;
}
static ADDRESS_MAP_START( mjschuka_portmap, AS_IO, 8, ddenlovr_state )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x0f) AM_DEVREADWRITE("rtc", msm6242_device, read, write)
AM_RANGE(0x1c, 0x1c) AM_READNOP AM_WRITE(sryudens_rambank_w) // ? ack on RTC int
AM_RANGE(0x1e, 0x1e) AM_WRITE(mjflove_rombank_w)
AM_RANGE(0x20, 0x23) AM_WRITE(ddenlovr_palette_base_w)
AM_RANGE(0x24, 0x27) AM_WRITE(ddenlovr_palette_mask_w)
AM_RANGE(0x28, 0x2b) AM_WRITE(ddenlovr_transparency_pen_w)
AM_RANGE(0x2c, 0x2f) AM_WRITE(ddenlovr_transparency_mask_w)
AM_RANGE(0x34, 0x34) AM_WRITE(ddenlovr_bgcolor_w)
AM_RANGE(0x35, 0x35) AM_WRITE(ddenlovr_priority_w)
AM_RANGE(0x36, 0x36) AM_WRITE(ddenlovr_layer_enable_w)
AM_RANGE(0x38, 0x38) AM_READNOP // ? ack or watchdog
AM_RANGE(0x40, 0x41) AM_WRITE(mjmyster_blitter_w)
AM_RANGE(0x43, 0x43) AM_READ(rongrong_gfxrom_r)
AM_RANGE(0x50, 0x50) AM_WRITE(mjflove_okibank_w)
AM_RANGE(0x54, 0x54) AM_READWRITE(mjschuka_protection_r, mjschuka_protection_w)
// 58 writes ? (0/1)
AM_RANGE(0x5c, 0x5c) AM_READ(hanakanz_rand_r)
AM_RANGE(0x60, 0x60) AM_WRITE(sryudens_coincounter_w)
AM_RANGE(0x61, 0x61) AM_WRITE(hanakanz_keyb_w)
AM_RANGE(0x62, 0x62) AM_READ_PORT("SYSTEM")
AM_RANGE(0x63, 0x64) AM_READ(sryudens_keyb_r)
AM_RANGE(0x68, 0x68) AM_READ_PORT("DSW1")
AM_RANGE(0x69, 0x69) AM_READ_PORT("DSW2")
AM_RANGE(0x6a, 0x6a) AM_READ_PORT("DSW3")
AM_RANGE(0x6b, 0x6b) AM_READ_PORT("DSW4")
AM_RANGE(0x6c, 0x6c) AM_READ_PORT("DSW5") // DSW 1-4 high bits
AM_RANGE(0x70, 0x71) AM_DEVWRITE("aysnd", ay8910_device, address_data_w)
AM_RANGE(0x74, 0x74) AM_DEVREADWRITE("oki", okim6295_device, read, write)
AM_RANGE(0x78, 0x79) AM_DEVWRITE("ym2413", ym2413_device, write)
ADDRESS_MAP_END
/***************************************************************************
Mahjong The Mysterious World
***************************************************************************/
@ -6691,6 +6754,240 @@ static INPUT_PORTS_START( mjchuuka )
INPUT_PORTS_END
static INPUT_PORTS_START( mjschuka )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE3 ) // medal out
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN)
PORT_SERVICE(0x04, IP_ACTIVE_LOW)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) // analyzer
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE2 ) // data clear
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // note
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN)
PORT_START("KEY0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2) // A
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2) // E
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(2) // I
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2) // M
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(2) // Kan
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) // Start 2
PORT_START("KEY1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2) // B
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2) // F
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(2) // J
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2) // N
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(2) // Reach
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_PLAYER(2) // BET
PORT_START("KEY2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2) // C
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(2) // G
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(2) // K
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(2) // Chi
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(2) // Ron
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing
PORT_START("KEY3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2) // D
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(2) // H
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(2) // L
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(2) // Pon
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing
PORT_START("KEY4")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(2) // "l"
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_PLAYER(2) // "t"
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_PLAYER(2) // "w"
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2) // Flip Flop
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_PLAYER(2) // "b"
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_PLAYER(2) // "s"
PORT_START("KEY5")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) // A
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) // E
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) // I
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) // M
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) // Kan
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) // Start 1
PORT_START("KEY6")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) // B
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) // F
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) // J
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) // N
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) // Reach
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) // BET
PORT_START("KEY7")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) // C
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) // G
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) // K
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) // Chi
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) // Ron
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing
PORT_START("KEY8")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) // D
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) // H
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) // L
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) // Pon
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing
PORT_START("KEY9")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) // "l"
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) // "t"
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) // "w"
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) // Flip Flop
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) // "b"
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) // "s"
PORT_START("DSW1")
PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" )
PORT_DIPSETTING( 0x00, "50" )
PORT_DIPSETTING( 0x01, "53" )
PORT_DIPSETTING( 0x02, "56" )
PORT_DIPSETTING( 0x03, "59" )
PORT_DIPSETTING( 0x04, "62" )
PORT_DIPSETTING( 0x05, "65" )
PORT_DIPSETTING( 0x06, "68" )
PORT_DIPSETTING( 0x07, "71" )
PORT_DIPSETTING( 0x08, "75" )
PORT_DIPSETTING( 0x09, "78" )
PORT_DIPSETTING( 0x0a, "81" )
PORT_DIPSETTING( 0x0b, "84" )
PORT_DIPSETTING( 0x0c, "87" )
PORT_DIPSETTING( 0x0d, "90" )
PORT_DIPSETTING( 0x0e, "93" )
PORT_DIPSETTING( 0x0f, "96" )
PORT_DIPNAME( 0x30, 0x30, "Odds Rate" )
PORT_DIPSETTING( 0x20, "1 2 3 4 6 8 10 15" )
PORT_DIPSETTING( 0x30, "1 2 4 8 12 16 24 32" )
PORT_DIPSETTING( 0x00, "1 2 3 5 8 15 30 50" )
PORT_DIPSETTING( 0x10, "1 2 3 5 10 25 50 100" )
PORT_DIPNAME( 0xc0, 0xc0, "Max Bet" )
PORT_DIPSETTING( 0xc0, "1" )
PORT_DIPSETTING( 0x80, "5" )
PORT_DIPSETTING( 0x40, "10" )
PORT_DIPSETTING( 0x00, "20" )
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
PORT_DIPNAME( 0x0c, 0x0c, "Min Rate To Play" )
PORT_DIPSETTING( 0x0c, "1" )
PORT_DIPSETTING( 0x08, "2" )
PORT_DIPSETTING( 0x04, "3" )
PORT_DIPSETTING( 0x00, "5" )
PORT_DIPNAME( 0x30, 0x30, "Payout" )
PORT_DIPSETTING( 0x30, "300" )
PORT_DIPSETTING( 0x20, "500" )
PORT_DIPSETTING( 0x10, "700" )
PORT_DIPSETTING( 0x00, "1000" )
PORT_DIPNAME( 0x40, 0x40, "W-BET" )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "Last Chance" )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW3")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, "In Game Music" )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, "Girls" )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, "Girls Speech" )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW4")
PORT_DIPNAME( 0x07, 0x07, "YAKUMAN Bonus" )
PORT_DIPSETTING( 0x07, "Cut" )
PORT_DIPSETTING( 0x06, "1 T" )
PORT_DIPSETTING( 0x05, "300" )
PORT_DIPSETTING( 0x04, "500" )
PORT_DIPSETTING( 0x03, "700" )
PORT_DIPSETTING( 0x02, "1000" )
PORT_DIPSETTING( 0x01, "1000?" )
PORT_DIPSETTING( 0x00, "1000?" )
PORT_DIPNAME( 0x08, 0x08, "YAKUMAN Times?" )
PORT_DIPSETTING( 0x00, "1" )
PORT_DIPSETTING( 0x08, "2" )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, "140" )
PORT_DIPSETTING( 0x10, "160" )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "DonDen Key" )
PORT_DIPSETTING( 0x40, "Start" )
PORT_DIPSETTING( 0x00, "Flip Flop" )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW5")
PORT_DIPNAME( 0x01, 0x01, "Credits Per Note" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPSETTING( 0x00, "10" )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x0c, 0x0c, "Computer Strength?" )
PORT_DIPSETTING( 0x0c, "Weak" )
PORT_DIPSETTING( 0x08, DEF_STR( Normal ))
PORT_DIPSETTING( 0x04, "Strong" )
PORT_DIPSETTING( 0x00, "Very Strong" )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("BET")
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("HOPPER")
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( funkyfig )
PORT_START("IN0") /* Keys (port 83 with port 80 = 20) */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
@ -9910,6 +10207,53 @@ static MACHINE_CONFIG_DERIVED( funkyfig, mmpanic )
MACHINE_CONFIG_END
/***************************************************************************
Mahjong Super Dai Chuuka Ken
***************************************************************************/
static MACHINE_CONFIG_START( mjschuka, ddenlovr_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu",Z80,XTAL_16MHz/2)
MCFG_CPU_PROGRAM_MAP(mjmyster_map)
MCFG_CPU_IO_MAP(mjschuka_portmap)
MCFG_CPU_VBLANK_INT_DRIVER("screen", ddenlovr_state, hginga_irq)
MCFG_MACHINE_START_OVERRIDE(ddenlovr_state,hanakanz)
MCFG_MACHINE_RESET_OVERRIDE(ddenlovr_state,ddenlovr)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(336, 256+22)
MCFG_SCREEN_VISIBLE_AREA(0, 336-1, 5, 256-11-1)
MCFG_SCREEN_UPDATE_DRIVER(ddenlovr_state, screen_update_ddenlovr)
MCFG_SCREEN_VIDEO_ATTRIBUTES(VIDEO_ALWAYS_UPDATE)
MCFG_SCREEN_PALETTE("palette")
MCFG_PALETTE_ADD("palette", 0x200)
MCFG_VIDEO_START_OVERRIDE(ddenlovr_state,mjflove) // blitter commands in the roms are shuffled around
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ym2413", YM2413, XTAL_28_63636MHz / 8)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
MCFG_SOUND_ADD("aysnd", AY8910, XTAL_28_63636MHz / 8)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
MCFG_OKIM6295_ADD("oki", XTAL_28_63636MHz / 28, OKIM6295_PIN7_HIGH)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
/* devices */
MCFG_DEVICE_ADD("rtc", MSM6242, XTAL_32_768kHz)
MCFG_MSM6242_OUT_INT_HANDLER(WRITELINE(ddenlovr_state, hginga_rtc_irq))
MACHINE_CONFIG_END
/***************************************************************************
Mahjong The Mysterious World
***************************************************************************/
@ -11494,6 +11838,67 @@ ROM_START( mjdchuka )
ROM_END
/***************************************************************************
Mahjong Super Dai Chuuka Ken (Dynax, 1995)
PCB Layout
----------
Dynax Inc. Nagoya Japan D11510198L1
sticker: D11509208L1
|----------------------------------------|
| MB3714A TA7535(x2) M6295 1151 3V_BATT|
| VOL YMZ284-D YM2413 1152 |
| DSW5 16MHz PAL |
| CPU 62256 |
| ULN2003 1153 62421RTC|
| PLCC44/68 |
| |
| 28.63636MHz M514262 |
| M514262 |
| QFP208 M514262 |
| CXK5863 M514262 |
| PAL |
|DSW1 DSW2 1154 |
|DSW3 DSW4 1155 |
|----------------------------------------|
Notes:
PLCC44 and QFP208 unknown (surface scratched), location has alternative pads for PLCC68
CPU - surface scratched. clock input 16MHz, looks like TMPZ8400
M6295 - clock 1.0227MHz (28.63636/28). Pin 7 HIGH
YMZ284 - clock 3.579545MHz (28.63636/8)
YM2413 - clock 3.579545MHz (28.63636/8)
DSW1-4 - 10-position DIP switches
DSW5 - 4-position DIP switch
TA7535 - = LM358
VSync - 60.8529Hz
HSync - 15.2790kHz
EPROM 1152 is M27C1001, others are MX27C4000
***************************************************************************/
ROM_START( mjschuka )
ROM_REGION( 0x90000+16*0x1000, "maincpu", 0 ) /* Z80 Code */
ROM_LOAD( "1153.5c", 0x00000, 0x80000, CRC(67cf10db) SHA1(a813f44578eb2d67b4346ffd9c15e44e7fa91ca7) )
ROM_RELOAD( 0x10000, 0x80000 )
ROM_REGION( 0x100000, "blitter", 0 ) /* blitter data */
ROM_LOAD( "1154.11b", 0x00000, 0x80000, CRC(b8d04189) SHA1(1acac851c21e1055843e1398087d7afd8b9201b8) )
ROM_LOAD( "1155.12b", 0x80000, 0x80000, CRC(4208edcf) SHA1(444472107dac548956d2749cd892214efb6ff2f6) )
ROM_REGION( 0x200000, "oki", 0 ) /* Samples */
ROM_LOAD( "1151.1c", 0x000000, 0x80000, CRC(c92065a9) SHA1(65c38c3a31d3f4b8240a16fdcdf376acdf5c17d2) )
ROM_RELOAD( 0x100000, 0x20000 )
ROM_LOAD( "1152.2c", 0x080000, 0x20000, CRC(f9244532) SHA1(b502d8d3569c4b4d655af3baf05a3c79831a84ff) )
ROM_RELOAD( 0x180000, 0x20000 )
ROM_RELOAD( 0x0a0000, 0x20000 )
ROM_RELOAD( 0x1a0000, 0x20000 )
ROM_RELOAD( 0x0c0000, 0x20000 )
ROM_RELOAD( 0x1c0000, 0x20000 )
ROM_END
/***************************************************************************
The First Funky Fighter
@ -12616,7 +13021,8 @@ GAME( 1994, rongrongg, rongrong, rongrong, rongrong, ddenlovr_state, rongrong
GAME( 1994, hparadis, 0, hparadis, hparadis, driver_device, 0, ROT0, "Dynax", "Super Hana Paradise (Japan)", GAME_NO_COCKTAIL )
GAME( 1995, hgokou, 0, hgokou, hgokou, driver_device, 0, ROT0, "Dynax (Alba license)", "Hanafuda Hana Gokou (Japan)", GAME_NO_COCKTAIL )
GAME( 1995, hgokbang, hgokou, hgokbang, hgokou, driver_device, 0, ROT0, "Dynax", "Hanafuda Hana Gokou Bangaihen (Japan)", GAME_NO_COCKTAIL )
GAME( 1995, mjdchuka, 0, mjchuuka, mjchuuka, driver_device, 0, ROT0, "Dynax", "Mahjong The Dai Chuuka Ken (China, v. D111)", GAME_NO_COCKTAIL )
GAME( 1995, mjdchuka, 0, mjchuuka, mjchuuka, driver_device, 0, ROT0, "Dynax", "Mahjong The Dai Chuuka Ken (China, D111)", GAME_NO_COCKTAIL )
GAME( 1995, mjschuka, 0, mjschuka, mjschuka, driver_device, 0, ROT0, "Dynax", "Mahjong Super Dai Chuuka Ken (Japan, D115)", GAME_NO_COCKTAIL )
GAME( 1995, nettoqc, 0, nettoqc, nettoqc, driver_device, 0, ROT0, "Nakanihon", "Nettoh Quiz Champion (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS )
GAME( 1995, ultrchmp, nettoqc, ultrchmp, ultrchmp, driver_device, 0, ROT0, "Nakanihon", "Se Gye Hweng Dan Ultra Champion (Korea)", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS )
GAME( 1995, ultrchmph, nettoqc, ultrchmp, ultrchmp, driver_device, 0, ROT0, "Nakanihon", "Cheng Ba Shi Jie - Chao Shi Kong Guan Jun (Taiwan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS )
@ -12636,6 +13042,6 @@ GAME( 1996, mjflove, 0, mjflove, mjflove, driver_device, 0, R
GAME( 1997, hkagerou, 0, hkagerou, hkagerou, driver_device, 0, ROT0, "Nakanihon / Dynax", "Hana Kagerou [BET] (Japan)", GAME_NO_COCKTAIL )
GAME( 1998, mjchuuka, 0, mjchuuka, mjchuuka, driver_device, 0, ROT0, "Dynax", "Mahjong Chuukanejyo (China)", GAME_NO_COCKTAIL )
GAME( 1998, mjreach1, 0, mjreach1, mjreach1, driver_device, 0, ROT0, "Nihon System", "Mahjong Reach Ippatsu (Japan)", GAME_NO_COCKTAIL )
GAME( 1999, jongtei, 0, jongtei, jongtei, driver_device, 0, ROT0, "Dynax", "Mahjong Jong-Tei (Japan, ver. NM532-01)", GAME_NO_COCKTAIL )
GAME( 1999, jongtei, 0, jongtei, jongtei, driver_device, 0, ROT0, "Dynax", "Mahjong Jong-Tei (Japan, NM532-01)", GAME_NO_COCKTAIL )
GAME( 2002, daimyojn, 0, daimyojn, daimyojn, driver_device, 0, ROT0, "Dynax / Techno-Top / Techno-Planning", "Mahjong Daimyojin (Japan, T017-PB-00)", GAME_NO_COCKTAIL )
GAME( 2004, momotaro, 0, daimyojn, daimyojn, ddenlovr_state, momotaro, ROT0, "Techno-Top", "Mahjong Momotarou (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING )
GAME( 2004, momotaro, 0, daimyojn, daimyojn, ddenlovr_state,momotaro, ROT0, "Techno-Top", "Mahjong Momotarou (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING )