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This looks a fault in emulation, please comply ty (nw)
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@ -1044,6 +1044,8 @@ void saturn_state::drawpixel_generic(int x, int y, int patterndata, int offsetcn
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m_vdp1.framebuffer_draw_lines[y][x] = stv_vdp1_apply_gouraud_shading( x, y, pix );
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break;
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default:
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// TODO: mode 5: prohibited, mode 6: gouraud shading + half-luminance, mode 7: gouraud-shading + half-transparent
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popmessage("VDP1 PMOD = %02x, contact MAMEdev",stv2_current_sprite.CMDPMOD & 0x7);
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m_vdp1.framebuffer_draw_lines[y][x] = pix;
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break;
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}
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